Fix warnings and code cleanup/fixes (#13570)
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@@ -136,7 +136,7 @@ namespace Content.Server.Medical
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/// </summary>
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public void ExamineWithStethoscope(EntityUid user, EntityUid target)
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{
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/// The mob check seems a bit redundant but (1) they could conceivably have lost it since when the doafter started and (2) I need it for .IsDead()
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// The mob check seems a bit redundant but (1) they could conceivably have lost it since when the doafter started and (2) I need it for .IsDead()
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if (!HasComp<RespiratorComponent>(target) || !TryComp<MobStateComponent>(target, out var mobState) || _mobStateSystem.IsDead(target, mobState))
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{
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_popupSystem.PopupEntity(Loc.GetString("stethoscope-dead"), target, user);
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