Small UI refactor pieces (#11026)

* ActionType rename Name to DisplayName

* Gameplay State rename+move
This commit is contained in:
wrexbe
2022-09-04 17:21:14 -07:00
committed by GitHub
parent 2c0dd52776
commit c55a015b77
27 changed files with 61 additions and 56 deletions

View File

@@ -29,7 +29,7 @@ namespace Content.Server.Abilities.Mime
{
UseDelay = TimeSpan.FromSeconds(30),
Icon = new SpriteSpecifier.Texture(new ResourcePath("Structures/Walls/solid.rsi/full.png")),
Name = "mime-invisible-wall",
DisplayName = "mime-invisible-wall",
Description = "mime-invisible-wall-desc",
Priority = -1,
Event = new InvisibleWallActionEvent(),