Replace IEntityManager resolves in systems for cached EntityManager
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@@ -183,7 +183,7 @@ namespace Content.Server.AI.Pathfinding
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/// <returns></returns>
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public PathfindingNode GetNode(EntityUid entity)
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{
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var tile = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).GridID).GetTileRef(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).Coordinates);
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var tile = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(entity).GridID).GetTileRef(EntityManager.GetComponent<TransformComponent>(entity).Coordinates);
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return GetNode(tile);
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}
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@@ -264,16 +264,16 @@ namespace Content.Server.AI.Pathfinding
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/// <param name="entity"></param>
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private void HandleEntityAdd(EntityUid entity)
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{
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(entity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(entity).EntityLifeStage) >= EntityLifeStage.Deleted ||
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if ((!EntityManager.EntityExists(entity) ? EntityLifeStage.Deleted : EntityManager.GetComponent<MetaDataComponent>(entity).EntityLifeStage) >= EntityLifeStage.Deleted ||
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_lastKnownPositions.ContainsKey(entity) ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out IPhysBody? physics) ||
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!EntityManager.TryGetComponent(entity, out IPhysBody? physics) ||
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!PathfindingNode.IsRelevant(entity, physics))
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{
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return;
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}
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var grid = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).GridID);
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var tileRef = grid.GetTileRef(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).Coordinates);
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var grid = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(entity).GridID);
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var tileRef = grid.GetTileRef(EntityManager.GetComponent<TransformComponent>(entity).Coordinates);
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var chunk = GetChunk(tileRef);
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var node = chunk.GetNode(tileRef);
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@@ -304,8 +304,8 @@ namespace Content.Server.AI.Pathfinding
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private void HandleEntityMove(MoveEvent moveEvent)
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{
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// If we've moved to space or the likes then remove us.
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if ((!IoCManager.Resolve<IEntityManager>().EntityExists(moveEvent.Sender) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(moveEvent.Sender).EntityLifeStage) >= EntityLifeStage.Deleted ||
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!IoCManager.Resolve<IEntityManager>().TryGetComponent(moveEvent.Sender, out IPhysBody? physics) ||
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if ((!EntityManager.EntityExists(moveEvent.Sender) ? EntityLifeStage.Deleted : EntityManager.GetComponent<MetaDataComponent>(moveEvent.Sender).EntityLifeStage) >= EntityLifeStage.Deleted ||
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!EntityManager.TryGetComponent(moveEvent.Sender, out IPhysBody? physics) ||
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!PathfindingNode.IsRelevant(moveEvent.Sender, physics) ||
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moveEvent.NewPosition.GetGridId(EntityManager) == GridId.Invalid)
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{
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@@ -314,9 +314,9 @@ namespace Content.Server.AI.Pathfinding
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}
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// Memory leak protection until grid parenting confirmed fix / you REALLY need the performance
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var gridBounds = _mapManager.GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(moveEvent.Sender).GridID).WorldBounds;
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var gridBounds = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(moveEvent.Sender).GridID).WorldBounds;
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if (!gridBounds.Contains(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(moveEvent.Sender).WorldPosition))
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if (!gridBounds.Contains(EntityManager.GetComponent<TransformComponent>(moveEvent.Sender).WorldPosition))
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{
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HandleEntityRemove(moveEvent.Sender);
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return;
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@@ -370,7 +370,7 @@ namespace Content.Server.AI.Pathfinding
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public bool CanTraverse(EntityUid entity, PathfindingNode node)
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out IPhysBody? physics) &&
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if (EntityManager.TryGetComponent(entity, out IPhysBody? physics) &&
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(physics.CollisionMask & node.BlockedCollisionMask) != 0)
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{
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return false;
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