mob dead state tweaks (#162)

~~well, it SHOULD make mob rotate on death, but it doesn't, i have no idea why~~

- Blocks character movement in crit/death
- rotates character ~~360noscope~~ 90 degrees to convince you it's lying down when dead

resolves #145
resolves #158
related to #115
This commit is contained in:
Injazz
2019-03-27 17:29:06 +05:00
committed by Pieter-Jan Briers
parent 842cb44cd2
commit c5e077efc1
8 changed files with 118 additions and 29 deletions

View File

@@ -87,6 +87,7 @@
<Compile Include="GameObjects\Components\Items\SharedHandsComponent.cs" />
<Compile Include="GameObjects\Components\Power\SharedPowerDebugTool.cs" />
<Compile Include="Maths\PhysicalConstants.cs" />
<Compile Include="GameObjects\Components\Mobs\SharedSpeciesComponent.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\engine\Lidgren.Network\Lidgren.Network.csproj">