Adds like 17 new logs (#5499)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
This commit is contained in:
@@ -22,7 +22,9 @@ using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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using System;
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using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Popups;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Popups;
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namespace Content.Server.Actions.Actions
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@@ -94,6 +96,8 @@ namespace Content.Server.Actions.Actions
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IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(args.Target.Uid, eventArgs);
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EntitySystem.Get<AdminLogSystem>().Add(LogType.DisarmedAction, LogImpact.Low, $"{args.Performer:performer} used disarm on {args.Target:target}");
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// Check if the event has been handled, and if so, do nothing else!
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if (eventArgs.Handled)
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return;
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@@ -66,6 +66,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (environment is not null)
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_atmosphereSystem.Merge(environment, canister.Air);
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_adminLogSystem.Add(LogType.CanisterPurged, LogImpact.Medium, $"Canister {uid} purged its contents of {canister.Air} into the environment.");
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canister.Air.Clear();
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}
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@@ -132,6 +133,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (container.ContainedEntities.Count == 0)
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return;
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_adminLogSystem.Add(LogType.CanisterTankEjected, LogImpact.Medium, $"Player {args.Session.AttachedEntity:player} ejected tank {container.ContainedEntities[0]:tank} from {uid}");
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container.Remove(container.ContainedEntities[0]);
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}
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@@ -142,7 +144,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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var pressure = Math.Clamp(args.Pressure, canister.MinReleasePressure, canister.MaxReleasePressure);
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_adminLogSystem.Add(LogType.CanisterPressure, LogImpact.Medium, $"{(args.Session as IPlayerSession):player} set the release pressure on {uid} to {args.Pressure:valveState}");
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_adminLogSystem.Add(LogType.CanisterPressure, LogImpact.Medium, $"{args.Session.AttachedEntity:player} set the release pressure on {uid} to {args.Pressure}");
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canister.ReleasePressure = pressure;
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DirtyUI(uid, canister);
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@@ -153,7 +155,12 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (!CheckInteract(args.Session))
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return;
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_adminLogSystem.Add(LogType.CanisterValve, LogImpact.High, $"{(args.Session as IPlayerSession):player} set the valve on {uid} to {args.Valve:valveState}");
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var impact = LogImpact.High;
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if (EntityManager.TryGetComponent(uid, out ContainerManagerComponent containerManager)
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&& containerManager.TryGetContainer(canister.ContainerName, out var container))
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impact = container.ContainedEntities.Count != 0 ? LogImpact.Medium : LogImpact.High;
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_adminLogSystem.Add(LogType.CanisterValve, impact, $"{args.Session.AttachedEntity:player} set the valve on {uid} to {args.Valve:valveState}");
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canister.ReleaseValve = args.Valve;
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DirtyUI(uid, canister);
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@@ -275,6 +282,8 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (!hands.Drop(args.Used, container))
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return;
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_adminLogSystem.Add(LogType.CanisterTankInserted, LogImpact.Medium, $"Player {args.User:player} inserted tank {container.ContainedEntities[0]} into {uid}");
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args.Handled = true;
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}
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@@ -1,6 +1,8 @@
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Server.Administration.Logs;
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using Content.Server.UserInterface;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Audio;
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using Content.Shared.Crayon;
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using Content.Shared.Interaction;
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@@ -141,6 +143,7 @@ namespace Content.Server.Crayon
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// Decrease "Ammo"
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Charges--;
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Dirty();
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EntitySystem.Get<AdminLogSystem>().Add(LogType.CrayonDraw, $"{eventArgs.User:player} drew a {_color:color} {SelectedState}");
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return true;
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}
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@@ -2,11 +2,13 @@ using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Server.Administration.Logs;
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using Content.Server.CombatMode;
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using Content.Server.Hands.Components;
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using Content.Server.Items;
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using Content.Server.Pulling;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Administration.Logs;
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using Content.Shared.DragDrop;
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using Content.Shared.Input;
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using Content.Shared.Interaction;
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@@ -39,6 +41,7 @@ namespace Content.Server.Interaction
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[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
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[Dependency] private readonly PullingSystem _pullSystem = default!;
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[Dependency] private readonly RotateToFaceSystem _rotateToFaceSystem = default!;
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[Dependency] private readonly AdminLogSystem _adminLogSystem = default!;
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public override void Initialize()
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{
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@@ -376,6 +379,7 @@ namespace Content.Server.Interaction
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// all interactions should only happen when in range / unobstructed, so no range check is needed
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var message = new InteractHandEvent(user, target);
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RaiseLocalEvent(target.Uid, message);
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_adminLogSystem.Add(LogType.InteractHand, LogImpact.Low, $"{user} interacted with {target}");
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if (message.Handled)
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return;
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@@ -469,7 +473,10 @@ namespace Content.Server.Interaction
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RaiseLocalEvent(item.Uid, ev, false);
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if (ev.Handled)
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{
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_adminLogSystem.Add(LogType.AttackArmedWide, LogImpact.Medium, $"{user} wide attacked with {item} at {coordinates}");
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return;
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}
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}
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else
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{
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@@ -477,7 +484,20 @@ namespace Content.Server.Interaction
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RaiseLocalEvent(item.Uid, ev, false);
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if (ev.Handled)
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{
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if (targetEnt != null)
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{
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_adminLogSystem.Add(LogType.AttackArmedClick, LogImpact.Medium,
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$"{user} attacked {targetEnt} with {item} at {coordinates}");
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}
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else
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{
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_adminLogSystem.Add(LogType.AttackArmedClick, LogImpact.Medium,
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$"{user} attacked with {item} at {coordinates}");
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}
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return;
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}
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}
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}
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else if (!wideAttack &&
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@@ -493,9 +513,30 @@ namespace Content.Server.Interaction
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// TODO: Make this saner?
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// Attempt to do unarmed combat. We don't check for handled just because at this point it doesn't matter.
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if (wideAttack)
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RaiseLocalEvent(user.Uid, new WideAttackEvent(user, user, coordinates), false);
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{
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var ev = new WideAttackEvent(user, user, coordinates);
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RaiseLocalEvent(user.Uid, ev, false);
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if (ev.Handled)
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_adminLogSystem.Add(LogType.AttackUnarmedWide, $"{user} wide attacked at {coordinates}");
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}
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else
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RaiseLocalEvent(user.Uid, new ClickAttackEvent(user, user, coordinates, targetUid), false);
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{
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var ev = new ClickAttackEvent(user, user, coordinates, targetUid);
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RaiseLocalEvent(user.Uid, ev, false);
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if (ev.Handled)
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{
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if (targetEnt != null)
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{
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_adminLogSystem.Add(LogType.AttackUnarmedClick, LogImpact.Medium,
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$"{user} attacked {targetEnt} at {coordinates}");
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}
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else
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{
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_adminLogSystem.Add(LogType.AttackUnarmedClick, LogImpact.Medium,
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$"{user} attacked at {coordinates}");
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}
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}
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}
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}
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}
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}
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@@ -1,5 +1,7 @@
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using Content.Server.Administration.Logs;
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using Content.Server.Camera;
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using Content.Server.Projectiles.Components;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Body.Components;
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using Content.Shared.Damage;
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using JetBrains.Annotations;
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@@ -15,6 +17,7 @@ namespace Content.Server.Projectiles
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internal sealed class ProjectileSystem : EntitySystem
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{
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[Dependency] private readonly DamageableSystem _damageableSystem = default!;
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[Dependency] private readonly AdminLogSystem _adminLogSystem = default!;
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public override void Initialize()
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{
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@@ -50,8 +53,11 @@ namespace Content.Server.Projectiles
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if (!otherEntity.Deleted)
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{
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_damageableSystem.TryChangeDamage(otherEntity.Uid, component.Damage);
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var dmg = _damageableSystem.TryChangeDamage(otherEntity.Uid, component.Damage);
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component.DamagedEntity = true;
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if (dmg is not null && EntityManager.TryGetEntity(component.Shooter, out var shooter))
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_adminLogSystem.Add(LogType.BulletHit, LogImpact.Low, $"Bullet shot by {shooter} hit {otherEntity}");
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// "DamagedEntity" is misleading. Hit entity may be more accurate, as the damage may have been resisted
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// by resistance sets.
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}
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@@ -1,6 +1,8 @@
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using System;
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using Content.Server.Act;
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using Content.Server.Administration.Logs;
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using Content.Server.Popups;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Audio;
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using Content.Shared.Popups;
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using Content.Shared.StatusEffect;
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@@ -17,6 +19,7 @@ namespace Content.Server.Stunnable
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public sealed class StunSystem : SharedStunSystem
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly AdminLogSystem _adminLogSystem = default!;
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public override void Initialize()
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{
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@@ -49,6 +52,8 @@ namespace Content.Server.Stunnable
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}
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}
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_adminLogSystem.Add(LogType.DisarmedKnockdown, LogImpact.Medium, $"{args.Source:performer} knocked down {args.Target:target}");
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args.Handled = true;
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}
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}
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