ECS Atmos Part 3: Removes AtmosHelpers, add many methods to AtmosphereSystem. (#4285)

* ECS Atmos Part 3: Removes AtmosHelpers, add many methods to AtmosphereSystem

* Adds API for adding/removing active tiles.

* Adds API for FixVacuum.

* Adds API for UpdateAdjacent.

* Adds API for IsTileAirBlocked.

* Re-organize hotspot code

* Adds API for IsTileSpace.

* RemoveGasCommand uses AtmosphereSystem

* AddGasCommand uses AtmosphereSystem.

* SetTemperatureCommand uses AtmosphereSystem.

* Adds API for IsSimulatedGrid.

* GasLeak uses AtmosphereSystem.

* Makes Spark method in GasLeak ALSO use AtmosphereSystem.

* GasPassiveVentSystem uses AtmosphereSystem.

* GasMinerSystem uses AtmosphereSystem.

* GasOutletInjectorSystem uses AtmosphereSystem.

* GasVentPumpSystem uses AtmosphereSystem.

* GasDualPortVentPumpSystem uses AtmosphereSystem.

* GasVolumePumpSystem uses AtmosphereSystem.

* GasAnalyzerComponent uses AtmosphereSystem.

* Add API for GetAdjacentTileMixtures.

* GasVentScrubberSystem uses AtmosphereSystem.

* AirtightComponent uses AtmosphereSystem.

* GasLeaks's TryFindRandomTile uses AtmosphereSystem.

* Adds API for GetAdjacentTiles.

* FirelockComponent's IsHoldingFire uses AtmosphereSystem.

* Adds API for GetAllTileMixtures.

* DeleteGasCommand uses AtmosphereSystem.

* FixGridAtmos uses AtmosphereSystem.

* FillGasCommand uses AtmosphereSystem.

* SetAtmosTemperatureCommand uses AtmosphereSystem.
This commit is contained in:
Vera Aguilera Puerto
2021-07-19 12:07:37 +02:00
committed by GitHub
parent 10ced26b0d
commit c8ba345cdc
34 changed files with 1214 additions and 483 deletions

View File

@@ -46,10 +46,11 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
|| !nodeContainer.TryGetNode(vent.OutletName, out PipeNode? outlet))
return;
var environment = args.Atmosphere.GetTile(vent.Owner.Transform.Coordinates)!;
var atmosphereSystem = Get<AtmosphereSystem>();
var environment = atmosphereSystem.GetTileMixture(vent.Owner.Transform.Coordinates, true);
// We're in an air-blocked tile... Do nothing.
if (environment.Air == null)
if (environment == null)
return;
if (vent.PumpDirection == VentPumpDirection.Releasing)
@@ -58,38 +59,37 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
var pressureDelta = 10000f;
if ((vent.PressureChecks & DualPortVentPressureBound.ExternalBound) != 0)
pressureDelta = MathF.Min(pressureDelta, (vent.ExternalPressureBound - environment.Air.Pressure));
pressureDelta = MathF.Min(pressureDelta, (vent.ExternalPressureBound - environment.Pressure));
if ((vent.PressureChecks & DualPortVentPressureBound.InputMinimum) != 0)
pressureDelta = MathF.Min(pressureDelta, (inlet.Air.Pressure - vent.InputPressureMin));
if (pressureDelta > 0 && inlet.Air.Temperature > 0)
{
var transferMoles = pressureDelta * environment.Air.Volume / inlet.Air.Temperature * Atmospherics.R;
var transferMoles = pressureDelta * environment.Volume / inlet.Air.Temperature * Atmospherics.R;
var removed = inlet.Air.Remove(transferMoles);
environment.AssumeAir(removed);
atmosphereSystem.Merge(environment, removed);
}
}
else if (vent.PumpDirection == VentPumpDirection.Siphoning && environment.Air.Pressure > 0f)
else if (vent.PumpDirection == VentPumpDirection.Siphoning && environment.Pressure > 0f)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.In);
var ourMultiplier = outlet.Air.Volume / environment.Air.Temperature * Atmospherics.R;
var ourMultiplier = outlet.Air.Volume / environment.Temperature * Atmospherics.R;
var molesDelta = 10000 * ourMultiplier;
if ((vent.PressureChecks & DualPortVentPressureBound.ExternalBound) != 0)
molesDelta =
MathF.Min(molesDelta,
(environment.Air.Pressure - vent.OutputPressureMax) * environment.Air.Volume / (environment.Air.Temperature * Atmospherics.R));
(environment.Pressure - vent.OutputPressureMax) * environment.Volume / (environment.Temperature * Atmospherics.R));
if ((vent.PressureChecks &DualPortVentPressureBound.InputMinimum) != 0)
molesDelta = MathF.Min(molesDelta, (vent.InputPressureMin - outlet.Air.Pressure) * ourMultiplier);
if (molesDelta > 0)
{
var removed = environment.Air.Remove(molesDelta);
var removed = environment.Remove(molesDelta);
Get<AtmosphereSystem>().Merge(outlet.Air, removed);
environment.Invalidate();
}
}
}