Revert "virtualize all net ids to reduce net traffic"

This reverts commit 027c338c5f.

Formatting fix left in.
This commit is contained in:
Tyler Young
2020-06-08 16:49:05 -04:00
parent e85b839d27
commit c3fd0ef882
25 changed files with 31 additions and 62 deletions

View File

@@ -117,9 +117,7 @@ namespace Content.Shared.GameObjects.Components.Research
public class LatheDatabaseState : ComponentState
{
public readonly List<string> Recipes;
public override uint NetID => ContentNetIDs.LATHE_DATABASE;
public LatheDatabaseState(List<string> recipes)
public LatheDatabaseState(List<string> recipes) : base(ContentNetIDs.LATHE_DATABASE)
{
Recipes = recipes;
}

View File

@@ -69,9 +69,7 @@ namespace Content.Shared.GameObjects.Components.Research
public class MaterialStorageState : ComponentState
{
public readonly Dictionary<string, int> Storage;
public override uint NetID => ContentNetIDs.MATERIAL_STORAGE;
public MaterialStorageState(Dictionary<string, int> storage)
public MaterialStorageState(Dictionary<string, int> storage) : base(ContentNetIDs.MATERIAL_STORAGE)
{
Storage = storage;
}

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@@ -63,9 +63,7 @@ namespace Content.Shared.GameObjects.Components.Research
public class ProtolatheDatabaseState : ComponentState
{
public readonly List<string> Recipes;
public override uint NetID => ContentNetIDs.PROTOLATHE_DATABASE;
public ProtolatheDatabaseState(List<string> recipes)
public ProtolatheDatabaseState(List<string> recipes) : base(ContentNetIDs.PROTOLATHE_DATABASE)
{
Recipes = recipes;
}

View File

@@ -104,14 +104,12 @@ namespace Content.Shared.GameObjects.Components.Research
public class TechnologyDatabaseState : ComponentState
{
public List<string> Technologies;
public override uint NetID => ContentNetIDs.TECHNOLOGY_DATABASE;
public TechnologyDatabaseState(List<string> technologies)
public TechnologyDatabaseState(List<string> technologies) : base(ContentNetIDs.TECHNOLOGY_DATABASE)
{
Technologies = technologies;
}
public TechnologyDatabaseState(List<TechnologyPrototype> technologies)
public TechnologyDatabaseState(List<TechnologyPrototype> technologies) : base(ContentNetIDs.TECHNOLOGY_DATABASE)
{
Technologies = new List<string>();
foreach (var technology in technologies)