[feat] Emote panel, monkey rsi fix
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@@ -31,7 +31,7 @@ public sealed class BodyEmotesSystem : EntitySystem
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return;
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var cat = args.Emote.Category;
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if (cat.HasFlag(EmoteCategory.Hands))
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if (cat.HasFlag(EmoteCategory.Gesture))
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{
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args.Handled = TryEmoteHands(uid, args.Emote, component);
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}
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