Massive Namespace Cleanup (#3120)

* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
This commit is contained in:
Acruid
2021-02-11 01:13:03 -08:00
committed by GitHub
parent ef8b833c96
commit ca4fd649fe
1277 changed files with 1657 additions and 3676 deletions

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@@ -1,9 +1,7 @@
using System;
using Content.Shared.GameObjects.Components.Atmos;
using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,5 +1,5 @@
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.SharedGasAnalyzerComponent;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -1,8 +1,8 @@
using Content.Client.UserInterface.Stylesheets;
using Content.Client.Utility;
using Content.Shared.Utility;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;

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@@ -1,7 +1,6 @@
using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,11 +1,8 @@
#nullable enable
using System;
using System.Diagnostics;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Content.Client.GameObjects.Components.Atmos;
using Content.Shared.GameObjects.Components.Atmos;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -1,10 +1,6 @@
using Content.Shared.GameObjects.Components.Atmos;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -1,14 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Shared.GameObjects.Components.Disposal;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Content.Client.GameObjects.Components.Atmos;
using Content.Shared.GameObjects.Components.Atmos;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -2,8 +2,7 @@
using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using YamlDotNet.RepresentationModel;

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@@ -3,15 +3,11 @@ using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.ResourceManagement;
using Robust.Shared.GameObjects.Components.Renderable;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -1,8 +1,7 @@
using Content.Shared.GameObjects.Components.Atmos;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using YamlDotNet.RepresentationModel;

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@@ -1,9 +1,8 @@
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Content.Shared.GameObjects.Components.Atmos;
using Robust.Shared.GameObjects;
using YamlDotNet.RepresentationModel;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -1,9 +1,8 @@
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Content.Shared.GameObjects.Components.Atmos;
using Robust.Shared.GameObjects;
using YamlDotNet.RepresentationModel;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Client.GameObjects.Components.Atmos

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@@ -3,9 +3,6 @@ using Content.Shared.GameObjects.Components;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Animations;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;