Audio System Rejig (#9635)

This commit is contained in:
Leon Friedrich
2022-07-29 14:13:12 +12:00
committed by GitHub
parent 05ee746efb
commit c7ad6b709e
191 changed files with 211 additions and 540 deletions

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@@ -1,13 +1,9 @@
using Content.Server.Chat;
using Content.Server.Chat.Systems;
using Content.Server.Disease.Components;
using Content.Server.Disease;
using Content.Server.Disease.Components;
using Content.Server.Station.Systems;
using Content.Shared.Disease;
using Content.Shared.MobState.Components;
using Content.Shared.Sound;
using Robust.Shared.Random;
using Robust.Shared.Prototypes;
namespace Content.Server.StationEvents.Events;
/// <summary>

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@@ -1,10 +1,6 @@
using Content.Server.GameTicking;
using Content.Server.GameTicking.Rules;
using Content.Server.Projectiles.Components;
using Content.Shared.Sound;
using Content.Shared.Spawners.Components;
using Robust.Shared.Map;
using Robust.Shared.Random;
namespace Content.Server.StationEvents.Events
{

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@@ -1,11 +1,9 @@
using System.Threading;
using Content.Server.Power.Components;
using Content.Shared.Sound;
using JetBrains.Annotations;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using System.Threading;
using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.StationEvents.Events

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@@ -1,12 +1,11 @@
using System.Linq;
using Content.Server.Atmos.Piping.Unary.Components;
using Content.Server.Chemistry.ReactionEffects;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Sound;
using JetBrains.Annotations;
using Robust.Shared.Prototypes;
using Robust.Shared.Audio;
using Robust.Shared.Random;
using System.Linq;
namespace Content.Server.StationEvents.Events;

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@@ -1,7 +1,6 @@
using System.Linq;
using Content.Server.StationEvents.Components;
using Content.Shared.Sound;
using Robust.Shared.Random;
using System.Linq;
namespace Content.Server.StationEvents.Events;