[feat] Emote panel, monkey rsi fix

This commit is contained in:
rhailrake
2023-04-28 05:08:05 +06:00
committed by Aviu00
parent 07bc0bb754
commit c71ac26fdc
21 changed files with 338 additions and 241 deletions

View File

@@ -33,7 +33,14 @@ public sealed partial class EmotePrototype : IPrototype
/// All words should be unique across all emote prototypes.
/// </summary>
[DataField("chatTriggers")]
public HashSet<string> ChatTriggers = new();
public HashSet<string>? ChatTriggers = new();
/// <summary>
/// Текст для кнопки в эмоут меню.
/// Бля ну или как это описать, вы поняли короче. ¯\_(ツ)_/¯
/// </summary>
[DataField("buttonText")]
public string ButtonText { get; } = "Unknown";
}
/// <summary>
@@ -46,6 +53,6 @@ public enum EmoteCategory : byte
{
Invalid = 0,
Vocal = 1 << 0,
Hands = 1 << 1,
Gesture = 1 << 1,
General = byte.MaxValue
}