Inventories (#61)
* Bully the fuck out of inventory shit Inventory Stuff Inventories technically work It works technicaly speaking Yeah this part too Lets do it! Inventories completed Motherfucker * Remove unnecessary usings and fix one thing * Submodule update * Adds a bunch of various clothing prototypes for each current inventory slot
This commit is contained in:
committed by
Pieter-Jan Briers
parent
ea05c593aa
commit
c33c227d95
79
Resources/Scenes/Inventory/HumanInventory.tscn
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79
Resources/Scenes/Inventory/HumanInventory.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Scenes/SS14Window/SS14Window.tscn" type="PackedScene" id=1]
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[node name="SS14Window" index="0" instance=ExtResource( 1 )]
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margin_right = 403.0
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rect_clip_content = false
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[node name="Contents" parent="." index="0"]
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rect_clip_content = false
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[node name="PanelContainer" type="PanelContainer" parent="Contents" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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_sections_unfolded = [ "Anchor", "Grow Direction", "Margin", "Mouse", "Rect", "Size Flags", "Theme" ]
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[node name="CenterContainer" type="CenterContainer" parent="Contents/PanelContainer" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 7.0
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margin_top = 7.0
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margin_right = 276.0
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margin_bottom = 424.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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use_top_left = false
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_sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Margin", "Mouse", "Rect", "Size Flags", "Theme" ]
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[node name="GridContainer" type="GridContainer" parent="Contents/PanelContainer/CenterContainer" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 134.0
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margin_top = 208.0
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margin_right = 134.0
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margin_bottom = 208.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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columns = 3
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_sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Margin", "Material", "Mouse", "Rect", "Size Flags", "Theme", "custom_constants" ]
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[node name="Header" parent="." index="1"]
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rect_clip_content = false
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[node name="Header Text" parent="Header" index="0"]
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rect_clip_content = false
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text = "I dont how to not use a window"
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[node name="CloseButton" parent="Header" index="1"]
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rect_clip_content = false
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31
Resources/Scenes/Inventory/StorageSlot.tres
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31
Resources/Scenes/Inventory/StorageSlot.tres
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[gd_resource type="StyleBoxFlat" format=2]
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[resource]
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content_margin_left = -1.0
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content_margin_right = -1.0
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content_margin_top = -1.0
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content_margin_bottom = -1.0
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bg_color = Color( 0.746094, 0.0320587, 0.0320587, 0.519333 )
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draw_center = true
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color( 0.8, 0.8, 0.8, 1 )
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border_blend = false
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corner_radius_top_left = 2
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corner_radius_top_right = 2
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corner_radius_bottom_right = 2
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corner_radius_bottom_left = 2
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corner_detail = 8
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expand_margin_left = 0.0
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expand_margin_right = 0.0
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expand_margin_top = 0.0
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expand_margin_bottom = 0.0
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shadow_color = Color( 0, 0, 0, 0.6 )
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shadow_size = 0
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anti_aliasing = false
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anti_aliasing_size = 1
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_sections_unfolded = [ "Anti Aliasing", "Border", "Border Width", "Corner Radius", "Expand Margin", "Shadow" ]
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89
Resources/Scenes/Inventory/StorageSlot.tscn
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89
Resources/Scenes/Inventory/StorageSlot.tscn
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@@ -0,0 +1,89 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Scenes/Inventory/StorageSlot.tres" type="StyleBox" id=1]
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[node name="PanelContainer" type="PanelContainer" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_right = -974.0
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margin_bottom = -550.0
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rect_min_size = Vector2( 50, 50 )
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = true
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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custom_styles/panel = ExtResource( 1 )
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_sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Material", "Mouse", "Rect", "Visibility", "custom_styles" ]
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[node name="Button" type="Button" parent="." index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 1.0
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margin_top = 1.0
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margin_right = 49.0
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margin_bottom = 49.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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toggle_mode = false
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action_mode = 0
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enabled_focus_mode = 2
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shortcut = null
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group = null
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text = "Slut"
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flat = true
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clip_text = true
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align = 1
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_sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Margin", "Mouse", "Rect", "Size Flags", "Theme", "custom_colors", "custom_constants", "custom_fonts", "custom_styles" ]
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[node name="CenterContainer" type="CenterContainer" parent="." index="1"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 1.0
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margin_top = 1.0
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margin_right = 49.0
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margin_bottom = 49.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 2
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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use_top_left = false
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_sections_unfolded = [ "Mouse" ]
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[node name="TextureRect" type="TextureRect" parent="CenterContainer" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 24.0
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margin_top = 24.0
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margin_right = 24.0
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margin_bottom = 24.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 2
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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stretch_mode = 0
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_sections_unfolded = [ "Mouse" ]
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