Fix warnings and code cleanup/fixes (#13570)
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@@ -179,7 +179,7 @@ public sealed class BloodstreamSystem : EntitySystem
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SoundSystem.Play(component.BloodHealedSound.GetSound(), Filter.Pvs(uid), uid, AudioParams.Default);
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_popupSystem.PopupEntity(Loc.GetString("bloodstream-component-wounds-cauterized"), uid,
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uid, PopupType.Medium);
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; }
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}
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}
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private void OnHealthBeingExamined(EntityUid uid, BloodstreamComponent component, HealthBeingExaminedEvent args)
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