Small UI refactor pieces (#11026)
* ActionType rename Name to DisplayName * Gameplay State rename+move
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
using Content.Client.Gameplay;
|
||||
using Content.Client.Lobby;
|
||||
using Content.Client.Viewport;
|
||||
using Content.Shared.CCVar;
|
||||
@@ -42,7 +43,7 @@ public sealed class RulesManager : SharedRulesManager
|
||||
|
||||
private void OnStateChanged(StateChangedEventArgs args)
|
||||
{
|
||||
if (args.NewState is not (GameScreen or LobbyState))
|
||||
if (args.NewState is not (GameplayState or LobbyState))
|
||||
return;
|
||||
|
||||
if (!_shouldShowRules)
|
||||
|
||||
Reference in New Issue
Block a user