Fancy Verb Menu & Verb API Refactor (#928)

This commit is contained in:
Pieter-Jan Briers
2020-05-23 03:09:44 +02:00
committed by GitHub
parent 4527fc9e84
commit cad59d2cb4
33 changed files with 1099 additions and 399 deletions

View File

@@ -250,14 +250,17 @@ namespace Content.Server.GameObjects.Components.Interactable
[Verb]
public sealed class EjectCellVerb : Verb<HandheldLightComponent>
{
protected override string GetText(IEntity user, HandheldLightComponent component)
protected override void GetData(IEntity user, HandheldLightComponent component, VerbData data)
{
return component.Cell == null ? "Eject cell (cell missing)" : "Eject cell";
}
protected override VerbVisibility GetVisibility(IEntity user, HandheldLightComponent component)
{
return component.Cell == null ? VerbVisibility.Disabled : VerbVisibility.Visible;
if (component.Cell == null)
{
data.Text = "Eject cell (cell missing)";
data.Visibility = VerbVisibility.Disabled;
}
else
{
data.Text = "Eject cell";
}
}
protected override void Activate(IEntity user, HandheldLightComponent component)