Weight based AreaInsert and Dumpable delay, a janitor qol tweak (#24899)
Weight based delay, retuned average, fixed comments
This commit is contained in:
@@ -1,4 +1,5 @@
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using Content.Shared.DoAfter;
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using Content.Shared.DoAfter;
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using Content.Shared.Storage.EntitySystems;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization;
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@@ -24,7 +25,7 @@ public sealed partial class DumpableComponent : Component
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/// How long each item adds to the doafter.
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/// How long each item adds to the doafter.
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/// </summary>
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/// </summary>
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[DataField("delayPerItem"), AutoNetworkedField]
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[DataField("delayPerItem"), AutoNetworkedField]
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public TimeSpan DelayPerItem = TimeSpan.FromSeconds(0.2);
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public TimeSpan DelayPerItem = TimeSpan.FromSeconds(SharedStorageSystem.AreaInsertDelayPerItem);
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/// <summary>
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/// <summary>
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/// The multiplier modifier
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/// The multiplier modifier
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@@ -2,11 +2,13 @@ using System.Linq;
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using Content.Shared.Disposal;
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using Content.Shared.Disposal;
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using Content.Shared.DoAfter;
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using Content.Shared.DoAfter;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction;
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using Content.Shared.Item;
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using Content.Shared.Placeable;
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using Content.Shared.Placeable;
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using Content.Shared.Storage.Components;
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using Content.Shared.Storage.Components;
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using Content.Shared.Verbs;
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using Content.Shared.Verbs;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.Containers;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility;
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@@ -14,6 +16,7 @@ namespace Content.Shared.Storage.EntitySystems;
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public sealed class DumpableSystem : EntitySystem
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public sealed class DumpableSystem : EntitySystem
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{
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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@@ -113,7 +116,20 @@ public sealed class DumpableSystem : EntitySystem
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if (!TryComp<StorageComponent>(storageUid, out var storage))
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if (!TryComp<StorageComponent>(storageUid, out var storage))
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return;
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return;
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var delay = storage.Container.ContainedEntities.Count * (float) dumpable.DelayPerItem.TotalSeconds * dumpable.Multiplier;
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var delay = 0f;
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foreach (var entity in storage.Container.ContainedEntities)
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{
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if (!TryComp<ItemComponent>(entity, out var itemComp) ||
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!_prototypeManager.TryIndex(itemComp.Size, out var itemSize))
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{
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continue;
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}
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delay += itemSize.Weight;
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}
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delay *= (float) dumpable.DelayPerItem.TotalSeconds * dumpable.Multiplier;
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_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, userUid, delay, new DumpableDoAfterEvent(), storageUid, target: targetUid, used: storageUid)
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_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, userUid, delay, new DumpableDoAfterEvent(), storageUid, target: targetUid, used: storageUid)
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{
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{
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@@ -54,6 +54,8 @@ public abstract class SharedStorageSystem : EntitySystem
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[ValidatePrototypeId<ItemSizePrototype>]
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[ValidatePrototypeId<ItemSizePrototype>]
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public const string DefaultStorageMaxItemSize = "Normal";
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public const string DefaultStorageMaxItemSize = "Normal";
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public const float AreaInsertDelayPerItem = 0.075f;
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private ItemSizePrototype _defaultStorageMaxItemSize = default!;
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private ItemSizePrototype _defaultStorageMaxItemSize = default!;
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public bool CheckingCanInsert;
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public bool CheckingCanInsert;
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@@ -258,11 +260,14 @@ public abstract class SharedStorageSystem : EntitySystem
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if (storageComp.AreaInsert && (args.Target == null || !HasComp<ItemComponent>(args.Target.Value)))
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if (storageComp.AreaInsert && (args.Target == null || !HasComp<ItemComponent>(args.Target.Value)))
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{
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{
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var validStorables = new List<EntityUid>();
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var validStorables = new List<EntityUid>();
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var delay = 0f;
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foreach (var entity in _entityLookupSystem.GetEntitiesInRange(args.ClickLocation, storageComp.AreaInsertRadius, LookupFlags.Dynamic | LookupFlags.Sundries))
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foreach (var entity in _entityLookupSystem.GetEntitiesInRange(args.ClickLocation, storageComp.AreaInsertRadius, LookupFlags.Dynamic | LookupFlags.Sundries))
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{
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{
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if (entity == args.User
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if (entity == args.User
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|| !_itemQuery.HasComponent(entity)
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// || !_itemQuery.HasComponent(entity)
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|| !TryComp<ItemComponent>(entity, out var itemComp) // Need comp to get item size to get weight
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|| !_prototype.TryIndex(itemComp.Size, out var itemSize)
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|| !CanInsert(uid, entity, out _, storageComp)
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|| !CanInsert(uid, entity, out _, storageComp)
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|| !_interactionSystem.InRangeUnobstructed(args.User, entity))
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|| !_interactionSystem.InRangeUnobstructed(args.User, entity))
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{
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{
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@@ -270,12 +275,13 @@ public abstract class SharedStorageSystem : EntitySystem
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}
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}
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validStorables.Add(entity);
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validStorables.Add(entity);
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delay += itemSize.Weight * AreaInsertDelayPerItem;
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}
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}
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//If there's only one then let's be generous
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//If there's only one then let's be generous
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if (validStorables.Count > 1)
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if (validStorables.Count > 1)
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{
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{
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var doAfterArgs = new DoAfterArgs(EntityManager, args.User, 0.2f * validStorables.Count, new AreaPickupDoAfterEvent(GetNetEntityList(validStorables)), uid, target: uid)
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var doAfterArgs = new DoAfterArgs(EntityManager, args.User, delay, new AreaPickupDoAfterEvent(GetNetEntityList(validStorables)), uid, target: uid)
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{
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{
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BreakOnDamage = true,
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BreakOnDamage = true,
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BreakOnUserMove = true,
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BreakOnUserMove = true,
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@@ -47,13 +47,13 @@ namespace Content.Shared.Storage
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// TODO: Make area insert its own component.
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// TODO: Make area insert its own component.
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[DataField]
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[DataField]
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public bool QuickInsert; // Can insert storables by "attacking" them with the storage entity
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public bool QuickInsert; // Can insert storables by clicking them with the storage entity
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[DataField]
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[DataField]
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public bool ClickInsert = true; // Can insert stuff by clicking the storage entity with it
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public bool ClickInsert = true; // Can insert stuff by clicking the storage entity with it
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[DataField]
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[DataField]
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public bool AreaInsert; // "Attacking" with the storage entity causes it to insert all nearby storables after a delay
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public bool AreaInsert; // Clicking with the storage entity causes it to insert all nearby storables after a delay
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[DataField]
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[DataField]
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public int AreaInsertRadius = 1;
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public int AreaInsertRadius = 1;
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