diff --git a/Content.IntegrationTests/ContentIntegrationTest.cs b/Content.IntegrationTests/ContentIntegrationTest.cs index 489ada34da..6eba7723f6 100644 --- a/Content.IntegrationTests/ContentIntegrationTest.cs +++ b/Content.IntegrationTests/ContentIntegrationTest.cs @@ -29,6 +29,9 @@ namespace Content.IntegrationTests // Avoid funny race conditions with the database. (CCVars.DatabaseSynchronous.Name, "true", false), + // No artificial database delay, as it can make tests fail. + (CCVars.DatabaseSqliteDelay.Name, "0", false), + // Disable holidays as some of them might mess with the map at round start. (CCVars.HolidaysEnabled.Name, "false", false), @@ -36,7 +39,7 @@ namespace Content.IntegrationTests (CCVars.GameMap.Name, "empty", true), // Makes sure IGameMapManager actually listens. - (CCVars.GameMapForced.Name, "true", true) + (CCVars.GameMapForced.Name, "true", true), }; private static void SetServerTestCvars(IntegrationOptions options)