[feat] Emote panel, monkey rsi fix

This commit is contained in:
rhailrake
2023-04-28 05:08:05 +06:00
committed by Aviu00
parent 07bc0bb754
commit c71ac26fdc
21 changed files with 338 additions and 241 deletions

View File

@@ -3,6 +3,7 @@ using Content.Client.UserInterface.Systems.Admin;
using Content.Client.UserInterface.Systems.Bwoink;
using Content.Client.UserInterface.Systems.Character;
using Content.Client.UserInterface.Systems.Crafting;
using Content.Client.UserInterface.Systems.Emotions;
using Content.Client.UserInterface.Systems.EscapeMenu;
using Content.Client.UserInterface.Systems.Gameplay;
using Content.Client.UserInterface.Systems.Guidebook;
@@ -22,6 +23,7 @@ public sealed class GameTopMenuBarUIController : UIController
[Dependency] private readonly ActionUIController _action = default!;
[Dependency] private readonly SandboxUIController _sandbox = default!;
[Dependency] private readonly GuidebookUIController _guidebook = default!;
[Dependency] private readonly EmotionsUIController _emotions = default!;
private GameTopMenuBar? GameTopMenuBar => UIManager.GetActiveUIWidgetOrNull<GameTopMenuBar>();
@@ -44,6 +46,7 @@ public sealed class GameTopMenuBarUIController : UIController
_ahelp.UnloadButton();
_action.UnloadButton();
_sandbox.UnloadButton();
_emotions.UnloadButton();
}
public void LoadButtons()
@@ -56,5 +59,6 @@ public sealed class GameTopMenuBarUIController : UIController
_ahelp.LoadButton();
_action.LoadButton();
_sandbox.LoadButton();
_emotions.LoadButton();
}
}