Merge remote-tracking branch 'upstream/master'
This commit is contained in:
@@ -64,7 +64,7 @@ public sealed class SalvageExpeditionConsoleBoundUserInterface : BoundUserInterf
|
|||||||
var offering = new OfferingWindowOption();
|
var offering = new OfferingWindowOption();
|
||||||
offering.Title = Loc.GetString($"salvage-expedition-type");
|
offering.Title = Loc.GetString($"salvage-expedition-type");
|
||||||
|
|
||||||
var difficultyId = "Moderate";
|
var difficultyId = missionParams.Difficulty;
|
||||||
var difficultyProto = _protoManager.Index<SalvageDifficultyPrototype>(difficultyId);
|
var difficultyProto = _protoManager.Index<SalvageDifficultyPrototype>(difficultyId);
|
||||||
// TODO: Selectable difficulty soon.
|
// TODO: Selectable difficulty soon.
|
||||||
var mission = salvage.GetMission(difficultyProto, missionParams.Seed);
|
var mission = salvage.GetMission(difficultyProto, missionParams.Seed);
|
||||||
@@ -80,7 +80,7 @@ public sealed class SalvageExpeditionConsoleBoundUserInterface : BoundUserInterf
|
|||||||
|
|
||||||
offering.AddContent(new Label
|
offering.AddContent(new Label
|
||||||
{
|
{
|
||||||
Text = Loc.GetString("salvage-expedition-difficulty-Moderate"),
|
Text = Loc.GetString($"salvage-expedition-difficulty-{difficultyId}"),
|
||||||
FontColorOverride = difficultyColor,
|
FontColorOverride = difficultyColor,
|
||||||
HorizontalAlignment = Control.HAlignment.Left,
|
HorizontalAlignment = Control.HAlignment.Left,
|
||||||
Margin = new Thickness(0f, 0f, 0f, 5f),
|
Margin = new Thickness(0f, 0f, 0f, 5f),
|
||||||
|
|||||||
@@ -18,7 +18,9 @@ public sealed partial class SalvageSystem
|
|||||||
* Handles setup / teardown of salvage expeditions.
|
* Handles setup / teardown of salvage expeditions.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
private const int MissionLimit = 3;
|
private const int MissionLimit = 5;
|
||||||
|
|
||||||
|
private static readonly string[] Difficulties = {"Minimal", "Minor", "Moderate", "Hazardous", "Extreme"};
|
||||||
|
|
||||||
private readonly JobQueue _salvageQueue = new();
|
private readonly JobQueue _salvageQueue = new();
|
||||||
private readonly List<(SpawnSalvageMissionJob Job, CancellationTokenSource CancelToken)> _salvageJobs = new();
|
private readonly List<(SpawnSalvageMissionJob Job, CancellationTokenSource CancelToken)> _salvageJobs = new();
|
||||||
@@ -136,7 +138,7 @@ public sealed partial class SalvageSystem
|
|||||||
{
|
{
|
||||||
Index = component.NextIndex,
|
Index = component.NextIndex,
|
||||||
Seed = _random.Next(),
|
Seed = _random.Next(),
|
||||||
Difficulty = "Moderate",
|
Difficulty = Difficulties[i],
|
||||||
};
|
};
|
||||||
|
|
||||||
component.Missions[component.NextIndex++] = mission;
|
component.Missions[component.NextIndex++] = mission;
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ using System.Linq;
|
|||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using Content.Server._White.Other;
|
||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
using Content.Server.Atmos.Components;
|
using Content.Server.Atmos.Components;
|
||||||
using Content.Server.Atmos.EntitySystems;
|
using Content.Server.Atmos.EntitySystems;
|
||||||
@@ -118,7 +119,7 @@ public sealed class SpawnSalvageMissionJob : Job<bool>
|
|||||||
|
|
||||||
// Setup mission configs
|
// Setup mission configs
|
||||||
// As we go through the config the rating will deplete so we'll go for most important to least important.
|
// As we go through the config the rating will deplete so we'll go for most important to least important.
|
||||||
var difficultyId = "Moderate";
|
var difficultyId = _missionParams.Difficulty;
|
||||||
var difficultyProto = _prototypeManager.Index<SalvageDifficultyPrototype>(difficultyId);
|
var difficultyProto = _prototypeManager.Index<SalvageDifficultyPrototype>(difficultyId);
|
||||||
|
|
||||||
var mission = _entManager.System<SharedSalvageSystem>()
|
var mission = _entManager.System<SharedSalvageSystem>()
|
||||||
@@ -304,6 +305,8 @@ public sealed class SpawnSalvageMissionJob : Job<bool>
|
|||||||
}
|
}
|
||||||
|
|
||||||
var uid = _entManager.SpawnAtPosition(entry.Proto, grid.GridTileToLocal(tile));
|
var uid = _entManager.SpawnAtPosition(entry.Proto, grid.GridTileToLocal(tile));
|
||||||
|
if (_entManager.HasComponent<ExpeditionGhostRoleComponent>(uid))
|
||||||
|
return;
|
||||||
_entManager.RemoveComponent<GhostRoleComponent>(uid);
|
_entManager.RemoveComponent<GhostRoleComponent>(uid);
|
||||||
_entManager.RemoveComponent<GhostTakeoverAvailableComponent>(uid);
|
_entManager.RemoveComponent<GhostTakeoverAvailableComponent>(uid);
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Content.Server._White.Other;
|
||||||
|
|
||||||
|
[RegisterComponent]
|
||||||
|
public sealed partial class ExpeditionGhostRoleComponent : Component
|
||||||
|
{
|
||||||
|
}
|
||||||
@@ -1749,7 +1749,7 @@ namespace Content.Shared.CCVar
|
|||||||
/// Cooldown for missions.
|
/// Cooldown for missions.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static readonly CVarDef<float>
|
public static readonly CVarDef<float>
|
||||||
SalvageExpeditionCooldown = CVarDef.Create("salvage.expedition_cooldown", 780f, CVar.REPLICATED);
|
SalvageExpeditionCooldown = CVarDef.Create("salvage.expedition_cooldown", 300f, CVar.REPLICATED);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Flavor
|
* Flavor
|
||||||
|
|||||||
@@ -85,7 +85,7 @@ public sealed record SalvageMissionParams
|
|||||||
|
|
||||||
[ViewVariables(VVAccess.ReadWrite)] public int Seed;
|
[ViewVariables(VVAccess.ReadWrite)] public int Seed;
|
||||||
|
|
||||||
public string Difficulty = string.Empty;
|
public string Difficulty = "Moderate";
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Shared.Damage;
|
using Content.Shared.Damage;
|
||||||
|
using Content.Shared.Mobs.Systems;
|
||||||
using Content.Shared.Projectiles;
|
using Content.Shared.Projectiles;
|
||||||
using Content.Shared.Weapons.Melee.Events;
|
using Content.Shared.Weapons.Melee.Events;
|
||||||
using Robust.Shared.Audio;
|
using Robust.Shared.Audio;
|
||||||
@@ -15,6 +16,7 @@ public abstract class SharedDamageMarkerSystem : EntitySystem
|
|||||||
[Dependency] private readonly INetManager _netManager = default!;
|
[Dependency] private readonly INetManager _netManager = default!;
|
||||||
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
||||||
[Dependency] private readonly DamageableSystem _damageable = default!;
|
[Dependency] private readonly DamageableSystem _damageable = default!;
|
||||||
|
[Dependency] private readonly MobStateSystem _mobState = default!; // WD
|
||||||
|
|
||||||
public override void Initialize()
|
public override void Initialize()
|
||||||
{
|
{
|
||||||
@@ -32,7 +34,7 @@ public abstract class SharedDamageMarkerSystem : EntitySystem
|
|||||||
RemCompDeferred<DamageMarkerComponent>(uid);
|
RemCompDeferred<DamageMarkerComponent>(uid);
|
||||||
_audio.PlayPredicted(component.Sound, uid, args.User);
|
_audio.PlayPredicted(component.Sound, uid, args.User);
|
||||||
|
|
||||||
if (TryComp<LeechOnMarkerComponent>(args.Used, out var leech))
|
if (TryComp<LeechOnMarkerComponent>(args.Used, out var leech) && !_mobState.IsDead(uid)) // WD EDIT
|
||||||
{
|
{
|
||||||
_damageable.TryChangeDamage(args.User, leech.Leech, true, false, origin: args.Used);
|
_damageable.TryChangeDamage(args.User, leech.Leech, true, false, origin: args.Used);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4408,3 +4408,22 @@
|
|||||||
id: 306
|
id: 306
|
||||||
time: '2024-06-15T13:37:17.0000000+00:00'
|
time: '2024-06-15T13:37:17.0000000+00:00'
|
||||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/358
|
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/358
|
||||||
|
- author: Aviu
|
||||||
|
changes:
|
||||||
|
- message: "\u0420\u0435\u0432\u043E\u0440\u043A \u044D\u043A\u0441\u043F\u0435\u0434\
|
||||||
|
\u0438\u0446\u0438\u0439."
|
||||||
|
type: Add
|
||||||
|
- message: "\u041D\u0435\u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u043C\u043E\u0431\
|
||||||
|
\u044B \u043F\u043E\u043B\u0443\u0447\u0438\u043B\u0438 \u043F\u0435\u0440\u0435\
|
||||||
|
\u043A\u043B\u044E\u0447\u0430\u0435\u043C\u043E\u0435 \u043D\u043E\u0447\u043D\
|
||||||
|
\u043E\u0435 \u0437\u0440\u0435\u043D\u0438\u0435."
|
||||||
|
type: Add
|
||||||
|
- message: "\u0422\u0435\u043F\u0435\u0440\u044C \u043B\u0435\u0447\u0435\u043D\u0438\
|
||||||
|
\u0435 \u043E\u0442 \u043C\u0435\u0442\u043A\u0438 \u043A\u0440\u0443\u0448\u0438\
|
||||||
|
\u0442\u0435\u043B\u044F \u043D\u0435 \u0440\u0430\u0431\u043E\u0442\u0430\u0435\
|
||||||
|
\u0442 \u043D\u0430 \u043C\u0435\u0440\u0442\u0432\u044B\u0445 \u0446\u0435\u043B\
|
||||||
|
\u0435\u0439."
|
||||||
|
type: Fix
|
||||||
|
id: 307
|
||||||
|
time: '2024-06-16T15:33:26.0000000+00:00'
|
||||||
|
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/360
|
||||||
|
|||||||
@@ -144,10 +144,11 @@
|
|||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.7
|
Blunt: 0.6
|
||||||
Slash: 0.7
|
Slash: 0.6
|
||||||
Piercing: 0.5
|
Piercing: 0.7
|
||||||
Radiation: 0.3
|
Radiation: 0.3
|
||||||
|
Heat: 0.8
|
||||||
Caustic: 0.7
|
Caustic: 0.7
|
||||||
- type: ClothingSpeedModifier
|
- type: ClothingSpeedModifier
|
||||||
walkModifier: 0.85
|
walkModifier: 0.85
|
||||||
@@ -180,6 +181,7 @@
|
|||||||
Piercing: 0.5
|
Piercing: 0.5
|
||||||
Heat: 0.3
|
Heat: 0.3
|
||||||
Radiation: 0.1
|
Radiation: 0.1
|
||||||
|
Caustic: 0.5
|
||||||
- type: ExplosionResistance
|
- type: ExplosionResistance
|
||||||
damageCoefficient: 0.2
|
damageCoefficient: 0.2
|
||||||
- type: TemperatureProtection
|
- type: TemperatureProtection
|
||||||
|
|||||||
@@ -61,9 +61,8 @@
|
|||||||
soundHit:
|
soundHit:
|
||||||
path: /Audio/Effects/bite.ogg
|
path: /Audio/Effects/bite.ogg
|
||||||
damage:
|
damage:
|
||||||
types:
|
groups:
|
||||||
Piercing: 5
|
Brute: 15
|
||||||
Slash: 10
|
|
||||||
- type: TypingIndicator
|
- type: TypingIndicator
|
||||||
proto: alien
|
proto: alien
|
||||||
- type: Tag
|
- type: Tag
|
||||||
@@ -80,6 +79,9 @@
|
|||||||
interactFailureSound:
|
interactFailureSound:
|
||||||
path: /Audio/Effects/bite.ogg
|
path: /Audio/Effects/bite.ogg
|
||||||
- type: Penetrated
|
- type: Penetrated
|
||||||
|
- type: NightVision
|
||||||
|
toggleSound: null
|
||||||
|
color: "#404040"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: BaseMobCarp
|
parent: BaseMobCarp
|
||||||
@@ -98,6 +100,8 @@
|
|||||||
alive: Rainbow
|
alive: Rainbow
|
||||||
enum.DamageStateVisualLayers.BaseUnshaded:
|
enum.DamageStateVisualLayers.BaseUnshaded:
|
||||||
mouth: ""
|
mouth: ""
|
||||||
|
- type: MovementSpeedModifier
|
||||||
|
baseSprintSpeed: 6
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: magicarp
|
name: magicarp
|
||||||
@@ -178,13 +182,10 @@
|
|||||||
thresholds:
|
thresholds:
|
||||||
0: Alive
|
0: Alive
|
||||||
50: Dead
|
50: Dead
|
||||||
- type: SlowOnDamage
|
|
||||||
speedModifierThresholds:
|
|
||||||
25: 0.7
|
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
damage:
|
damage:
|
||||||
types:
|
groups:
|
||||||
Slash: 6
|
Brute: 7.5
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: sharkminnow
|
name: sharkminnow
|
||||||
@@ -234,8 +235,9 @@
|
|||||||
amount: 4
|
amount: 4
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
damage:
|
damage:
|
||||||
|
groups:
|
||||||
|
Brute: 15
|
||||||
types:
|
types:
|
||||||
Slash: 12
|
|
||||||
Bloodloss: 5
|
Bloodloss: 5
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
|||||||
@@ -118,6 +118,9 @@
|
|||||||
- type: Grammar
|
- type: Grammar
|
||||||
attributes:
|
attributes:
|
||||||
gender: male
|
gender: male
|
||||||
|
- type: NightVision
|
||||||
|
toggleSound: null
|
||||||
|
color: "#404040"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: MobRatKingBuff
|
id: MobRatKingBuff
|
||||||
|
|||||||
@@ -67,7 +67,7 @@
|
|||||||
50: Dead
|
50: Dead
|
||||||
- type: SlowOnDamage
|
- type: SlowOnDamage
|
||||||
speedModifierThresholds:
|
speedModifierThresholds:
|
||||||
25: 0.5
|
40: 0.7
|
||||||
- type: Stamina
|
- type: Stamina
|
||||||
critThreshold: 200
|
critThreshold: 200
|
||||||
- type: Bloodstream
|
- type: Bloodstream
|
||||||
@@ -81,7 +81,7 @@
|
|||||||
animation: WeaponArcBite
|
animation: WeaponArcBite
|
||||||
damage:
|
damage:
|
||||||
groups:
|
groups:
|
||||||
Brute: 6
|
Brute: 10
|
||||||
- type: DamageStateVisuals
|
- type: DamageStateVisuals
|
||||||
rotate: true
|
rotate: true
|
||||||
states:
|
states:
|
||||||
@@ -121,6 +121,9 @@
|
|||||||
molsPerSecondPerUnitMass: 0.0005
|
molsPerSecondPerUnitMass: 0.0005
|
||||||
- type: Speech
|
- type: Speech
|
||||||
speechVerb: LargeMob
|
speechVerb: LargeMob
|
||||||
|
- type: NightVision
|
||||||
|
toggleSound: null
|
||||||
|
color: "#404040"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: Praetorian
|
name: Praetorian
|
||||||
@@ -137,12 +140,12 @@
|
|||||||
- type: MobThresholds
|
- type: MobThresholds
|
||||||
thresholds:
|
thresholds:
|
||||||
0: Alive
|
0: Alive
|
||||||
100: Dead
|
150: Dead
|
||||||
- type: Stamina
|
- type: Stamina
|
||||||
critThreshold: 300
|
critThreshold: 300
|
||||||
- type: SlowOnDamage
|
- type: SlowOnDamage
|
||||||
speedModifierThresholds:
|
speedModifierThresholds:
|
||||||
50: 0.7
|
130: 0.7
|
||||||
- type: Fixtures
|
- type: Fixtures
|
||||||
fixtures:
|
fixtures:
|
||||||
fix1:
|
fix1:
|
||||||
@@ -154,6 +157,11 @@
|
|||||||
- MobMask
|
- MobMask
|
||||||
layer:
|
layer:
|
||||||
- MobLayer
|
- MobLayer
|
||||||
|
- type: MeleeWeapon
|
||||||
|
animation: WeaponArcBite
|
||||||
|
damage:
|
||||||
|
groups:
|
||||||
|
Brute: 20
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: Drone
|
name: Drone
|
||||||
@@ -170,16 +178,17 @@
|
|||||||
- type: MobThresholds
|
- type: MobThresholds
|
||||||
thresholds:
|
thresholds:
|
||||||
0: Alive
|
0: Alive
|
||||||
80: Dead
|
150: Dead
|
||||||
- type: SlowOnDamage
|
- type: SlowOnDamage
|
||||||
speedModifierThresholds:
|
speedModifierThresholds:
|
||||||
40: 0.7
|
130: 0.7
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
damage:
|
damage:
|
||||||
groups:
|
groups:
|
||||||
Brute: 6
|
Brute: 15
|
||||||
- type: MovementSpeedModifier
|
- type: MovementSpeedModifier
|
||||||
baseSprintSpeed: 4
|
baseWalkSpeed: 2.0
|
||||||
|
baseSprintSpeed: 2.5
|
||||||
- type: Fixtures
|
- type: Fixtures
|
||||||
fixtures:
|
fixtures:
|
||||||
fix1:
|
fix1:
|
||||||
@@ -210,12 +219,12 @@
|
|||||||
300: Dead
|
300: Dead
|
||||||
- type: SlowOnDamage
|
- type: SlowOnDamage
|
||||||
speedModifierThresholds:
|
speedModifierThresholds:
|
||||||
150: 0.7
|
270: 0.7
|
||||||
- type: MovementSpeedModifier
|
- type: MovementSpeedModifier
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
damage:
|
damage:
|
||||||
groups:
|
groups:
|
||||||
Brute: 12
|
Brute: 25
|
||||||
- type: Fixtures
|
- type: Fixtures
|
||||||
fixtures:
|
fixtures:
|
||||||
fix1:
|
fix1:
|
||||||
@@ -230,6 +239,7 @@
|
|||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- CannotSuicide
|
- CannotSuicide
|
||||||
|
- type: ExpeditionGhostRole
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: Ravager
|
name: Ravager
|
||||||
@@ -252,10 +262,10 @@
|
|||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
damage:
|
damage:
|
||||||
groups:
|
groups:
|
||||||
Brute: 10
|
Brute: 20
|
||||||
- type: SlowOnDamage
|
- type: SlowOnDamage
|
||||||
speedModifierThresholds:
|
speedModifierThresholds:
|
||||||
50: 0.7
|
80: 0.7
|
||||||
- type: Fixtures
|
- type: Fixtures
|
||||||
fixtures:
|
fixtures:
|
||||||
fix1:
|
fix1:
|
||||||
@@ -285,7 +295,7 @@
|
|||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
damage:
|
damage:
|
||||||
groups:
|
groups:
|
||||||
Brute: 5
|
Brute: 8
|
||||||
- type: Fixtures
|
- type: Fixtures
|
||||||
fixtures:
|
fixtures:
|
||||||
fix1:
|
fix1:
|
||||||
@@ -331,7 +341,7 @@
|
|||||||
50: Dead
|
50: Dead
|
||||||
- type: SlowOnDamage
|
- type: SlowOnDamage
|
||||||
speedModifierThresholds:
|
speedModifierThresholds:
|
||||||
25: 0.7
|
40: 0.7
|
||||||
- type: HTN
|
- type: HTN
|
||||||
rootTask:
|
rootTask:
|
||||||
task: SimpleRangedHostileCompound
|
task: SimpleRangedHostileCompound
|
||||||
|
|||||||
@@ -14,6 +14,9 @@
|
|||||||
makeSentient: true
|
makeSentient: true
|
||||||
name: ghost-role-information-space-dragon-name
|
name: ghost-role-information-space-dragon-name
|
||||||
description: ghost-role-information-space-dragon-description
|
description: ghost-role-information-space-dragon-description
|
||||||
|
- type: SlowOnDamage
|
||||||
|
speedModifierThresholds:
|
||||||
|
270: 0.7
|
||||||
- type: GhostTakeoverAvailable
|
- type: GhostTakeoverAvailable
|
||||||
- type: HTN
|
- type: HTN
|
||||||
rootTask:
|
rootTask:
|
||||||
@@ -108,9 +111,8 @@
|
|||||||
soundHit:
|
soundHit:
|
||||||
path: /Audio/Weapons/Xeno/alien_claw_flesh3.ogg
|
path: /Audio/Weapons/Xeno/alien_claw_flesh3.ogg
|
||||||
damage:
|
damage:
|
||||||
types:
|
groups:
|
||||||
Piercing: 15
|
Brute: 30
|
||||||
Slash: 15
|
|
||||||
- type: Devourer
|
- type: Devourer
|
||||||
foodPreference: Humanoid
|
foodPreference: Humanoid
|
||||||
shouldStoreDevoured: true
|
shouldStoreDevoured: true
|
||||||
@@ -126,6 +128,9 @@
|
|||||||
tags:
|
tags:
|
||||||
- CannotSuicide
|
- CannotSuicide
|
||||||
- DoorBumpOpener
|
- DoorBumpOpener
|
||||||
|
- type: NightVision
|
||||||
|
toggleSound: null
|
||||||
|
color: "#404040"
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: BaseMobDragon
|
parent: BaseMobDragon
|
||||||
@@ -146,18 +151,16 @@
|
|||||||
components:
|
components:
|
||||||
- type: GhostRole
|
- type: GhostRole
|
||||||
description: ghost-role-information-space-dragon-dungeon-description
|
description: ghost-role-information-space-dragon-dungeon-description
|
||||||
- type: SlowOnDamage
|
|
||||||
speedModifierThresholds:
|
|
||||||
100: 0.7
|
|
||||||
- type: MobThresholds
|
|
||||||
thresholds:
|
|
||||||
0: Alive
|
|
||||||
200: Dead
|
|
||||||
# less meat spawned since it's a lot easier to kill
|
# less meat spawned since it's a lot easier to kill
|
||||||
- type: Butcherable
|
- type: Butcherable
|
||||||
spawned:
|
spawned:
|
||||||
- id: FoodMeatDragon
|
- id: FoodMeatDragon
|
||||||
amount: 1
|
amount: 1
|
||||||
|
- type: MeleeWeapon
|
||||||
|
damage:
|
||||||
|
groups:
|
||||||
|
Brute: 20
|
||||||
|
- type: ExpeditionGhostRole
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: ActionSpawnRift
|
id: ActionSpawnRift
|
||||||
|
|||||||
@@ -43,7 +43,6 @@
|
|||||||
capacity: 1
|
capacity: 1
|
||||||
count: 1
|
count: 1
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
attackRate: 1.5
|
|
||||||
wideAnimationRotation: -135
|
wideAnimationRotation: -135
|
||||||
damage:
|
damage:
|
||||||
types:
|
types:
|
||||||
@@ -55,8 +54,8 @@
|
|||||||
- type: IncreaseDamageOnWield
|
- type: IncreaseDamageOnWield
|
||||||
damage:
|
damage:
|
||||||
types:
|
types:
|
||||||
Blunt: 2.5
|
Blunt: 5
|
||||||
Slash: 2.5
|
Slash: 5
|
||||||
Structural: 30
|
Structural: 30
|
||||||
- type: GunRequiresWield
|
- type: GunRequiresWield
|
||||||
- type: Item
|
- type: Item
|
||||||
|
|||||||
@@ -327,6 +327,7 @@
|
|||||||
radius: 1.8
|
radius: 1.8
|
||||||
energy: 1.6
|
energy: 1.6
|
||||||
color: "#3db83b"
|
color: "#3db83b"
|
||||||
|
- type: CargoSellBlacklist
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
|
|||||||
@@ -1,11 +1,43 @@
|
|||||||
|
- type: salvageDifficulty
|
||||||
|
id: Minimal
|
||||||
|
lootBudget: 10
|
||||||
|
mobBudget: 10
|
||||||
|
modifierBudget: 1
|
||||||
|
color: "#9FED5896"
|
||||||
|
recommendedPlayers: 1
|
||||||
|
|
||||||
|
- type: salvageDifficulty
|
||||||
|
id: Minor
|
||||||
|
lootBudget: 30
|
||||||
|
mobBudget: 30
|
||||||
|
modifierBudget: 1
|
||||||
|
color: "#EFB34196"
|
||||||
|
recommendedPlayers: 2
|
||||||
|
|
||||||
- type: salvageDifficulty
|
- type: salvageDifficulty
|
||||||
id: Moderate
|
id: Moderate
|
||||||
lootBudget: 30
|
lootBudget: 50
|
||||||
mobBudget: 25
|
mobBudget: 50
|
||||||
modifierBudget: 2
|
modifierBudget: 2
|
||||||
color: "#52B4E996"
|
color: "#52B4E996"
|
||||||
recommendedPlayers: 2
|
recommendedPlayers: 2
|
||||||
|
|
||||||
|
- type: salvageDifficulty
|
||||||
|
id: Hazardous
|
||||||
|
lootBudget: 70
|
||||||
|
mobBudget: 70
|
||||||
|
modifierBudget: 2
|
||||||
|
color: "#DE3A3A96"
|
||||||
|
recommendedPlayers: 3
|
||||||
|
|
||||||
|
- type: salvageDifficulty
|
||||||
|
id: Extreme
|
||||||
|
lootBudget: 100
|
||||||
|
mobBudget: 100
|
||||||
|
modifierBudget: 3
|
||||||
|
color: "#D381C996"
|
||||||
|
recommendedPlayers: 4
|
||||||
|
|
||||||
#9FED5896
|
#9FED5896
|
||||||
#EFB34196
|
#EFB34196
|
||||||
#DE3A3A96
|
#DE3A3A96
|
||||||
|
|||||||
@@ -12,10 +12,13 @@
|
|||||||
prob: 0.02
|
prob: 0.02
|
||||||
- proto: MobXenoRavager
|
- proto: MobXenoRavager
|
||||||
cost: 5
|
cost: 5
|
||||||
|
- proto: MobXenoRunner
|
||||||
|
cost: 2
|
||||||
- proto: MobXenoRouny
|
- proto: MobXenoRouny
|
||||||
cost: 3
|
cost: 3
|
||||||
prob: 0.02
|
prob: 0.02
|
||||||
- proto: MobXenoSpitter
|
- proto: MobXenoSpitter
|
||||||
|
cost: 3
|
||||||
- proto: WeaponTurretXeno
|
- proto: WeaponTurretXeno
|
||||||
prob: 0.1
|
prob: 0.1
|
||||||
configs:
|
configs:
|
||||||
@@ -27,17 +30,20 @@
|
|||||||
entries:
|
entries:
|
||||||
- proto: MobCarpDungeon
|
- proto: MobCarpDungeon
|
||||||
# These do too much damage for salvage, need nerfs
|
# These do too much damage for salvage, need nerfs
|
||||||
#- proto: MobCarpHolo
|
- proto: MobCarpHolo
|
||||||
# cost: 5
|
cost: 5
|
||||||
# prob: 0.1
|
|
||||||
#- proto: MobCarpMagic
|
|
||||||
# cost: 5
|
|
||||||
# prob: 0.1
|
|
||||||
- proto: MobCarpRainbow # carp version of rouny...
|
|
||||||
cost: 3
|
|
||||||
prob: 0.05
|
prob: 0.05
|
||||||
|
- proto: MobCarpMagic
|
||||||
|
cost: 4
|
||||||
|
prob: 0.1
|
||||||
|
- proto: MobCarpRainbow # carp version of rouny...
|
||||||
|
cost: 6
|
||||||
|
prob: 0.05
|
||||||
|
- proto: MobShark
|
||||||
|
cost: 8
|
||||||
|
prob: 0.035
|
||||||
- proto: MobDragonDungeon
|
- proto: MobDragonDungeon
|
||||||
cost: 10
|
cost: 12
|
||||||
prob: 0.02
|
prob: 0.02
|
||||||
configs:
|
configs:
|
||||||
DefenseStructure: CarpStatue
|
DefenseStructure: CarpStatue
|
||||||
|
|||||||
@@ -105,6 +105,100 @@
|
|||||||
- proto: WeaponTeslaGun
|
- proto: WeaponTeslaGun
|
||||||
prob: 0.1
|
prob: 0.1
|
||||||
cost: 2
|
cost: 2
|
||||||
|
- proto: EnergyBattleAxe
|
||||||
|
prob: 0.1
|
||||||
|
cost: 8
|
||||||
|
- proto: WeaponRifleAk
|
||||||
|
cost: 5
|
||||||
|
- proto: TimeBeacon
|
||||||
|
cost: 2
|
||||||
|
prob: 0.5
|
||||||
|
- proto: ClothingBackpackDuffelSyndicateFilledSMG
|
||||||
|
cost: 6
|
||||||
|
prob: 0.5
|
||||||
|
- proto: ClothingBackpackDuffelSyndicateFilledShotgun
|
||||||
|
cost: 8
|
||||||
|
prob: 0.5
|
||||||
|
- proto: BriefcaseSyndieSniperBundleFilled
|
||||||
|
cost: 10
|
||||||
|
prob: 0.5
|
||||||
|
- proto: ClothingBackpackDuffelSyndicateFilledLMG
|
||||||
|
cost: 12
|
||||||
|
prob: 0.5
|
||||||
|
- proto: WeaponRevolverMateba
|
||||||
|
cost: 5
|
||||||
|
- proto: WeaponRevolverDeckard
|
||||||
|
cost: 4
|
||||||
|
- proto: ExGrenade
|
||||||
|
cost: 3
|
||||||
|
- proto: SupermatterGrenade
|
||||||
|
cost: 5
|
||||||
|
- proto: WhiteholeGrenade
|
||||||
|
cost: 3
|
||||||
|
- proto: ClothingOuterHardsuitMaxim
|
||||||
|
cost: 5
|
||||||
|
- proto: GrenadeIncendiary
|
||||||
|
cost: 4
|
||||||
|
- proto: ExperimentalSyndicateTeleporter
|
||||||
|
cost: 8
|
||||||
|
prob: 0.5
|
||||||
|
- proto: ClothingHeadHelmetSwat
|
||||||
|
cost: 4
|
||||||
|
- proto: ClothingBeltMilitaryWebbing
|
||||||
|
cost: 2
|
||||||
|
- proto: ClothingOuterVestWeb
|
||||||
|
cost: 5
|
||||||
|
- proto: ClothingEyesNightVisionGoggles
|
||||||
|
cost: 5
|
||||||
|
- proto: ClothingHandsGlovesCombat
|
||||||
|
cost: 3
|
||||||
|
- proto: Katana
|
||||||
|
cost: 3
|
||||||
|
- proto: WeaponMakeshiftLaser
|
||||||
|
cost: 4
|
||||||
|
- proto: WeaponLaserGun
|
||||||
|
cost: 5
|
||||||
|
- proto: WeaponEgun
|
||||||
|
cost: 5
|
||||||
|
- proto: WeaponXrayCannon
|
||||||
|
cost: 6
|
||||||
|
- proto: WeaponLaserCannon
|
||||||
|
cost: 6
|
||||||
|
- proto: WeaponTempGun
|
||||||
|
cost: 4
|
||||||
|
- proto: WeaponAdvancedLaser
|
||||||
|
cost: 10
|
||||||
|
prob: 0.5
|
||||||
|
- proto: Stimpack
|
||||||
|
cost: 6
|
||||||
|
- proto: StimkitFilled
|
||||||
|
cost: 8
|
||||||
|
prob: 0.5
|
||||||
|
- proto: CrateSecurityRiot
|
||||||
|
cost: 5
|
||||||
|
prob: 0.5
|
||||||
|
- proto: CrateSecurityNonlethal
|
||||||
|
cost: 4
|
||||||
|
prob: 0.5
|
||||||
|
- proto: ClothingShoesBootsMagSyndie
|
||||||
|
cost: 5
|
||||||
|
- proto: JetpackBlackFilled
|
||||||
|
cost: 3
|
||||||
|
- proto: WeaponLauncherRocket
|
||||||
|
cost: 8
|
||||||
|
- proto: WeaponLauncherPirateCannon
|
||||||
|
cost: 5
|
||||||
|
- proto: LightModule
|
||||||
|
cost: 2
|
||||||
|
- proto: LaserModule
|
||||||
|
cost: 4
|
||||||
|
- proto: FlameHiderModule
|
||||||
|
cost: 2
|
||||||
|
- proto: SilencerModule
|
||||||
|
cost: 3
|
||||||
|
- proto: AcceleratorModule
|
||||||
|
cost: 5
|
||||||
|
|
||||||
|
|
||||||
# Mob loot table
|
# Mob loot table
|
||||||
|
|
||||||
|
|||||||
@@ -60,60 +60,60 @@
|
|||||||
id: RoomTemp
|
id: RoomTemp
|
||||||
cost: 0
|
cost: 0
|
||||||
|
|
||||||
- type: salvageTemperatureMod
|
#- type: salvageTemperatureMod
|
||||||
id: Hot
|
# id: Hot
|
||||||
cost: 1
|
# cost: 1
|
||||||
temperature: 323.15 # 50C
|
# temperature: 323.15 # 50C
|
||||||
biomes:
|
# biomes:
|
||||||
- Caves
|
# - Caves
|
||||||
#- LowDesert
|
# #- LowDesert
|
||||||
- Grasslands
|
# - Grasslands
|
||||||
- Lava
|
# - Lava
|
||||||
|
#
|
||||||
- type: salvageTemperatureMod
|
#- type: salvageTemperatureMod
|
||||||
id: Burning
|
# id: Burning
|
||||||
desc: High temperature
|
# desc: High temperature
|
||||||
cost: 2
|
# cost: 2
|
||||||
temperature: 423.15 # 200C
|
# temperature: 423.15 # 200C
|
||||||
biomes:
|
# biomes:
|
||||||
- Caves
|
# - Caves
|
||||||
#- LowDesert
|
# #- LowDesert
|
||||||
- Lava
|
# - Lava
|
||||||
|
#
|
||||||
- type: salvageTemperatureMod
|
#- type: salvageTemperatureMod
|
||||||
id: Melting
|
# id: Melting
|
||||||
desc: Extreme heat
|
# desc: Extreme heat
|
||||||
cost: 4
|
# cost: 4
|
||||||
temperature: 1273.15 # 1000C hot hot hot
|
# temperature: 1273.15 # 1000C hot hot hot
|
||||||
biomes:
|
# biomes:
|
||||||
- Lava
|
# - Lava
|
||||||
|
#
|
||||||
- type: salvageTemperatureMod
|
#- type: salvageTemperatureMod
|
||||||
id: Cold
|
# id: Cold
|
||||||
cost: 1
|
# cost: 1
|
||||||
temperature: 275.15 # 2C
|
# temperature: 275.15 # 2C
|
||||||
biomes:
|
# biomes:
|
||||||
- Caves
|
# - Caves
|
||||||
#- LowDesert
|
# #- LowDesert
|
||||||
- Grasslands
|
# - Grasslands
|
||||||
- Snow
|
# - Snow
|
||||||
|
#
|
||||||
- type: salvageTemperatureMod
|
#- type: salvageTemperatureMod
|
||||||
id: Tundra
|
# id: Tundra
|
||||||
desc: Low temperature
|
# desc: Low temperature
|
||||||
cost: 2
|
# cost: 2
|
||||||
temperature: 263.15 # -40C
|
# temperature: 263.15 # -40C
|
||||||
biomes:
|
# biomes:
|
||||||
- Caves
|
# - Caves
|
||||||
- Snow
|
# - Snow
|
||||||
|
#
|
||||||
- type: salvageTemperatureMod
|
#- type: salvageTemperatureMod
|
||||||
id: Frozen
|
# id: Frozen
|
||||||
desc: Extreme cold
|
# desc: Extreme cold
|
||||||
cost: 4
|
# cost: 4
|
||||||
temperature: 123.15 # -150C
|
# temperature: 123.15 # -150C
|
||||||
biomes:
|
# biomes:
|
||||||
- Snow
|
# - Snow
|
||||||
|
|
||||||
# Air mixtures
|
# Air mixtures
|
||||||
- type: salvageAirMod
|
- type: salvageAirMod
|
||||||
@@ -242,7 +242,7 @@
|
|||||||
proto: SnowyLabs
|
proto: SnowyLabs
|
||||||
biomes:
|
biomes:
|
||||||
- Snow
|
- Snow
|
||||||
|
|
||||||
- type: salvageDungeonMod
|
- type: salvageDungeonMod
|
||||||
id: Haunted
|
id: Haunted
|
||||||
proto: Haunted
|
proto: Haunted
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
- type: cargoProduct
|
- type: cargoProduct
|
||||||
id: CratePaper
|
id: CratePaper
|
||||||
icon:
|
icon:
|
||||||
sprite: Objects/Materials/Sheets/other.rsi
|
sprite: Objects/Materials/Sheets/other.rsi
|
||||||
@@ -273,6 +273,6 @@
|
|||||||
sprite: Clothing/Head/Hardsuits/security.rsi
|
sprite: Clothing/Head/Hardsuits/security.rsi
|
||||||
state: icon-flash
|
state: icon-flash
|
||||||
product: CrateSecurityVoidsuit
|
product: CrateSecurityVoidsuit
|
||||||
cost: 4000
|
cost: 10000
|
||||||
category: Security
|
category: Security
|
||||||
group: market
|
group: market
|
||||||
|
|||||||
Reference in New Issue
Block a user