Replace IEntityManager resolves in systems for cached EntityManager

This commit is contained in:
Vera Aguilera Puerto
2021-12-08 13:00:43 +01:00
parent 2699540526
commit c8b65be747
98 changed files with 338 additions and 338 deletions

View File

@@ -43,7 +43,7 @@ namespace Content.Shared.Movement.EntitySystems
if (otherBody.BodyType != BodyType.Dynamic || !otherFixture.Hard) return;
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(ourFixture.Body.Owner, out IMobMoverComponent? mobMover) || worldNormal == Vector2.Zero) return;
if (!EntityManager.TryGetComponent(ourFixture.Body.Owner, out IMobMoverComponent? mobMover) || worldNormal == Vector2.Zero) return;
otherBody.ApplyLinearImpulse(-worldNormal * mobMover.PushStrength * frameTime);
}