Let species prototypes define valid sexes (Sex Refactor) (#11520)
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@@ -122,7 +122,7 @@ public class IdentitySystem : SharedIdentitySystem
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HumanoidComponent? appearance=null)
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{
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int age = HumanoidCharacterProfile.MinimumAge;
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Gender gender = Gender.Neuter;
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Gender gender = Gender.Epicene;
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// Always use their actual age and gender, since that can't really be changed by an ID.
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if (Resolve(target, ref appearance, false))
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