Audio System Rejig (#9635)
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@@ -1,24 +1,19 @@
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using System.Threading;
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using Content.Client.GameTicking.Managers;
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using Content.Client.Lobby;
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using Content.Client.Viewport;
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using Content.Shared;
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using Content.Shared.Audio;
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using Content.Shared.CCVar;
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using Content.Shared.Maps;
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using JetBrains.Annotations;
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using Robust.Client;
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using Robust.Client.Player;
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using Robust.Client.State;
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using Robust.Shared.Audio;
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using Robust.Shared.Configuration;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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using System.Threading;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Client.Audio
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@@ -1,10 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.IdentityManagement;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using System.Linq;
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namespace Content.Client.ContextMenu.UI
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{
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@@ -1,12 +1,8 @@
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using System;
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using Content.Shared.Sound;
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using JetBrains.Annotations;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Audio;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using static Content.Shared.Disposal.Components.SharedDisposalUnitComponent;
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namespace Content.Client.Disposal.Visualizers
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@@ -1,5 +1,3 @@
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using System.Linq;
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using System.Threading;
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using Content.Client.Verbs;
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using Content.Shared.Examine;
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using Content.Shared.IdentityManagement;
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@@ -14,6 +12,8 @@ using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Input.Binding;
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using Robust.Shared.Map;
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using Robust.Shared.Utility;
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using System.Linq;
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using System.Threading;
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using static Content.Shared.Interaction.SharedInteractionSystem;
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using static Robust.Client.UserInterface.Controls.BoxContainer;
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@@ -1,13 +1,13 @@
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using System.Text;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Content.Shared.Damage;
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using Content.Shared.Damage.Prototypes;
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using Content.Shared.Disease.Components;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Prototypes;
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using Content.Shared.Damage;
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using Content.Shared.IdentityManagement;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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using System.Text;
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using static Content.Shared.MedicalScanner.SharedHealthAnalyzerComponent;
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namespace Content.Client.HealthAnalyzer.UI
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@@ -1,4 +1,4 @@
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using Content.Shared.IdentityManagement;
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using Content.Shared.IdentityManagement;
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namespace Content.Client.IdentityManagement;
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@@ -1,13 +1,8 @@
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using System.Collections.Generic;
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using Content.Client.Strip;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Strip.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.Inventory
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{
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using Content.Client.Items.Components;
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using Content.Client.Resources;
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using Content.Client.Stylesheets;
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@@ -8,12 +6,8 @@ using Content.Shared.IdentityManagement;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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using static Content.Client.IoC.StaticIoC;
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using static Robust.Client.UserInterface.Controls.BoxContainer;
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@@ -1,8 +1,5 @@
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using Content.Shared.Kitchen.Components;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Client.Kitchen.Components
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{
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@@ -1,14 +1,10 @@
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using System;
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using Content.Shared.Light;
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using Content.Shared.Sound;
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using JetBrains.Annotations;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.Animations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Audio;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Client.Light.Visualizers
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{
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@@ -98,11 +98,6 @@ namespace Content.Client.Physics.Controllers
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HandleMobMovement(mover, body, xformMover, frameTime);
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}
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protected override Filter GetSoundPlayers(EntityUid mover)
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{
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return Filter.Local();
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}
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protected override bool CanSound()
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{
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return _timing.IsFirstTimePredicted && _timing.InSimulation;
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@@ -1,13 +1,9 @@
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using System;
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using Content.Shared.Sound;
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using Content.Shared.Trigger;
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using JetBrains.Annotations;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Audio;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Client.Trigger
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{
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