Merge remote-tracking branch 'upstream/master' into 20-10-30-admins

This commit is contained in:
Pieter-Jan Briers
2020-11-02 00:24:15 +01:00
17 changed files with 137 additions and 95 deletions

View File

@@ -14,10 +14,9 @@ namespace Content.Client.GameObjects.Components
[RegisterComponent]
public sealed class HandheldLightComponent : SharedHandheldLightComponent, IItemStatus
{
private bool _hasCell;
[ViewVariables] protected override bool HasCell => _level != null;
[ViewVariables] public float? Charge { get; private set; }
[ViewVariables] protected override bool HasCell => _hasCell;
private byte? _level;
public Control MakeControl()
{
@@ -29,8 +28,7 @@ namespace Content.Client.GameObjects.Components
if (!(curState is HandheldLightComponentState cast))
return;
Charge = cast.Charge;
_hasCell = cast.HasCell;
_level = cast.Charge;
}
private sealed class StatusControl : Control
@@ -38,7 +36,7 @@ namespace Content.Client.GameObjects.Components
private const float TimerCycle = 1;
private readonly HandheldLightComponent _parent;
private readonly PanelContainer[] _sections = new PanelContainer[5];
private readonly PanelContainer[] _sections = new PanelContainer[StatusLevels - 1];
private float _timer;
@@ -76,40 +74,37 @@ namespace Content.Client.GameObjects.Components
{
base.Update(args);
if (!_parent.HasCell)
return;
_timer += args.DeltaSeconds;
_timer %= TimerCycle;
var charge = _parent.Charge ?? 0;
var level = _parent._level;
int level;
for (var i = 0; i < _sections.Length; i++)
{
if (i == 0)
{
if (level == 0)
{
_sections[0].PanelOverride = _styleBoxUnlit;
}
else if (level == 1)
{
// Flash the last light.
_sections[0].PanelOverride = _timer > TimerCycle / 2 ? _styleBoxLit : _styleBoxUnlit;
}
else
{
_sections[0].PanelOverride = _styleBoxLit;
}
if (MathHelper.CloseTo(charge, 0))
{
level = 0;
}
else
{
level = ContentHelpers.RoundToNearestLevels(charge, 1.0, 6) + 1;
}
continue;
}
if (level == 0)
{
_sections[0].PanelOverride = _styleBoxUnlit;
_sections[i].PanelOverride = level >= i + 2 ? _styleBoxLit : _styleBoxUnlit;
}
else if (level == 1)
{
// Flash the last light.
_sections[0].PanelOverride = _timer > TimerCycle / 2 ? _styleBoxLit : _styleBoxUnlit;
}
else
{
_sections[0].PanelOverride = _styleBoxLit;
}
_sections[1].PanelOverride = level >= 3 ? _styleBoxLit : _styleBoxUnlit;
_sections[2].PanelOverride = level >= 4 ? _styleBoxLit : _styleBoxUnlit;
_sections[3].PanelOverride = level >= 5 ? _styleBoxLit : _styleBoxUnlit;
_sections[4].PanelOverride = level >= 6 ? _styleBoxLit : _styleBoxUnlit;
}
}
}

View File

@@ -203,7 +203,17 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
cornerNW |= CornerFill.Diagonal;
}
return (cornerNE, cornerNW, cornerSW, cornerSE);
switch (Owner.Transform.WorldRotation.GetCardinalDir())
{
case Direction.North:
return (cornerSW, cornerSE, cornerNE, cornerNW);
case Direction.West:
return (cornerSE, cornerNE, cornerNW, cornerSW);
case Direction.South:
return (cornerNE, cornerNW, cornerSW, cornerSE);
default:
return (cornerNW, cornerSW, cornerSE, cornerNE);
}
}
/// <inheritdoc />

View File

@@ -34,10 +34,10 @@ namespace Content.Client.GameObjects.Components.Power
base.OnChangeData(component);
var sprite = component.Owner.GetComponent<ISpriteComponent>();
if (component.TryGetData(PowerCellVisuals.ChargeLevel, out float fraction))
if (component.TryGetData(PowerCellVisuals.ChargeLevel, out byte level))
{
int level = ContentHelpers.RoundToNearestLevels(fraction, 1, 4) * 25;
sprite.LayerSetState(Layers.Charge, $"{_prefix}_{level}");
var adjustedLevel = level * 25;
sprite.LayerSetState(Layers.Charge, $"{_prefix}_{adjustedLevel}");
}
}

View File

@@ -212,6 +212,8 @@
"MorgueEntityStorage",
"MorgueTray",
"CrematoriumEntityStorage",
"RandomArcade",
"RandomSpriteState",
};
}
}