Accent System (#1892)

* First Accent Prototype

* -RegisterSystem
-Fixed addaccent cmd
-Spanish accent

* -list is now ?
-Checks if the accent is already added
-Made components public

* owo whats this

* special word filter

* Eeeeeeeeee

* Better?

* -Use a delegate func
-Made some funcs not static
-Moved SentenceRegex

* InjectDependencies

* Name change?

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Exp
2020-08-25 17:09:39 +02:00
committed by GitHub
parent 34b2902641
commit c665e66318
10 changed files with 286 additions and 5 deletions

View File

@@ -15,6 +15,7 @@ using Robust.Shared.Interfaces.Log;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Timing;
using Content.Server.GameObjects.Components.Mobs.Speech;
namespace Content.Server
{
@@ -64,6 +65,7 @@ namespace Content.Server
IoCManager.Resolve<IServerPreferencesManager>().StartInit();
IoCManager.Resolve<INodeGroupFactory>().Initialize();
IoCManager.Resolve<ISandboxManager>().Initialize();
IoCManager.Resolve<IAccentManager>().Initialize();
}
public override void PostInit()