Massive Namespace Cleanup (#3120)
* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
This commit is contained in:
@@ -4,11 +4,8 @@ using Content.Server.GameObjects.Components.Movement;
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using Content.Server.GameObjects.EntitySystems.AI;
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using Content.Shared.Administration;
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using Content.Shared.GameObjects.Components.Movement;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Commands.AI
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@@ -4,9 +4,8 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.AI;
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using Content.Server.GameObjects.EntitySystems.AI;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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namespace Content.Server.Commands.AI
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@@ -4,10 +4,10 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Shared.Actions;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.Timing;
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using Robust.Shared.IoC;
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using Robust.Shared.Timing;
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namespace Content.Server.Commands.Actions
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{
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@@ -4,7 +4,7 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Shared.Actions;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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@@ -24,7 +24,7 @@ namespace Content.Server.Commands.Actions
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if (args.Length > 1)
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{
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var target = args[1];
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if (!Commands.CommandUtils.TryGetAttachedEntityByUsernameOrId(shell, target, player, out attachedEntity)) return;
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if (!CommandUtils.TryGetAttachedEntityByUsernameOrId(shell, target, player, out attachedEntity)) return;
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}
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if (attachedEntity == null) return;
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@@ -4,7 +4,7 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Shared.Actions;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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@@ -4,7 +4,7 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Shared.Administration;
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using Content.Shared.Alert;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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@@ -4,7 +4,7 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Shared.Administration;
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using Content.Shared.Alert;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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@@ -3,10 +3,8 @@ using Content.Server.Administration;
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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@@ -3,10 +3,8 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Shared.Administration;
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using Content.Shared.Atmos;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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@@ -3,10 +3,8 @@ using Content.Server.Administration;
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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@@ -4,10 +4,9 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Shared.Administration;
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using Content.Shared.Atmos;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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@@ -3,10 +3,8 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Shared.Administration;
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using Content.Shared.Atmos;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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@@ -2,9 +2,8 @@
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using Content.Server.Administration;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Commands.Atmos
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{
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@@ -2,10 +2,8 @@
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using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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@@ -3,10 +3,8 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Shared.Administration;
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using Content.Shared.Atmos;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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@@ -3,10 +3,8 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Shared.Administration;
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using Content.Shared.Atmos;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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@@ -2,9 +2,9 @@
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using Content.Server.Administration;
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using Content.Server.GameObjects.EntitySystems.Atmos;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Commands.Atmos
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{
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@@ -4,10 +4,9 @@ using Content.Server.GameObjects.Components.Body.Part;
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using Content.Shared.Administration;
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using Content.Shared.GameObjects.Components.Body;
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using Content.Shared.GameObjects.Components.Body.Part;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Commands
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@@ -3,11 +3,9 @@ using Content.Server.Administration;
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using Content.Shared.Administration;
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using Content.Shared.GameObjects.Components.Body;
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using Content.Shared.GameObjects.Components.Body.Part;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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@@ -2,9 +2,8 @@
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using Content.Server.Administration;
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using Content.Shared.Administration;
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using Content.Shared.GameObjects.Components.Body;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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@@ -4,9 +4,8 @@ using Content.Server.Administration;
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using Content.Shared.Administration;
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using Content.Shared.GameObjects.Components.Body;
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using Content.Shared.GameObjects.Components.Body.Part;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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@@ -2,7 +2,7 @@
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using Content.Server.Administration;
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using Content.Server.Interfaces.Chat;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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@@ -2,7 +2,7 @@
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using Content.Server.Administration;
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using Content.Server.Interfaces.Chat;
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using Content.Server.Players;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Enums;
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using Robust.Shared.IoC;
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@@ -1,7 +1,7 @@
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#nullable enable
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using Content.Server.Administration;
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using Content.Server.Interfaces.Chat;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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@@ -3,7 +3,7 @@ using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Observer;
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using Content.Server.Interfaces.Chat;
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using Content.Server.Players;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Enums;
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using Robust.Shared.IoC;
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@@ -12,10 +12,10 @@ using Content.Server.Utility;
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using Content.Shared.Damage;
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using Content.Shared.GameObjects.Components.Damage;
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using Content.Shared.Interfaces;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Enums;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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@@ -1,10 +1,9 @@
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#nullable enable
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using System;
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using System.Diagnostics.CodeAnalysis;
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using Robust.Server.Console;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Network;
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@@ -1,8 +1,7 @@
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#nullable enable
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using Content.Server.Administration;
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using Content.Shared.Administration;
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using Robust.Server.Console;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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namespace Content.Server.Commands.Damage
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@@ -2,10 +2,9 @@
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using System;
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using System.Diagnostics.CodeAnalysis;
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using Content.Shared.GameObjects.Components.Damage;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Commands.Damage
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@@ -2,11 +2,9 @@
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using Content.Server.Administration;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Commands.Damage
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@@ -1,8 +1,7 @@
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#nullable enable
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using Content.Server.Administration;
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using Content.Shared.Administration;
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using Robust.Server.Console;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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namespace Content.Server.Commands.Damage
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@@ -2,10 +2,9 @@
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using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Disposal;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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||||
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@@ -3,10 +3,8 @@ using System;
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using System.Collections.Generic;
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using Content.Server.Administration;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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||||
using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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||||
using Robust.Shared.IoC;
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||||
|
||||
namespace Content.Server.Commands
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||||
@@ -3,7 +3,6 @@ using Content.Server.Administration;
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using Content.Server.GameTicking;
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using Content.Server.Interfaces.GameTicking;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Console;
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||||
using Robust.Shared.IoC;
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||||
|
||||
|
||||
@@ -3,7 +3,6 @@ using Content.Server.Administration;
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using Content.Server.GameTicking;
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using Content.Server.Interfaces.GameTicking;
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using Content.Shared.Administration;
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||||
using Robust.Server.Interfaces.Player;
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||||
using Robust.Shared.Console;
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||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using Content.Server.GameTicking;
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using Content.Server.Interfaces.GameTicking;
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using Content.Shared.Administration;
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||||
using Robust.Server.Interfaces.Player;
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||||
using Robust.Shared.Console;
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using Robust.Shared.IoC;
|
||||
|
||||
|
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@@ -4,11 +4,9 @@ using Content.Server.Administration;
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using Content.Server.Interfaces.GameTicking;
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using Content.Shared;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Configuration;
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using Robust.Shared.Console;
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using Robust.Shared.Interfaces.Configuration;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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|
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namespace Content.Server.Commands.GameTicking
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{
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@@ -3,7 +3,7 @@ using Content.Server.Administration;
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using Content.Server.GameTicking;
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using Content.Server.Interfaces.GameTicking;
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using Content.Shared.Roles;
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||||
using Robust.Server.Interfaces.Player;
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||||
using Robust.Server.Player;
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||||
using Robust.Shared.Console;
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||||
using Robust.Shared.IoC;
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||||
using Robust.Shared.Prototypes;
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||||
|
||||
@@ -3,11 +3,11 @@
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||||
using System.Linq;
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||||
using Content.Server.Administration;
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||||
using Content.Shared.Administration;
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||||
using Robust.Server.Interfaces.Player;
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||||
using Robust.Server.Interfaces.Timing;
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||||
using Robust.Server.Player;
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||||
using Robust.Server.Timing;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Content.Server.Players;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@ using Content.Server.Administration;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -1,11 +1,9 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Maps;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects.Components.Transform;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Server.Commands
|
||||
{
|
||||
|
||||
@@ -3,7 +3,7 @@ using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.Components.Nutrition;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.GameObjects.Components.Nutrition;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
|
||||
namespace Content.Server.Commands
|
||||
|
||||
@@ -6,10 +6,9 @@ using Content.Server.Administration;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.GameObjects.Components.Damage;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Commands
|
||||
|
||||
@@ -3,8 +3,8 @@ using System.Linq;
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.Components;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.GameObjects;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -3,9 +3,8 @@ using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.Components.Interactable;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Maps;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
|
||||
@@ -3,8 +3,8 @@ using System.Linq;
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.Components;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.GameObjects;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Commands.MachineLinking
|
||||
|
||||
@@ -1,14 +1,11 @@
|
||||
#nullable enable
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.Components.Mobs;
|
||||
using Content.Server.GameObjects.Components.Mobs.Speech;
|
||||
using Content.Server.GameObjects.Components.Movement;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.GameObjects.Components.Mobs.Speech;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Commands
|
||||
|
||||
@@ -3,7 +3,7 @@ using Content.Server.Mobs.Roles;
|
||||
using Content.Server.Players;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Roles;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Players;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@ using Content.Server.Mobs.Roles;
|
||||
using Content.Server.Players;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Roles;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Interfaces;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Commands.Notify
|
||||
|
||||
@@ -3,7 +3,7 @@ using Content.Server.Administration;
|
||||
using Content.Server.Objectives;
|
||||
using Content.Server.Players;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
@@ -3,7 +3,7 @@ using System.Linq;
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Players;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Players;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
|
||||
@@ -1,16 +1,9 @@
|
||||
#nullable enable
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.Components.Mobs;
|
||||
using Content.Server.GameObjects.Components.Observer;
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Content.Server.Players;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.GameObjects.Components.Damage;
|
||||
using Content.Shared.GameObjects.Components.Mobs;
|
||||
using Content.Shared.GameObjects.Components.Mobs.State;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Commands.Observer
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
#nullable enable
|
||||
using Content.Server.Administration;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
#nullable enable
|
||||
using Content.Server.Administration;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Components;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Commands
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Server.Commands
|
||||
{
|
||||
|
||||
@@ -4,9 +4,9 @@ using System.Text;
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.Components.Mobs.Speech;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Commands.Speech
|
||||
|
||||
@@ -1,15 +1,11 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.Components.Singularity;
|
||||
using Content.Server.GameObjects.Components.PA;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.GameObjects.Components;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Commands
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.GameObjects.EntitySystems.StationEvents;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
|
||||
namespace Content.Server.Commands.StationEvents
|
||||
|
||||
Reference in New Issue
Block a user