@@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Content.Server.Administration.Managers;
|
||||
using Content.Server.Players;
|
||||
|
||||
64
Content.Server/Administration/Commands/AdminLogBulk.cs
Normal file
64
Content.Server/Administration/Commands/AdminLogBulk.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Server.Administration.Commands;
|
||||
|
||||
#if DEBUG
|
||||
[AdminCommand(AdminFlags.Host)]
|
||||
public class AdminLogBulk : IConsoleCommand
|
||||
{
|
||||
public string Command => "adminlogbulk";
|
||||
public string Description => "Adds debug logs to the database.";
|
||||
public string Help => $"Usage: {Command} <amount> <parallel>";
|
||||
|
||||
public void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||
{
|
||||
if (shell.Player?.AttachedEntity is not { } entity)
|
||||
{
|
||||
shell.WriteError("This command can only be ran by a player with an attached entity.");
|
||||
return;
|
||||
}
|
||||
|
||||
int amount;
|
||||
var parallel = false;
|
||||
|
||||
switch (args)
|
||||
{
|
||||
case {Length: 1} when int.TryParse(args[0], out amount):
|
||||
case {Length: 2} when int.TryParse(args[0], out amount) &&
|
||||
bool.TryParse(args[1], out parallel):
|
||||
break;
|
||||
default:
|
||||
shell.WriteError(Help);
|
||||
return;
|
||||
}
|
||||
|
||||
var logs = EntitySystem.Get<AdminLogSystem>();
|
||||
|
||||
var stopwatch = new Stopwatch();
|
||||
stopwatch.Start();
|
||||
|
||||
if (parallel)
|
||||
{
|
||||
Parallel.For(0, amount, _ =>
|
||||
{
|
||||
logs.Add(LogType.Unknown, $"Debug log added by {entity:Player}");
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
for (var i = 0; i < amount; i++)
|
||||
{
|
||||
logs.Add(LogType.Unknown, $"Debug log added by {entity:Player}");
|
||||
}
|
||||
}
|
||||
|
||||
shell.WriteLine($"Added {amount} logs in {stopwatch.Elapsed.TotalMilliseconds} ms");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,30 @@
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Administration.UI;
|
||||
using Content.Server.EUI;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Administration.Commands;
|
||||
|
||||
[AdminCommand(AdminFlags.Logs)]
|
||||
public class OpenAdminLogsCommand : IConsoleCommand
|
||||
{
|
||||
public string Command => "adminlogs";
|
||||
public string Description => "Opens the admin logs panel.";
|
||||
public string Help => $"Usage: {Command}";
|
||||
|
||||
public void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||
{
|
||||
if (shell.Player is not IPlayerSession player)
|
||||
{
|
||||
shell.WriteLine("This does not work from the server console.");
|
||||
return;
|
||||
}
|
||||
|
||||
var eui = IoCManager.Resolve<EuiManager>();
|
||||
var ui = new AdminLogsEui();
|
||||
eui.OpenEui(ui, player);
|
||||
}
|
||||
}
|
||||
302
Content.Server/Administration/Logs/AdminLogSystem.cs
Normal file
302
Content.Server/Administration/Logs/AdminLogSystem.cs
Normal file
@@ -0,0 +1,302 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Administration.Logs.Converters;
|
||||
using Content.Server.Database;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.GameTicking.Events;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.CCVar;
|
||||
using Prometheus;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Reflection;
|
||||
|
||||
namespace Content.Server.Administration.Logs;
|
||||
|
||||
public class AdminLogSystem : SharedAdminLogSystem
|
||||
{
|
||||
[Dependency] private readonly IConfigurationManager _configuration = default!;
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
[Dependency] private readonly IServerDbManager _db = default!;
|
||||
[Dependency] private readonly IDynamicTypeFactory _typeFactory = default!;
|
||||
[Dependency] private readonly IReflectionManager _reflection = default!;
|
||||
|
||||
[Dependency] private readonly GameTicker _gameTicker = default!;
|
||||
|
||||
public const string SawmillId = "admin.logs";
|
||||
|
||||
private static readonly Histogram DatabaseUpdateTime = Metrics.CreateHistogram(
|
||||
"admin_logs_database_time",
|
||||
"Time used to send logs to the database in ms",
|
||||
new HistogramConfiguration
|
||||
{
|
||||
Buckets = Histogram.LinearBuckets(0, 0.5, 20)
|
||||
});
|
||||
|
||||
private static readonly Gauge QueueCapReached = Metrics.CreateGauge(
|
||||
"admin_logs_queue_cap_reached",
|
||||
"Number of times the log queue cap has been reached in a round.");
|
||||
|
||||
private static readonly Gauge LogsSent = Metrics.CreateGauge(
|
||||
"admin_logs_sent",
|
||||
"Amount of logs sent to the database in a round.");
|
||||
|
||||
private static readonly JsonNamingPolicy NamingPolicy = JsonNamingPolicy.CamelCase;
|
||||
|
||||
// Init only
|
||||
private ISawmill _sawmill = default!;
|
||||
private JsonSerializerOptions _jsonOptions = default!;
|
||||
|
||||
// CVars
|
||||
private bool _metricsEnabled;
|
||||
private TimeSpan _queueSendDelay;
|
||||
private int _queueMax;
|
||||
|
||||
// Per update
|
||||
private float _accumulatedFrameTime;
|
||||
private readonly ConcurrentQueue<QueuedLog> _logsToAdd = new();
|
||||
|
||||
private int CurrentRoundId => _gameTicker.RoundId;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
_sawmill = _logManager.GetSawmill(SawmillId);
|
||||
_jsonOptions = new JsonSerializerOptions
|
||||
{
|
||||
PropertyNamingPolicy = NamingPolicy
|
||||
};
|
||||
|
||||
foreach (var converter in _reflection.FindTypesWithAttribute<AdminLogConverterAttribute>())
|
||||
{
|
||||
var instance = _typeFactory.CreateInstance<JsonConverter>(converter);
|
||||
_jsonOptions.Converters.Add(instance);
|
||||
}
|
||||
|
||||
var converterNames = _jsonOptions.Converters.Select(converter => converter.GetType().Name);
|
||||
_sawmill.Info($"Admin log converters found: {string.Join(" ", converterNames)}");
|
||||
|
||||
_configuration.OnValueChanged(CVars.MetricsEnabled,
|
||||
value => _metricsEnabled = value, true);
|
||||
_configuration.OnValueChanged(CCVars.AdminLogsQueueSendDelay,
|
||||
value => _queueSendDelay = TimeSpan.FromSeconds(value), true);
|
||||
_configuration.OnValueChanged(CCVars.AdminLogsQueueMax,
|
||||
value => _queueMax = value, true);
|
||||
|
||||
if (_metricsEnabled)
|
||||
{
|
||||
QueueCapReached.Set(0);
|
||||
LogsSent.Set(0);
|
||||
}
|
||||
|
||||
SubscribeLocalEvent<RoundStartingEvent>(RoundStarting);
|
||||
}
|
||||
|
||||
public override async void Shutdown()
|
||||
{
|
||||
base.Shutdown();
|
||||
|
||||
if (!_logsToAdd.IsEmpty)
|
||||
{
|
||||
await SendLogs();
|
||||
}
|
||||
}
|
||||
|
||||
public override async void Update(float frameTime)
|
||||
{
|
||||
var count = _logsToAdd.Count;
|
||||
if (count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (count < _queueMax && _accumulatedFrameTime < _queueSendDelay.TotalSeconds)
|
||||
{
|
||||
_accumulatedFrameTime += frameTime;
|
||||
return;
|
||||
}
|
||||
|
||||
await SendLogs();
|
||||
}
|
||||
|
||||
private async Task SendLogs()
|
||||
{
|
||||
var copy = new List<QueuedLog>(_logsToAdd);
|
||||
_logsToAdd.Clear();
|
||||
_accumulatedFrameTime = 0;
|
||||
|
||||
// ship the logs to Azkaban
|
||||
var task = Task.Run(() =>
|
||||
{
|
||||
_db.AddAdminLogs(copy);
|
||||
});
|
||||
|
||||
if (_metricsEnabled)
|
||||
{
|
||||
if (copy.Count >= _queueMax)
|
||||
{
|
||||
QueueCapReached.Inc();
|
||||
}
|
||||
|
||||
LogsSent.Inc(copy.Count);
|
||||
|
||||
using (DatabaseUpdateTime.NewTimer())
|
||||
{
|
||||
await task;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
await task;
|
||||
}
|
||||
|
||||
private void RoundStarting(RoundStartingEvent ev)
|
||||
{
|
||||
if (_metricsEnabled)
|
||||
{
|
||||
QueueCapReached.Set(0);
|
||||
LogsSent.Set(0);
|
||||
}
|
||||
}
|
||||
|
||||
public (JsonDocument json, List<Guid> players, List<(int id, string? name)> entities) ToJson(
|
||||
Dictionary<string, object?> properties)
|
||||
{
|
||||
var entities = new List<(int id, string? name)>();
|
||||
var players = new List<Guid>();
|
||||
var parsed = new Dictionary<string, object?>();
|
||||
|
||||
foreach (var key in properties.Keys)
|
||||
{
|
||||
var value = properties[key];
|
||||
var parsedKey = NamingPolicy.ConvertName(key);
|
||||
parsed.Add(parsedKey, value);
|
||||
|
||||
EntityUid? entityId = properties[key] switch
|
||||
{
|
||||
EntityUid id => id,
|
||||
IEntity entity => entity.Uid,
|
||||
IPlayerSession {AttachedEntityUid: { }} session => session.AttachedEntityUid.Value,
|
||||
IComponent component => component.OwnerUid,
|
||||
_ => null
|
||||
};
|
||||
|
||||
if (entityId is not { } uid)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var entityName = _entityManager.TryGetEntity(uid, out var resolvedEntity)
|
||||
? resolvedEntity.Name
|
||||
: null;
|
||||
|
||||
entities.Add(((int) uid, entityName));
|
||||
|
||||
if (_entityManager.TryGetComponent(uid, out ActorComponent? actor))
|
||||
{
|
||||
players.Add(actor.PlayerSession.UserId.UserId);
|
||||
}
|
||||
}
|
||||
|
||||
return (JsonSerializer.SerializeToDocument(parsed, _jsonOptions), players, entities);
|
||||
}
|
||||
|
||||
private async void Add(LogType type, LogImpact impact, string message, JsonDocument json, List<Guid> players, List<(int id, string? name)> entities)
|
||||
{
|
||||
var log = new AdminLog
|
||||
{
|
||||
RoundId = CurrentRoundId,
|
||||
Type = type,
|
||||
Impact = impact,
|
||||
Date = DateTime.UtcNow,
|
||||
Message = message,
|
||||
Json = json,
|
||||
Players = new List<AdminLogPlayer>(players.Count)
|
||||
};
|
||||
|
||||
var queued = new QueuedLog(log, entities);
|
||||
_logsToAdd.Enqueue(queued);
|
||||
|
||||
foreach (var id in players)
|
||||
{
|
||||
var player = new AdminLogPlayer
|
||||
{
|
||||
PlayerUserId = id,
|
||||
RoundId = CurrentRoundId
|
||||
};
|
||||
|
||||
log.Players.Add(player);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Add(LogType type, LogImpact impact, ref LogStringHandler handler)
|
||||
{
|
||||
var (json, players, entities) = ToJson(handler.Values);
|
||||
var message = handler.ToStringAndClear();
|
||||
|
||||
Add(type, impact, message, json, players, entities);
|
||||
}
|
||||
|
||||
public override void Add(LogType type, ref LogStringHandler handler)
|
||||
{
|
||||
Add(type, LogImpact.Medium, ref handler);
|
||||
}
|
||||
|
||||
public IAsyncEnumerable<LogRecord> All(LogFilter? filter = null)
|
||||
{
|
||||
return _db.GetAdminLogs(filter);
|
||||
}
|
||||
|
||||
public IAsyncEnumerable<string> AllMessages(LogFilter? filter = null)
|
||||
{
|
||||
return _db.GetAdminLogMessages(filter);
|
||||
}
|
||||
|
||||
public IAsyncEnumerable<JsonDocument> AllJson(LogFilter? filter = null)
|
||||
{
|
||||
return _db.GetAdminLogsJson(filter);
|
||||
}
|
||||
|
||||
public Task<Round> Round(int roundId)
|
||||
{
|
||||
return _db.GetRound(roundId);
|
||||
}
|
||||
|
||||
public IAsyncEnumerable<LogRecord> CurrentRoundLogs(LogFilter? filter = null)
|
||||
{
|
||||
filter ??= new LogFilter();
|
||||
filter.Round = CurrentRoundId;
|
||||
return All(filter);
|
||||
}
|
||||
|
||||
public IAsyncEnumerable<string> CurrentRoundMessages(LogFilter? filter = null)
|
||||
{
|
||||
filter ??= new LogFilter();
|
||||
filter.Round = CurrentRoundId;
|
||||
return AllMessages(filter);
|
||||
}
|
||||
|
||||
public IAsyncEnumerable<JsonDocument> CurrentRoundJson(LogFilter? filter = null)
|
||||
{
|
||||
filter ??= new LogFilter();
|
||||
filter.Round = CurrentRoundId;
|
||||
return AllJson(filter);
|
||||
}
|
||||
|
||||
public Task<Round> CurrentRound()
|
||||
{
|
||||
return Round(CurrentRoundId);
|
||||
}
|
||||
}
|
||||
204
Content.Server/Administration/Logs/AdminLogsEui.cs
Normal file
204
Content.Server/Administration/Logs/AdminLogsEui.cs
Normal file
@@ -0,0 +1,204 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Administration.Managers;
|
||||
using Content.Server.EUI;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Eui;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using static Content.Shared.Administration.AdminLogsEuiMsg;
|
||||
|
||||
namespace Content.Server.Administration.Logs;
|
||||
|
||||
public sealed class AdminLogsEui : BaseEui
|
||||
{
|
||||
[Dependency] private readonly IAdminManager _adminManager = default!;
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
[Dependency] private readonly IConfigurationManager _configuration = default!;
|
||||
|
||||
private readonly ISawmill _sawmill;
|
||||
private readonly AdminLogSystem _logSystem;
|
||||
|
||||
private int _clientBatchSize;
|
||||
private bool _isLoading = true;
|
||||
private readonly Dictionary<Guid, string> _players = new();
|
||||
private CancellationTokenSource _logSendCancellation = new();
|
||||
private LogFilter _filter;
|
||||
|
||||
public AdminLogsEui()
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
_sawmill = _logManager.GetSawmill(AdminLogSystem.SawmillId);
|
||||
|
||||
_configuration.OnValueChanged(CCVars.AdminLogsClientBatchSize, ClientBatchSizeChanged, true);
|
||||
|
||||
_logSystem = EntitySystem.Get<AdminLogSystem>();
|
||||
_filter = new LogFilter
|
||||
{
|
||||
CancellationToken = _logSendCancellation.Token,
|
||||
Limit = _clientBatchSize
|
||||
};
|
||||
}
|
||||
|
||||
public int CurrentRoundId => EntitySystem.Get<GameTicker>().RoundId;
|
||||
|
||||
public override async void Opened()
|
||||
{
|
||||
base.Opened();
|
||||
|
||||
_adminManager.OnPermsChanged += OnPermsChanged;
|
||||
|
||||
var roundId = _filter.Round ?? EntitySystem.Get<GameTicker>().RoundId;
|
||||
LoadFromDb(roundId);
|
||||
}
|
||||
|
||||
private void ClientBatchSizeChanged(int value)
|
||||
{
|
||||
_clientBatchSize = value;
|
||||
}
|
||||
|
||||
private void OnPermsChanged(AdminPermsChangedEventArgs args)
|
||||
{
|
||||
if (args.Player == Player && !_adminManager.HasAdminFlag(Player, AdminFlags.Logs))
|
||||
{
|
||||
Close();
|
||||
}
|
||||
}
|
||||
|
||||
public override EuiStateBase GetNewState()
|
||||
{
|
||||
if (_isLoading)
|
||||
{
|
||||
return new AdminLogsEuiState(CurrentRoundId, new Dictionary<Guid, string>())
|
||||
{
|
||||
IsLoading = true
|
||||
};
|
||||
}
|
||||
|
||||
var state = new AdminLogsEuiState(CurrentRoundId, _players);
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
public override async void HandleMessage(EuiMessageBase msg)
|
||||
{
|
||||
if (!_adminManager.HasAdminFlag(Player, AdminFlags.Logs))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (msg)
|
||||
{
|
||||
case Close _:
|
||||
{
|
||||
Close();
|
||||
break;
|
||||
}
|
||||
case LogsRequest request:
|
||||
{
|
||||
_sawmill.Info($"Admin log request from admin with id {Player.UserId.UserId} and name {Player.Name}");
|
||||
|
||||
_logSendCancellation.Cancel();
|
||||
_logSendCancellation = new CancellationTokenSource();
|
||||
_filter = new LogFilter
|
||||
{
|
||||
CancellationToken = _logSendCancellation.Token,
|
||||
Round = request.RoundId,
|
||||
Types = request.Types,
|
||||
Impacts = request.Impacts,
|
||||
Before = request.Before,
|
||||
After = request.After,
|
||||
AnyPlayers = request.AnyPlayers,
|
||||
AllPlayers = request.AllPlayers,
|
||||
LastLogId = 0,
|
||||
Limit = _clientBatchSize
|
||||
};
|
||||
|
||||
var roundId = _filter.Round ??= EntitySystem.Get<GameTicker>().RoundId;
|
||||
LoadFromDb(roundId);
|
||||
|
||||
SendLogs(true);
|
||||
break;
|
||||
}
|
||||
case NextLogsRequest:
|
||||
{
|
||||
_sawmill.Info($"Admin log next batch request from admin with id {Player.UserId.UserId} and name {Player.Name}");
|
||||
|
||||
SendLogs(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async void SendLogs(bool replace)
|
||||
{
|
||||
var logs = new List<SharedAdminLog>(_clientBatchSize);
|
||||
|
||||
await Task.Run(async () =>
|
||||
{
|
||||
var results = await Task.Run(() => _logSystem.All(_filter));
|
||||
|
||||
await foreach (var record in results.WithCancellation(_logSendCancellation.Token))
|
||||
{
|
||||
var log = new SharedAdminLog(record.Id, record.Type, record.Impact, record.Date, record.Message, record.Players);
|
||||
logs.Add(log);
|
||||
}
|
||||
}, _filter.CancellationToken);
|
||||
|
||||
if (logs.Count > 0)
|
||||
{
|
||||
var largestId = _filter.DateOrder switch
|
||||
{
|
||||
DateOrder.Ascending => ^1,
|
||||
DateOrder.Descending => 0,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(_filter.DateOrder), _filter.DateOrder, null)
|
||||
};
|
||||
|
||||
_filter.LastLogId = logs[largestId].Id;
|
||||
}
|
||||
|
||||
var message = new NewLogs(logs.ToArray(), replace);
|
||||
|
||||
SendMessage(message);
|
||||
}
|
||||
|
||||
public override void Closed()
|
||||
{
|
||||
base.Closed();
|
||||
|
||||
_configuration.UnsubValueChanged(CCVars.AdminLogsClientBatchSize, ClientBatchSizeChanged);
|
||||
_adminManager.OnPermsChanged -= OnPermsChanged;
|
||||
|
||||
_logSendCancellation.Cancel();
|
||||
_logSendCancellation.Dispose();
|
||||
}
|
||||
|
||||
private async void LoadFromDb(int roundId)
|
||||
{
|
||||
_isLoading = true;
|
||||
StateDirty();
|
||||
|
||||
var round = await Task.Run(() => _logSystem.Round(roundId));
|
||||
var players = round.Players
|
||||
.ToDictionary(player => player.UserId, player => player.LastSeenUserName);
|
||||
|
||||
_players.Clear();
|
||||
|
||||
foreach (var (id, name) in players)
|
||||
{
|
||||
_players.Add(id, name);
|
||||
}
|
||||
|
||||
_isLoading = false;
|
||||
StateDirty();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Content.Server.Administration.Logs.Converters;
|
||||
|
||||
public abstract class AdminLogConverter<T> : JsonConverter<T>
|
||||
{
|
||||
public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public abstract override void Write(Utf8JsonWriter writer, T value, JsonSerializerOptions options);
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Content.Server.Administration.Logs.Converters;
|
||||
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
[BaseTypeRequired(typeof(AdminLogConverter<>))]
|
||||
public class AdminLogConverterAttribute : Attribute
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
using System.Text.Json;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Administration.Logs.Converters;
|
||||
|
||||
[AdminLogConverter]
|
||||
public class EntityJsonConverter : AdminLogConverter<Entity>
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entities = default!;
|
||||
|
||||
public override void Write(Utf8JsonWriter writer, Entity value, JsonSerializerOptions options)
|
||||
{
|
||||
writer.WriteStartObject();
|
||||
|
||||
writer.WriteNumber("id", (int) value.Uid);
|
||||
writer.WriteString("name", value.Name);
|
||||
|
||||
if (_entities.TryGetComponent(value.Uid, out ActorComponent? actor))
|
||||
{
|
||||
writer.WriteString("player", actor.PlayerSession.UserId.UserId);
|
||||
}
|
||||
|
||||
writer.WriteEndObject();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
using System.Text.Json;
|
||||
using Content.Shared.FixedPoint;
|
||||
|
||||
namespace Content.Server.Administration.Logs.Converters;
|
||||
|
||||
[AdminLogConverter]
|
||||
public class FixedPoint2Converter : AdminLogConverter<FixedPoint2>
|
||||
{
|
||||
public override void Write(Utf8JsonWriter writer, FixedPoint2 value, JsonSerializerOptions options)
|
||||
{
|
||||
writer.WriteNumberValue(value.Int());
|
||||
}
|
||||
}
|
||||
33
Content.Server/Administration/Logs/LogFilter.cs
Normal file
33
Content.Server/Administration/Logs/LogFilter.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using Content.Shared.Administration.Logs;
|
||||
|
||||
namespace Content.Server.Administration.Logs;
|
||||
|
||||
public sealed class LogFilter
|
||||
{
|
||||
public CancellationToken CancellationToken { get; set; }
|
||||
|
||||
public int? Round { get; set; }
|
||||
|
||||
public string? Search { get; set; }
|
||||
|
||||
public List<LogType>? Types { get; set; }
|
||||
|
||||
public List<LogImpact>? Impacts { get; set; }
|
||||
|
||||
public DateTime? Before { get; set; }
|
||||
|
||||
public DateTime? After { get; set; }
|
||||
|
||||
public Guid[]? AnyPlayers { get; set; }
|
||||
|
||||
public Guid[]? AllPlayers { get; set; }
|
||||
|
||||
public int? LastLogId { get; set; }
|
||||
|
||||
public int? Limit { get; set; }
|
||||
|
||||
public DateOrder DateOrder { get; set; } = DateOrder.Descending;
|
||||
}
|
||||
35
Content.Server/Administration/Logs/LogRecord.cs
Normal file
35
Content.Server/Administration/Logs/LogRecord.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.Database;
|
||||
using Content.Shared.Administration.Logs;
|
||||
|
||||
namespace Content.Server.Administration.Logs;
|
||||
|
||||
public class LogRecord
|
||||
{
|
||||
public LogRecord(
|
||||
int id,
|
||||
int roundId,
|
||||
LogType type,
|
||||
LogImpact impact,
|
||||
DateTime date,
|
||||
string message,
|
||||
Guid[] players)
|
||||
{
|
||||
Id = id;
|
||||
RoundId = roundId;
|
||||
Type = type;
|
||||
Impact = impact;
|
||||
Date = date;
|
||||
Message = message;
|
||||
Players = players;
|
||||
}
|
||||
|
||||
public int Id { get; }
|
||||
public int RoundId { get; }
|
||||
public LogType Type { get; }
|
||||
public LogImpact Impact { get; }
|
||||
public DateTime Date { get; }
|
||||
public string Message { get; }
|
||||
public Guid[] Players { get; }
|
||||
}
|
||||
24
Content.Server/Administration/Logs/QueuedLog.cs
Normal file
24
Content.Server/Administration/Logs/QueuedLog.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.Database;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Content.Server.Administration.Logs;
|
||||
|
||||
public readonly struct QueuedLog
|
||||
{
|
||||
public QueuedLog(AdminLog log, List<(int id, string? name)> entities)
|
||||
{
|
||||
Log = log;
|
||||
Entities = entities;
|
||||
}
|
||||
|
||||
public AdminLog Log { get; }
|
||||
|
||||
public List<(int id, string? name)> Entities { get; }
|
||||
|
||||
public void Deconstruct(out AdminLog log, out List<(int id, string? name)> entities)
|
||||
{
|
||||
log = Log;
|
||||
entities = Entities;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user