spray painter rework (#23287)
* refactor and add Department to PaintableAirlock, move it to server dir since its in namespace * add departments to doors, cleanup * add style -> departments mapping * AirlockDepartmentsPrototype * update shared spray stuff to have department * name file the same as the class name * department optional * refactor spray painter system + send department * fixy * client * no need to rewrite ActivateableUi * pro ops * the reckoning * hiss * . * :trollface: * add standard atmos colors to palette * Update Content.Shared/SprayPainter/SharedSprayPainterSystem.cs --------- Co-authored-by: deltanedas <@deltanedas:kde.org> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -4,24 +4,31 @@
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name: spray painter
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description: A spray painter for painting airlocks and pipes.
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components:
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- type: Sprite
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sprite: Objects/Tools/spray_painter.rsi
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state: spray_painter
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- type: Item
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sprite: Objects/Tools/spray_painter.rsi
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- type: UserInterface
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interfaces:
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- key: enum.SprayPainterUiKey.Key
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type: SprayPainterBoundUserInterface
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- type: SprayPainter
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colorPalette:
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red: '#FF1212FF'
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yellow: '#B3A234FF'
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brown: '#947507FF'
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green: '#3AB334FF'
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cyan: '#03FCD3FF'
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blue: '#0335FCFF'
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white: '#FFFFFFFF'
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black: '#333333FF'
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- type: StaticPrice
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price: 40
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- type: Sprite
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sprite: Objects/Tools/spray_painter.rsi
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state: spray_painter
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- type: Item
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sprite: Objects/Tools/spray_painter.rsi
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- type: ActivatableUI
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key: enum.SprayPainterUiKey.Key
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- type: UserInterface
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interfaces:
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- key: enum.SprayPainterUiKey.Key
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type: SprayPainterBoundUserInterface
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- type: SprayPainter
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colorPalette:
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red: '#FF1212FF'
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yellow: '#B3A234FF'
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brown: '#947507FF'
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green: '#3AB334FF'
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cyan: '#03FCD3FF'
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blue: '#0335FCFF'
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white: '#FFFFFFFF'
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black: '#333333FF'
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# standard atmos pipes
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waste: '#990000'
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distro: '#0055cc'
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air: '#03fcd3'
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mix: '#947507'
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- type: StaticPrice
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price: 40
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@@ -13,9 +13,11 @@
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Standard/engineering.rsi
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- type: PaintableAirlock
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department: Engineering
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- type: entity
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parent: Airlock
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parent: AirlockEngineering
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id: AirlockAtmospherics
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suffix: Atmospherics
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components:
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@@ -29,6 +31,8 @@
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Standard/cargo.rsi
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- type: PaintableAirlock
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department: Cargo
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- type: entity
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parent: Airlock
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@@ -37,9 +41,11 @@
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Standard/medical.rsi
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- type: PaintableAirlock
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department: Medical
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- type: entity
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parent: Airlock
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parent: AirlockMedical
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id: AirlockVirology
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suffix: Virology
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components:
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@@ -47,12 +53,9 @@
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sprite: Structures/Doors/Airlocks/Standard/virology.rsi
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- type: entity
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parent: Airlock
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parent: AirlockMedical
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id: AirlockChemistry
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suffix: Chemistry
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Standard/medical.rsi
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- type: entity
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parent: Airlock
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@@ -61,6 +64,8 @@
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Standard/science.rsi
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- type: PaintableAirlock
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department: Science
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- type: entity
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parent: Airlock
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@@ -71,6 +76,8 @@
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sprite: Structures/Doors/Airlocks/Standard/command.rsi
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- type: WiresPanelSecurity
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securityLevel: medSecurity
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- type: PaintableAirlock
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department: Command
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- type: entity
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parent: Airlock
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@@ -79,6 +86,8 @@
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Standard/security.rsi
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- type: PaintableAirlock
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department: Security
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- type: entity
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parent: Airlock
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@@ -89,7 +98,7 @@
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sprite: Structures/Doors/Airlocks/Standard/maint.rsi
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- type: entity
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parent: Airlock
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parent: AirlockSecurity # if you get syndie door somehow it counts as sec
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id: AirlockSyndicate
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suffix: Syndicate
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components:
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@@ -97,7 +106,7 @@
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sprite: Structures/Doors/Airlocks/Standard/syndicate.rsi
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- type: entity
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parent: Airlock
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parent: AirlockCargo
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id: AirlockMining
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suffix: Mining(Salvage)
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components:
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@@ -105,14 +114,12 @@
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sprite: Structures/Doors/Airlocks/Standard/mining.rsi
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- type: entity
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parent: Airlock
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parent: AirlockCommand # if you get centcom door somehow it counts as command, also inherit panel
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id: AirlockCentralCommand
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suffix: Central Command
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Standard/centcomm.rsi
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- type: WiresPanelSecurity
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securityLevel: medSecurity
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- type: entity
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parent: Airlock
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@@ -181,7 +188,7 @@
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/engineering.rsi
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- type: PaintableAirlock
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group: Glass
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department: Engineering
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- type: entity
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parent: AirlockGlass
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@@ -190,18 +197,14 @@
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/maint.rsi
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- type: PaintableAirlock
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group: Glass
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- type: entity
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parent: AirlockGlass
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parent: AirlockEngineeringGlass
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id: AirlockAtmosphericsGlass
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suffix: Atmospherics
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/atmospherics.rsi
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- type: PaintableAirlock
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group: Glass
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- type: entity
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parent: AirlockGlass
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@@ -211,17 +214,7 @@
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/cargo.rsi
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- type: PaintableAirlock
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group: Glass
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- type: entity
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parent: AirlockGlass
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id: AirlockChemistryGlass
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suffix: Chemistry
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/medical.rsi
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- type: PaintableAirlock
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group: Glass
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department: Cargo
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- type: entity
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parent: AirlockGlass
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@@ -231,17 +224,20 @@
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/medical.rsi
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- type: PaintableAirlock
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group: Glass
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department: Medical
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- type: entity
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parent: AirlockGlass
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parent: AirlockMedicalGlass
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id: AirlockChemistryGlass
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suffix: Chemistry
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- type: entity
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parent: AirlockMedicalGlass
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id: AirlockVirologyGlass
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suffix: Virology
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/virology.rsi
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- type: PaintableAirlock
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group: Glass
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- type: entity
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parent: AirlockGlass
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@@ -251,7 +247,7 @@
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/science.rsi
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- type: PaintableAirlock
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group: Glass
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department: Science
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- type: entity
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parent: AirlockGlass
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@@ -261,7 +257,7 @@
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/command.rsi
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- type: PaintableAirlock
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group: Glass
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department: Command
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- type: WiresPanelSecurity
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securityLevel: medSecurity
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@@ -273,20 +269,18 @@
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/security.rsi
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- type: PaintableAirlock
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group: Glass
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department: Security
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- type: entity
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parent: AirlockGlass
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parent: AirlockSecurityGlass # see standard
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id: AirlockSyndicateGlass
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suffix: Syndicate
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components:
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- type: Sprite
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sprite: Structures/Doors/Airlocks/Glass/syndicate.rsi
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- type: PaintableAirlock
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group: Glass
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- type: entity
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parent: AirlockGlass
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parent: AirlockCargoGlass
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id: AirlockMiningGlass
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suffix: Mining(Salvage)
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components:
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@@ -294,7 +288,7 @@
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sprite: Structures/Doors/Airlocks/Glass/mining.rsi
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- type: entity
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parent: AirlockGlass
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parent: AirlockCommandGlass # see standard
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id: AirlockCentralCommandGlass
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suffix: Central Command
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components:
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@@ -302,4 +296,3 @@
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sprite: Structures/Doors/Airlocks/Glass/centcomm.rsi
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- type: WiresPanelSecurity
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securityLevel: medSecurity
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@@ -134,6 +134,7 @@
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mode: NoSprite
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- type: PaintableAirlock
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group: Standard
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department: Civilian
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- type: AccessReader
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- type: StaticPrice
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price: 150
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@@ -18,6 +18,7 @@
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sprite: Structures/Doors/Airlocks/Standard/external.rsi
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- type: PaintableAirlock
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group: External
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department: null
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- type: entity
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parent: AirlockExternal
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@@ -64,6 +64,7 @@
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- ForceNoFixRotations
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- type: PaintableAirlock
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group: Shuttle
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department: null
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- type: Construction
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graph: AirlockShuttle
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node: airlock
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@@ -58,3 +58,19 @@
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iconPriority: 40
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stylePaths:
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shuttle: Structures/Doors/Airlocks/Glass/shuttle.rsi
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# fun
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- type: airlockDepartments
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id: Departments
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departments:
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atmospherics: Engineering
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basic: Civilian
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cargo: Cargo
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command: Command
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engineering: Engineering
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freezer: Civilian
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maintenance: Civilian
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medical: Medical
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science: Science
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security: Security
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virology: Medical
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