Remove unused dependencies (#19490)

This commit is contained in:
Visne
2023-08-24 19:55:15 +02:00
committed by GitHub
parent d56c917380
commit c7b21b631b
44 changed files with 0 additions and 61 deletions

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@@ -12,7 +12,6 @@ namespace Content.Client.Atmos.EntitySystems;
[UsedImplicitly]
public sealed class AtmosPipeAppearanceSystem : EntitySystem
{
[Dependency] private readonly IResourceCache _resCache = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
public override void Initialize()

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@@ -47,7 +47,6 @@ public sealed class ClientClothingSystem : ClothingSystem
[Dependency] private readonly IResourceCache _cache = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
public override void Initialize()
{

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@@ -9,9 +9,6 @@ namespace Content.Client.MassMedia.Ui;
[GenerateTypedNameReferences]
public sealed partial class NewsWriteMenu : DefaultWindow
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public event Action? ShareButtonPressed;
public event Action<int>? DeleteButtonPressed;

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@@ -17,7 +17,6 @@ namespace Content.Client.Power.APC.UI
[GenerateTypedNameReferences]
public sealed partial class ApcMenu : FancyWindow
{
[Dependency] private readonly IEntityManager _entityManager = default!;
public ApcMenu(ApcBoundUserInterface owner)
{
IoCManager.InjectDependencies(this);

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@@ -11,9 +11,6 @@ namespace Content.Client.Radiation.Systems;
public sealed class GeigerSystem : SharedGeigerSystem
{
[Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
public override void Initialize()
{
base.Initialize();

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@@ -13,8 +13,6 @@ namespace Content.Client.Singularity.EntitySystems;
/// </summary>
public sealed class SingularitySystem : SharedSingularitySystem
{
[Dependency] private readonly AppearanceSystem _appearanceSystem = default!;
public override void Initialize()
{
base.Initialize();

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@@ -14,7 +14,6 @@ public sealed class ParacusiaSystem : SharedParacusiaSystem
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly CameraRecoilSystem _camera = default!;
public override void Initialize()
{

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@@ -19,7 +19,6 @@ public sealed class DamageOverlayUiController : UIController
[Dependency] private readonly IOverlayManager _overlayManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[UISystemDependency] private readonly ClientAlertsSystem _alertsSystem = default!;
[UISystemDependency] private readonly MobThresholdSystem _mobThresholdSystem = default!;
private Overlays.DamageOverlay _overlay = default!;

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@@ -34,7 +34,6 @@ namespace Content.Client.Voting
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IClientConsoleHost _console = default!;
[Dependency] private readonly IBaseClient _client = default!;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
private readonly Dictionary<StandardVoteType, TimeSpan> _standardVoteTimeouts = new();
private readonly Dictionary<int, ActiveVote> _votes = new();

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@@ -25,7 +25,6 @@ namespace Content.Client.Weapons.Melee;
public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
{
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IStateManager _stateManager = default!;