Adds mapped storage for lots of entities + a botanical belt (#4342)

* Cleans up belt stuff and some sprites

* Tag cleanup and sheathed sword

* Adds plant belt for botany chads and maps it's items

* CE belt, will most likely child it to utility instead

* Merges belt_icon and belt_mob into the same RSI

* Cut out alpha layers for wirecutters

* Added lots of equipped-BELT sprites for various items

* Medical, Janitor, Security, Assault, Chief Engineer, Utility and Botany have mapped storage layers

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Swept
2021-07-25 00:21:18 -07:00
committed by GitHub
parent 93acc565f0
commit c55f3fd478
145 changed files with 859 additions and 471 deletions

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@@ -0,0 +1,26 @@
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"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/3fd95ab2a061459c881eeab6dbecaae5a8884f0a",
"size": {
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"states": [
{
"name": "icon"
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{
"name": "equipped-BELT",
"directions": 4
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{
"name": "inhand-left",
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{
"name": "inhand-right",
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]
}