From ca01e245cbe429d46c83458797f94d4424cc6ff7 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Sun, 12 Jan 2020 02:02:38 +0100 Subject: [PATCH] Improve human sprite layering. Matches TG, means hair goes over clothing now. --- Resources/Prototypes/Entities/mobs/human.yml | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/Resources/Prototypes/Entities/mobs/human.yml b/Resources/Prototypes/Entities/mobs/human.yml index 3b29b9f93b..6c2b9da786 100644 --- a/Resources/Prototypes/Entities/mobs/human.yml +++ b/Resources/Prototypes/Entities/mobs/human.yml @@ -24,21 +24,21 @@ layers: - sprite: Mob/human.rsi state: male + - map: ["enum.Slots.INNERCLOTHING"] + - map: ["enum.Slots.IDCARD"] + - map: ["enum.Slots.GLOVES"] + - map: ["enum.Slots.SHOES"] + - map: ["enum.Slots.EARS"] + - map: ["enum.Slots.OUTERCLOTHING"] + - map: ["enum.Slots.EYES"] + - map: ["enum.Slots.BELT"] + - map: ["enum.Slots.BACKPACK"] - map: ["enum.HumanoidVisualLayers.Hair"] state: bald sprite: Mob/human_hair.rsi - map: ["enum.HumanoidVisualLayers.FacialHair"] state: shaved sprite: Mob/human_facial_hair.rsi - - map: ["enum.Slots.INNERCLOTHING"] - - map: ["enum.Slots.IDCARD"] - - map: ["enum.Slots.SHOES"] - - map: ["enum.Slots.GLOVES"] - - map: ["enum.Slots.BELT"] - - map: ["enum.Slots.OUTERCLOTHING"] - - map: ["enum.Slots.EYES"] - - map: ["enum.Slots.BACKPACK"] - - map: ["enum.Slots.EARS"] - map: ["enum.Slots.MASK"] - map: ["enum.Slots.HEAD"] - map: ["hand-left"]