Massive Namespace Cleanup (#3120)

* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
This commit is contained in:
Acruid
2021-02-11 01:13:03 -08:00
committed by GitHub
parent ef8b833c96
commit ca4fd649fe
1277 changed files with 1657 additions and 3676 deletions

View File

@@ -4,11 +4,8 @@ using Content.Server.GameObjects.Components.Movement;
using Content.Server.GameObjects.EntitySystems.AI;
using Content.Shared.Administration;
using Content.Shared.GameObjects.Components.Movement;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands.AI

View File

@@ -4,9 +4,8 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.AI;
using Content.Server.GameObjects.EntitySystems.AI;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
namespace Content.Server.Commands.AI

View File

@@ -4,10 +4,10 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Mobs;
using Content.Shared.Actions;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Timing;
namespace Content.Server.Commands.Actions
{

View File

@@ -4,7 +4,7 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Mobs;
using Content.Shared.Actions;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
@@ -24,7 +24,7 @@ namespace Content.Server.Commands.Actions
if (args.Length > 1)
{
var target = args[1];
if (!Commands.CommandUtils.TryGetAttachedEntityByUsernameOrId(shell, target, player, out attachedEntity)) return;
if (!CommandUtils.TryGetAttachedEntityByUsernameOrId(shell, target, player, out attachedEntity)) return;
}
if (attachedEntity == null) return;

View File

@@ -4,7 +4,7 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Mobs;
using Content.Shared.Actions;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

View File

@@ -4,7 +4,7 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Mobs;
using Content.Shared.Administration;
using Content.Shared.Alert;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

View File

@@ -4,7 +4,7 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Mobs;
using Content.Shared.Administration;
using Content.Shared.Alert;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

View File

@@ -3,10 +3,8 @@ using Content.Server.Administration;
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;

View File

@@ -3,10 +3,8 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;

View File

@@ -3,10 +3,8 @@ using Content.Server.Administration;
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;

View File

@@ -4,10 +4,9 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;

View File

@@ -3,10 +3,8 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;

View File

@@ -2,9 +2,8 @@
using Content.Server.Administration;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.GameObjects;
namespace Content.Server.Commands.Atmos
{

View File

@@ -2,10 +2,8 @@
using Content.Server.Administration;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;

View File

@@ -3,10 +3,8 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;

View File

@@ -3,10 +3,8 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;

View File

@@ -2,9 +2,9 @@
using Content.Server.Administration;
using Content.Server.GameObjects.EntitySystems.Atmos;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.GameObjects;
namespace Content.Server.Commands.Atmos
{

View File

@@ -4,10 +4,9 @@ using Content.Server.GameObjects.Components.Body.Part;
using Content.Shared.Administration;
using Content.Shared.GameObjects.Components.Body;
using Content.Shared.GameObjects.Components.Body.Part;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands

View File

@@ -3,11 +3,9 @@ using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.GameObjects.Components.Body;
using Content.Shared.GameObjects.Components.Body.Part;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;

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@@ -2,9 +2,8 @@
using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.GameObjects.Components.Body;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Random;

View File

@@ -4,9 +4,8 @@ using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.GameObjects.Components.Body;
using Content.Shared.GameObjects.Components.Body.Part;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Random;

View File

@@ -2,7 +2,7 @@
using Content.Server.Administration;
using Content.Server.Interfaces.Chat;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

View File

@@ -2,7 +2,7 @@
using Content.Server.Administration;
using Content.Server.Interfaces.Chat;
using Content.Server.Players;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Enums;
using Robust.Shared.IoC;

View File

@@ -1,7 +1,7 @@
#nullable enable
using Content.Server.Administration;
using Content.Server.Interfaces.Chat;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -3,7 +3,7 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Observer;
using Content.Server.Interfaces.Chat;
using Content.Server.Players;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Enums;
using Robust.Shared.IoC;

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@@ -12,10 +12,10 @@ using Content.Server.Utility;
using Content.Shared.Damage;
using Content.Shared.GameObjects.Components.Damage;
using Content.Shared.Interfaces;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Enums;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;

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@@ -1,10 +1,9 @@
#nullable enable
using System;
using System.Diagnostics.CodeAnalysis;
using Robust.Server.Console;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Network;

View File

@@ -1,8 +1,7 @@
#nullable enable
using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Server.Console;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
namespace Content.Server.Commands.Damage

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@@ -2,10 +2,9 @@
using System;
using System.Diagnostics.CodeAnalysis;
using Content.Shared.GameObjects.Components.Damage;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands.Damage

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@@ -2,11 +2,9 @@
using Content.Server.Administration;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands.Damage

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@@ -1,8 +1,7 @@
#nullable enable
using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Server.Console;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
namespace Content.Server.Commands.Damage

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@@ -2,10 +2,9 @@
using Content.Server.Administration;
using Content.Server.GameObjects.Components.Disposal;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;

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@@ -3,10 +3,8 @@ using System;
using System.Collections.Generic;
using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands

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@@ -3,7 +3,6 @@ using Content.Server.Administration;
using Content.Server.GameTicking;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -3,7 +3,6 @@ using Content.Server.Administration;
using Content.Server.GameTicking;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -2,7 +2,6 @@
using Content.Server.GameTicking;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -4,11 +4,9 @@ using Content.Server.Administration;
using Content.Server.Interfaces.GameTicking;
using Content.Shared;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.Configuration;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Server.Commands.GameTicking
{

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@@ -3,7 +3,7 @@ using Content.Server.Administration;
using Content.Server.GameTicking;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.Roles;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;

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@@ -3,11 +3,11 @@
using System.Linq;
using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Interfaces.Timing;
using Robust.Server.Player;
using Robust.Server.Timing;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Utility;

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@@ -2,7 +2,6 @@
using Content.Server.Administration;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -1,6 +1,6 @@
using Content.Server.Administration;
using Content.Server.Interfaces.GameTicking;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -1,6 +1,6 @@
using Content.Server.Interfaces.GameTicking;
using Content.Server.Players;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
using Robust.Shared.Network;

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@@ -1,7 +1,6 @@
using Content.Server.Administration;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -3,7 +3,6 @@ using Content.Server.Administration;
using Content.Server.GameTicking;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -1,11 +1,9 @@
using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.Maps;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;

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@@ -1,7 +1,6 @@
using Content.Server.Administration;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -1,6 +1,6 @@
using Content.Server.Administration;
using Content.Server.Interfaces.GameTicking;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -2,9 +2,9 @@
using Content.Server.Administration;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.GameObjects;
namespace Content.Server.Commands
{

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@@ -3,7 +3,7 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Nutrition;
using Content.Shared.Administration;
using Content.Shared.GameObjects.Components.Nutrition;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
namespace Content.Server.Commands

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@@ -6,10 +6,9 @@ using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.Damage;
using Content.Shared.GameObjects.Components.Damage;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands

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@@ -3,8 +3,8 @@ using System.Linq;
using Content.Server.Administration;
using Content.Server.GameObjects.Components;
using Content.Shared.Administration;
using Robust.Server.Interfaces.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -3,9 +3,8 @@ using Content.Server.Administration;
using Content.Server.GameObjects.Components.Interactable;
using Content.Shared.Administration;
using Content.Shared.Maps;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;

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@@ -3,8 +3,8 @@ using System.Linq;
using Content.Server.Administration;
using Content.Server.GameObjects.Components;
using Content.Shared.Administration;
using Robust.Server.Interfaces.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -1,9 +1,9 @@
using Content.Server.Administration;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands.MachineLinking

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@@ -1,14 +1,11 @@
#nullable enable
using Content.Server.Administration;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.GameObjects.Components.Mobs.Speech;
using Content.Server.GameObjects.Components.Movement;
using Content.Shared.Administration;
using Content.Shared.GameObjects.Components.Mobs.Speech;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands

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@@ -3,7 +3,7 @@ using Content.Server.Mobs.Roles;
using Content.Server.Players;
using Content.Shared.Administration;
using Content.Shared.Roles;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;

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@@ -2,7 +2,7 @@
using Content.Server.Administration;
using Content.Server.Players;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -3,7 +3,7 @@ using Content.Server.Mobs.Roles;
using Content.Server.Players;
using Content.Shared.Administration;
using Content.Shared.Roles;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;

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@@ -1,10 +1,8 @@
using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.Interfaces;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands.Notify

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@@ -3,7 +3,7 @@ using Content.Server.Administration;
using Content.Server.Objectives;
using Content.Server.Players;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;

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@@ -3,7 +3,7 @@ using System.Linq;
using Content.Server.Administration;
using Content.Server.Players;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -2,7 +2,7 @@
using Content.Server.Administration;
using Content.Server.Players;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;

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@@ -1,16 +1,9 @@
#nullable enable
using Content.Server.Administration;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.GameObjects.Components.Observer;
using Content.Server.Interfaces.GameTicking;
using Content.Server.Players;
using Content.Shared.Damage;
using Content.Shared.GameObjects.Components.Damage;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.Components.Mobs.State;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands.Observer

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@@ -1,10 +1,8 @@
#nullable enable
using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;

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@@ -1,11 +1,8 @@
#nullable enable
using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands

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@@ -2,9 +2,9 @@
using Content.Server.Administration;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.GameObjects;
namespace Content.Server.Commands
{

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@@ -4,9 +4,9 @@ using System.Text;
using Content.Server.Administration;
using Content.Server.GameObjects.Components.Mobs.Speech;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands.Speech

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@@ -1,15 +1,11 @@
#nullable enable
using System;
using System.Collections.Generic;
using Content.Server.Administration;
using Content.Server.GameObjects.Components.Singularity;
using Content.Server.GameObjects.Components.PA;
using Content.Shared.Administration;
using Content.Shared.GameObjects.Components;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands

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@@ -2,9 +2,9 @@
using Content.Server.Administration;
using Content.Server.GameObjects.EntitySystems.StationEvents;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
namespace Content.Server.Commands.StationEvents