Small UI refactor pieces (#11026)
* ActionType rename Name to DisplayName * Gameplay State rename+move
This commit is contained in:
@@ -29,7 +29,7 @@ namespace Content.Server.Abilities.Mime
|
||||
{
|
||||
UseDelay = TimeSpan.FromSeconds(30),
|
||||
Icon = new SpriteSpecifier.Texture(new ResourcePath("Structures/Walls/solid.rsi/full.png")),
|
||||
Name = "mime-invisible-wall",
|
||||
DisplayName = "mime-invisible-wall",
|
||||
Description = "mime-invisible-wall-desc",
|
||||
Priority = -1,
|
||||
Event = new InvisibleWallActionEvent(),
|
||||
|
||||
Reference in New Issue
Block a user