Moves ExamineSystem to Shared & adds next step info to construction examine (#1567)
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@@ -28,6 +28,7 @@ using Robust.Shared.Random;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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using Content.Server.Interfaces;
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using Content.Shared.GameObjects.EntitySystems;
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namespace Content.Server.GameObjects.Components.Weapon.Ranged.Barrels
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{
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