scram implant (#23122)

* implement

* fix charges

* add listing

* fixes

* fix locale, probably all done

* fix

* fix of fix

* move query init

* cleanup

* unbrokey rt
This commit is contained in:
Ilya246
2024-01-04 16:38:02 +04:00
committed by GitHub
parent abbb724849
commit ca529178e2
8 changed files with 146 additions and 0 deletions

View File

@@ -1,6 +1,7 @@
using Content.Server.Cuffs;
using Content.Server.Forensics;
using Content.Server.Humanoid;
using Content.Server.Implants.Components;
using Content.Server.Store.Components;
using Content.Server.Store.Systems;
using Content.Shared.Cuffs.Components;
@@ -8,8 +9,16 @@ using Content.Shared.Humanoid;
using Content.Shared.Implants;
using Content.Shared.Implants.Components;
using Content.Shared.Interaction;
using Content.Shared.Physics;
using Content.Shared.Popups;
using Content.Shared.Preferences;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Components;
using Robust.Shared.Random;
using System.Numerics;
namespace Content.Server.Implants;
@@ -17,18 +26,27 @@ public sealed class SubdermalImplantSystem : SharedSubdermalImplantSystem
{
[Dependency] private readonly CuffableSystem _cuffable = default!;
[Dependency] private readonly HumanoidAppearanceSystem _humanoidAppearance = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly StoreSystem _store = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedTransformSystem _xform = default!;
[Dependency] private readonly ForensicsSystem _forensicsSystem = default!;
private EntityQuery<PhysicsComponent> _physicsQuery;
public override void Initialize()
{
base.Initialize();
_physicsQuery = GetEntityQuery<PhysicsComponent>();
SubscribeLocalEvent<SubdermalImplantComponent, UseFreedomImplantEvent>(OnFreedomImplant);
SubscribeLocalEvent<StoreComponent, ImplantRelayEvent<AfterInteractUsingEvent>>(OnStoreRelay);
SubscribeLocalEvent<SubdermalImplantComponent, ActivateImplantEvent>(OnActivateImplantEvent);
SubscribeLocalEvent<SubdermalImplantComponent, UseScramImplantEvent>(OnScramImplant);
SubscribeLocalEvent<SubdermalImplantComponent, UseDnaScramblerImplantEvent>(OnDnaScramblerImplant);
}
@@ -72,6 +90,52 @@ public sealed class SubdermalImplantSystem : SharedSubdermalImplantSystem
args.Handled = true;
}
private void OnScramImplant(EntityUid uid, SubdermalImplantComponent component, UseScramImplantEvent args)
{
if (component.ImplantedEntity is not { } ent)
return;
if (!TryComp<ScramImplantComponent>(uid, out var implant))
return;
var xform = Transform(ent);
var entityCoords = xform.Coordinates.ToMap(EntityManager);
// try to find a valid position to teleport to, teleport to whatever works if we can't
var targetCoords = new MapCoordinates();
for (var i = 0; i < implant.TeleportAttempts; i++)
{
var distance = implant.TeleportRadius * MathF.Sqrt(_random.NextFloat()); // to get an uniform distribution
targetCoords = entityCoords.Offset(_random.NextAngle().ToVec() * distance);
// prefer teleporting to grids
if (!_mapManager.TryFindGridAt(targetCoords, out var gridUid, out var grid))
continue;
// the implant user probably does not want to be in your walls
var valid = true;
foreach (var entity in grid.GetAnchoredEntities(targetCoords))
{
if (!_physicsQuery.TryGetComponent(entity, out var body))
continue;
if (body.BodyType != BodyType.Static ||
!body.Hard ||
(body.CollisionLayer & (int) CollisionGroup.Impassable) == 0)
continue;
valid = false;
break;
}
if (valid)
break;
}
_xform.SetWorldPosition(ent, targetCoords.Position);
_audio.PlayPvs(implant.TeleportSound, ent);
args.Handled = true;
}
private void OnDnaScramblerImplant(EntityUid uid, SubdermalImplantComponent component, UseDnaScramblerImplantEvent args)
{
if (component.ImplantedEntity is not { } ent)