diff --git a/Content.Client/Weapons/Melee/MeleeWeaponSystem.Effects.cs b/Content.Client/Weapons/Melee/MeleeWeaponSystem.Effects.cs index e6223598ea..d90cb171cd 100644 --- a/Content.Client/Weapons/Melee/MeleeWeaponSystem.Effects.cs +++ b/Content.Client/Weapons/Melee/MeleeWeaponSystem.Effects.cs @@ -22,6 +22,9 @@ public sealed partial class MeleeWeaponSystem private void OnEffectAnimation(EntityUid uid, DamageEffectComponent component, AnimationCompletedEvent args) { + if (args.Key != DamageAnimationKey) + return; + if (TryComp(uid, out var sprite)) { sprite.Color = component.Color;