Remove EntityUid from debug context menu (#24660)

- Probably confusing if you're not familiar with nentities
- if I need the clientside uid for debugging I can just open VV and it's immediately there on first page.
This commit is contained in:
metalgearsloth
2024-02-01 19:36:08 +11:00
committed by GitHub
parent 48f5bfb74a
commit ca54709186

View File

@@ -79,12 +79,11 @@ namespace Content.Client.ContextMenu.UI
var representation = _entityManager.ToPrettyString(entity); var representation = _entityManager.ToPrettyString(entity);
var name = representation.Name; var name = representation.Name;
var id = representation.Uid.ToString();
var prototype = representation.Prototype; var prototype = representation.Prototype;
var playerName = representation.Session?.Name ?? SearchPlayerName(entity); var playerName = representation.Session?.Name ?? SearchPlayerName(entity);
var deleted = representation.Deleted; var deleted = representation.Deleted;
return $"{name} ({id} / {_entityManager.GetNetEntity(entity).ToString()}{(prototype != null ? $", {prototype}" : "")}{(playerName != null ? $", {playerName}" : "")}){(deleted ? "D" : "")}"; return $"{name} ({_entityManager.GetNetEntity(entity).ToString()}{(prototype != null ? $", {prototype}" : "")}{(playerName != null ? $", {playerName}" : "")}){(deleted ? "D" : "")}";
} }
private string GetEntityDescription(EntityUid entity) private string GetEntityDescription(EntityUid entity)
@@ -94,7 +93,7 @@ namespace Content.Client.ContextMenu.UI
return GetEntityDescriptionAdmin(entity); return GetEntityDescriptionAdmin(entity);
} }
return Identity.Name(entity, _entityManager, _playerManager.LocalPlayer!.ControlledEntity!); return Identity.Name(entity, _entityManager, _playerManager.LocalEntity!);
} }
/// <summary> /// <summary>