Weight based AreaInsert and Dumpable delay, a janitor qol tweak (#24899)

Weight based delay, retuned average, fixed comments
This commit is contained in:
Krunklehorn
2024-03-02 08:57:44 -05:00
committed by GitHub
parent aaf5d0d302
commit c775410370
4 changed files with 29 additions and 6 deletions

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@@ -1,4 +1,5 @@
using Content.Shared.DoAfter; using Content.Shared.DoAfter;
using Content.Shared.Storage.EntitySystems;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameStates; using Robust.Shared.GameStates;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
@@ -24,7 +25,7 @@ public sealed partial class DumpableComponent : Component
/// How long each item adds to the doafter. /// How long each item adds to the doafter.
/// </summary> /// </summary>
[DataField("delayPerItem"), AutoNetworkedField] [DataField("delayPerItem"), AutoNetworkedField]
public TimeSpan DelayPerItem = TimeSpan.FromSeconds(0.2); public TimeSpan DelayPerItem = TimeSpan.FromSeconds(SharedStorageSystem.AreaInsertDelayPerItem);
/// <summary> /// <summary>
/// The multiplier modifier /// The multiplier modifier

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@@ -2,11 +2,13 @@ using System.Linq;
using Content.Shared.Disposal; using Content.Shared.Disposal;
using Content.Shared.DoAfter; using Content.Shared.DoAfter;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Item;
using Content.Shared.Placeable; using Content.Shared.Placeable;
using Content.Shared.Storage.Components; using Content.Shared.Storage.Components;
using Content.Shared.Verbs; using Content.Shared.Verbs;
using Robust.Shared.Audio.Systems; using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.Prototypes;
using Robust.Shared.Random; using Robust.Shared.Random;
using Robust.Shared.Utility; using Robust.Shared.Utility;
@@ -14,6 +16,7 @@ namespace Content.Shared.Storage.EntitySystems;
public sealed class DumpableSystem : EntitySystem public sealed class DumpableSystem : EntitySystem
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedContainerSystem _container = default!; [Dependency] private readonly SharedContainerSystem _container = default!;
@@ -113,7 +116,20 @@ public sealed class DumpableSystem : EntitySystem
if (!TryComp<StorageComponent>(storageUid, out var storage)) if (!TryComp<StorageComponent>(storageUid, out var storage))
return; return;
var delay = storage.Container.ContainedEntities.Count * (float) dumpable.DelayPerItem.TotalSeconds * dumpable.Multiplier; var delay = 0f;
foreach (var entity in storage.Container.ContainedEntities)
{
if (!TryComp<ItemComponent>(entity, out var itemComp) ||
!_prototypeManager.TryIndex(itemComp.Size, out var itemSize))
{
continue;
}
delay += itemSize.Weight;
}
delay *= (float) dumpable.DelayPerItem.TotalSeconds * dumpable.Multiplier;
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, userUid, delay, new DumpableDoAfterEvent(), storageUid, target: targetUid, used: storageUid) _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, userUid, delay, new DumpableDoAfterEvent(), storageUid, target: targetUid, used: storageUid)
{ {

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@@ -54,6 +54,8 @@ public abstract class SharedStorageSystem : EntitySystem
[ValidatePrototypeId<ItemSizePrototype>] [ValidatePrototypeId<ItemSizePrototype>]
public const string DefaultStorageMaxItemSize = "Normal"; public const string DefaultStorageMaxItemSize = "Normal";
public const float AreaInsertDelayPerItem = 0.075f;
private ItemSizePrototype _defaultStorageMaxItemSize = default!; private ItemSizePrototype _defaultStorageMaxItemSize = default!;
public bool CheckingCanInsert; public bool CheckingCanInsert;
@@ -258,11 +260,14 @@ public abstract class SharedStorageSystem : EntitySystem
if (storageComp.AreaInsert && (args.Target == null || !HasComp<ItemComponent>(args.Target.Value))) if (storageComp.AreaInsert && (args.Target == null || !HasComp<ItemComponent>(args.Target.Value)))
{ {
var validStorables = new List<EntityUid>(); var validStorables = new List<EntityUid>();
var delay = 0f;
foreach (var entity in _entityLookupSystem.GetEntitiesInRange(args.ClickLocation, storageComp.AreaInsertRadius, LookupFlags.Dynamic | LookupFlags.Sundries)) foreach (var entity in _entityLookupSystem.GetEntitiesInRange(args.ClickLocation, storageComp.AreaInsertRadius, LookupFlags.Dynamic | LookupFlags.Sundries))
{ {
if (entity == args.User if (entity == args.User
|| !_itemQuery.HasComponent(entity) // || !_itemQuery.HasComponent(entity)
|| !TryComp<ItemComponent>(entity, out var itemComp) // Need comp to get item size to get weight
|| !_prototype.TryIndex(itemComp.Size, out var itemSize)
|| !CanInsert(uid, entity, out _, storageComp) || !CanInsert(uid, entity, out _, storageComp)
|| !_interactionSystem.InRangeUnobstructed(args.User, entity)) || !_interactionSystem.InRangeUnobstructed(args.User, entity))
{ {
@@ -270,12 +275,13 @@ public abstract class SharedStorageSystem : EntitySystem
} }
validStorables.Add(entity); validStorables.Add(entity);
delay += itemSize.Weight * AreaInsertDelayPerItem;
} }
//If there's only one then let's be generous //If there's only one then let's be generous
if (validStorables.Count > 1) if (validStorables.Count > 1)
{ {
var doAfterArgs = new DoAfterArgs(EntityManager, args.User, 0.2f * validStorables.Count, new AreaPickupDoAfterEvent(GetNetEntityList(validStorables)), uid, target: uid) var doAfterArgs = new DoAfterArgs(EntityManager, args.User, delay, new AreaPickupDoAfterEvent(GetNetEntityList(validStorables)), uid, target: uid)
{ {
BreakOnDamage = true, BreakOnDamage = true,
BreakOnUserMove = true, BreakOnUserMove = true,

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@@ -47,13 +47,13 @@ namespace Content.Shared.Storage
// TODO: Make area insert its own component. // TODO: Make area insert its own component.
[DataField] [DataField]
public bool QuickInsert; // Can insert storables by "attacking" them with the storage entity public bool QuickInsert; // Can insert storables by clicking them with the storage entity
[DataField] [DataField]
public bool ClickInsert = true; // Can insert stuff by clicking the storage entity with it public bool ClickInsert = true; // Can insert stuff by clicking the storage entity with it
[DataField] [DataField]
public bool AreaInsert; // "Attacking" with the storage entity causes it to insert all nearby storables after a delay public bool AreaInsert; // Clicking with the storage entity causes it to insert all nearby storables after a delay
[DataField] [DataField]
public int AreaInsertRadius = 1; public int AreaInsertRadius = 1;