Audio System Rejig (#9635)
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@@ -45,6 +45,8 @@
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- type: FootstepModifier
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footstepSoundCollection:
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collection: footstep_duck
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params:
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variation: 0.07
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- type: entity
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parent: ClothingShoesBase
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@@ -18,17 +18,23 @@
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- type: EmitSoundOnUse
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sound:
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collection: BikeHorn
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params:
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variation: 0.125
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- type: UseDelay
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delay: 0.5
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- type: EmitSoundOnTrigger
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sound:
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collection: BikeHorn
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params:
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variation: 0.125
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- type: Tag
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tags:
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- Payload # yes, you can make re-usable prank grenades
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- type: MeleeWeapon
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hitSound:
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collection: BikeHorn
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params:
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variation: 0.125
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damage:
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types:
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Blunt: 0
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