Goes in-game now
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@@ -59,7 +59,7 @@ namespace Content.IntegrationTests.Tests.PDA
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await server.WaitAssertion(() =>
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{
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var player = sPlayerManager.Sessions.Single().AttachedEntity;
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var player = sPlayerManager.Sessions.Single().AttachedEntity.GetValueOrDefault();
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Assert.That(player != default);
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