Adds like 17 new logs (#5499)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
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@@ -66,6 +66,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (environment is not null)
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_atmosphereSystem.Merge(environment, canister.Air);
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_adminLogSystem.Add(LogType.CanisterPurged, LogImpact.Medium, $"Canister {uid} purged its contents of {canister.Air} into the environment.");
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canister.Air.Clear();
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}
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@@ -132,6 +133,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (container.ContainedEntities.Count == 0)
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return;
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_adminLogSystem.Add(LogType.CanisterTankEjected, LogImpact.Medium, $"Player {args.Session.AttachedEntity:player} ejected tank {container.ContainedEntities[0]:tank} from {uid}");
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container.Remove(container.ContainedEntities[0]);
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}
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@@ -142,7 +144,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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var pressure = Math.Clamp(args.Pressure, canister.MinReleasePressure, canister.MaxReleasePressure);
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_adminLogSystem.Add(LogType.CanisterPressure, LogImpact.Medium, $"{(args.Session as IPlayerSession):player} set the release pressure on {uid} to {args.Pressure:valveState}");
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_adminLogSystem.Add(LogType.CanisterPressure, LogImpact.Medium, $"{args.Session.AttachedEntity:player} set the release pressure on {uid} to {args.Pressure}");
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canister.ReleasePressure = pressure;
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DirtyUI(uid, canister);
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@@ -153,7 +155,12 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (!CheckInteract(args.Session))
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return;
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_adminLogSystem.Add(LogType.CanisterValve, LogImpact.High, $"{(args.Session as IPlayerSession):player} set the valve on {uid} to {args.Valve:valveState}");
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var impact = LogImpact.High;
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if (EntityManager.TryGetComponent(uid, out ContainerManagerComponent containerManager)
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&& containerManager.TryGetContainer(canister.ContainerName, out var container))
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impact = container.ContainedEntities.Count != 0 ? LogImpact.Medium : LogImpact.High;
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_adminLogSystem.Add(LogType.CanisterValve, impact, $"{args.Session.AttachedEntity:player} set the valve on {uid} to {args.Valve:valveState}");
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canister.ReleaseValve = args.Valve;
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DirtyUI(uid, canister);
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@@ -275,6 +282,8 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (!hands.Drop(args.Used, container))
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return;
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_adminLogSystem.Add(LogType.CanisterTankInserted, LogImpact.Medium, $"Player {args.User:player} inserted tank {container.ContainedEntities[0]} into {uid}");
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args.Handled = true;
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}
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