Fix warnings and code cleanup/fixes (#13570)

This commit is contained in:
Visne
2023-01-19 03:56:45 +01:00
committed by GitHub
parent 3ca5a0224b
commit c6d3e4f3bd
265 changed files with 499 additions and 666 deletions

View File

@@ -53,7 +53,7 @@ namespace Content.Client.Clickable
var pathStr = obj.Path.ToString();
foreach (var path in IgnoreTexturePaths)
{
if (pathStr.StartsWith(path))
if (pathStr.StartsWith(path, StringComparison.Ordinal))
return;
}

View File

@@ -85,7 +85,7 @@ namespace Content.Client.Clickable
// Next, to get the right click map we need the "direction" of this layer that is actually being used to draw the sprite on the screen.
// This **can** differ from the dir defined before, but can also just be the same.
if (sprite.EnableDirectionOverride)
dir = sprite.DirectionOverride.Convert(rsiState.Directions);;
dir = sprite.DirectionOverride.Convert(rsiState.Directions);
dir = dir.OffsetRsiDir(layer.DirOffset);
if (_clickMapManager.IsOccluding(layer.ActualRsi!, layer.State, dir, layer.AnimationFrame, layerImagePos))