escape + kill objective changes (#17890)

* 3 space indent at start of line jumpscare

* _leftShuttles -> ShuttlesLeft

* stuff

* RequireDead override for the future

* fix 50% logic

* rouge

* pod 1984

* technically more "difficult"

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2023-07-09 22:00:08 +00:00
committed by GitHub
parent 53a0d1bc83
commit c346640ade
6 changed files with 441 additions and 394 deletions

View File

@@ -1,2 +1,2 @@
objective-condition-escape-shuttle-title = Escape on the emergency shuttle alive and unrestrained.
objective-condition-escape-shuttle-title = Escape to centcom alive and unrestrained.
objective-condition-escape-shuttle-description = One of our undercover agents will debrief you when you arrive. Don't show up in cuffs.

View File

@@ -1,2 +1,2 @@
objective-condition-kill-person-title = Kill {$targetName}, {CAPITALIZE($job)}
objective-condition-kill-person-description = Do it however you like, just make sure they don't last the shift.
objective-condition-kill-person-title = Kill or maroon {$targetName}, {CAPITALIZE($job)}
objective-condition-kill-person-description = Do it however you like, just make sure they don't make it to centcom.