Fix warnings and code cleanup/fixes (#13570)
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@@ -28,13 +28,13 @@ namespace Content.Server.Medical
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/// </summary>
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public void Vomit(EntityUid uid, float thirstAdded = -40f, float hungerAdded = -40f)
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{
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/// Main requirement: You have a stomach
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// Main requirement: You have a stomach
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var stomachList = _bodySystem.GetBodyOrganComponents<StomachComponent>(uid);
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if (stomachList.Count == 0)
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{
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return;
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}
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/// Vomiting makes you hungrier and thirstier
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// Vomiting makes you hungrier and thirstier
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if (TryComp<HungerComponent>(uid, out var hunger))
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hunger.UpdateFood(hungerAdded);
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