Adds mapped storage for lots of entities + a botanical belt (#4342)

* Cleans up belt stuff and some sprites

* Tag cleanup and sheathed sword

* Adds plant belt for botany chads and maps it's items

* CE belt, will most likely child it to utility instead

* Merges belt_icon and belt_mob into the same RSI

* Cut out alpha layers for wirecutters

* Added lots of equipped-BELT sprites for various items

* Medical, Janitor, Security, Assault, Chief Engineer, Utility and Botany have mapped storage layers

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Swept
2021-07-25 00:21:18 -07:00
committed by GitHub
parent 93acc565f0
commit c55f3fd478
145 changed files with 859 additions and 471 deletions

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@@ -38,6 +38,10 @@
},
{
"name": "beaker6"
},
{
"name": "equipped-BELT",
"directions": 4
}
]
}

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@@ -23,6 +23,10 @@
{
"name": "inhand-right",
"directions": 4
},
{
"name": "equipped-BELT",
"directions": 4
}
]
}

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@@ -26,6 +26,10 @@
{
"name": "inhand-right",
"directions": 4
},
{
"name": "equipped-BELT",
"directions": 4
}
]
}