Audio System Rejig (#9635)

This commit is contained in:
Leon Friedrich
2022-07-29 14:13:12 +12:00
committed by GitHub
parent 05ee746efb
commit c7ad6b709e
191 changed files with 211 additions and 540 deletions

View File

@@ -6,7 +6,6 @@ using Content.Shared.Chemistry.Components;
using Content.Shared.FixedPoint;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Popups;
using Content.Shared.Sound;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;

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@@ -1,4 +1,3 @@
using System.Diagnostics.CodeAnalysis;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Interaction.Components;
@@ -9,9 +8,9 @@ using Content.Shared.FixedPoint;
using Content.Shared.IdentityManagement;
using Content.Shared.MobState.Components;
using Content.Shared.Popups;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using System.Diagnostics.CodeAnalysis;
namespace Content.Server.Chemistry.Components
{

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@@ -5,7 +5,6 @@ using Content.Server.UserInterface;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Dispenser;
using Content.Shared.FixedPoint;
using Content.Shared.Sound;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;