Massive Namespace Cleanup (#3120)

* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
This commit is contained in:
Acruid
2021-02-11 01:13:03 -08:00
committed by GitHub
parent ef8b833c96
commit ca4fd649fe
1277 changed files with 1657 additions and 3676 deletions

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@@ -1,8 +1,8 @@
#nullable enable
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using static Content.Shared.GameObjects.Components.Chemistry.ChemMaster.SharedChemMasterComponent;

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@@ -3,11 +3,11 @@ using System.Linq;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry.ChemMaster;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;

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@@ -4,8 +4,6 @@ using Content.Shared.GameObjects.Components.Chemistry;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.GameObjects.Components.Animations;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

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@@ -2,9 +2,9 @@
using System.Linq;
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using JetBrains.Annotations;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using static Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser.SharedReagentDispenserComponent;

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@@ -2,11 +2,11 @@
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;

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@@ -2,7 +2,6 @@
using Content.Shared.GameObjects.Components.Chemistry;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Chemistry