Increase time inbetween anomaly pulses (#26677)
nerf anomaly pulse delays
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@@ -123,11 +123,11 @@
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castShadows: false
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- type: GravityAnomaly
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- type: GravityWell
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- type: RadiationSource
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- type: RadiationSource
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- type: Physics
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bodyType: Dynamic
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bodyStatus: InAir
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- type: CanMoveInAir
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- type: CanMoveInAir
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- type: RandomWalk
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- type: SingularityDistortion
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intensity: 1000
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@@ -164,6 +164,8 @@
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- type: Anomaly
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corePrototype: AnomalyCoreFlesh
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coreInertPrototype: AnomalyCoreFleshInert
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minPulseLength: 180
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maxPulseLength: 300
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- type: Sprite
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layers:
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- state: anom5
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@@ -355,6 +357,8 @@
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- type: Anomaly
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corePrototype: AnomalyCoreRock
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coreInertPrototype: AnomalyCoreRockInert
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minPulseLength: 180
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maxPulseLength: 300
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- type: Sprite
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layers:
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- state: anom6
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@@ -605,6 +609,8 @@
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offset: 0, 0
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corePrototype: AnomalyCoreFlora
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coreInertPrototype: AnomalyCoreFloraInert
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minPulseLength: 60
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maxPulseLength: 120
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anomalyContactDamage:
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types:
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Slash: 0
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@@ -709,6 +715,8 @@
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- type: Anomaly
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corePrototype: AnomalyCoreLiquid
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coreInertPrototype: AnomalyCoreLiquidInert
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minPulseLength: 60
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maxPulseLength: 120
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anomalyContactDamage:
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types:
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Slash: 1
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@@ -822,6 +830,8 @@
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- type: Anomaly
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corePrototype: AnomalyCoreShadow
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coreInertPrototype: AnomalyCoreShadowInert
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minPulseLength: 60
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maxPulseLength: 120
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anomalyContactDamage:
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types:
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Cold: 10
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