Fix warnings and code cleanup/fixes (#13570)

This commit is contained in:
Visne
2023-01-19 03:56:45 +01:00
committed by GitHub
parent 3ca5a0224b
commit c6d3e4f3bd
265 changed files with 499 additions and 666 deletions

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@@ -260,8 +260,8 @@ namespace Content.Server.Electrocution
/// <param name="shockDamage">How much shock damage the entity takes.</param>
/// <param name="time">How long the entity will be stunned.</param>
/// <param name="refresh">Should <paramref>time</paramref> be refreshed (instead of accumilated) if the entity is already electrocuted?</param>
/// <param name="siemensCoeffiecient">How insulated the entity is from the shock. 0 means completely insulated, and 1 means no insulation.</param>
/// <param name="statusEffect">Status effect to apply to the entity.</param>
/// <param name="siemensCoefficient">How insulated the entity is from the shock. 0 means completely insulated, and 1 means no insulation.</param>
/// <param name="statusEffects">Status effects to apply to the entity.</param>
/// <param name="ignoreInsulation">Should the electrocution bypass the Insulated component?</param>
/// <returns>Whether the entity <see cref="uid"/> was stunned by the shock.</returns>
public bool TryDoElectrocution(