Accent System (#1892)
* First Accent Prototype * -RegisterSystem -Fixed addaccent cmd -Spanish accent * -list is now ? -Checks if the accent is already added -Made components public * owo whats this * special word filter * Eeeeeeeeee * Better? * -Use a delegate func -Made some funcs not static -Moved SentenceRegex * InjectDependencies * Name change? Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -15,6 +15,7 @@ using Robust.Shared.Interfaces.Log;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Timing;
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using Content.Server.GameObjects.Components.Mobs.Speech;
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namespace Content.Server
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{
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@@ -64,6 +65,7 @@ namespace Content.Server
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IoCManager.Resolve<IServerPreferencesManager>().StartInit();
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IoCManager.Resolve<INodeGroupFactory>().Initialize();
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IoCManager.Resolve<ISandboxManager>().Initialize();
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IoCManager.Resolve<IAccentManager>().Initialize();
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}
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public override void PostInit()
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