Fancy Verb Menu & Verb API Refactor (#928)
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@@ -19,33 +19,20 @@ namespace Content.Shared.GameObjects
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{
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/// <summary>
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/// If true, this verb requires the user to be inside within
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/// <see cref="InteractionRange"/> meters from the entity on which this verb resides.
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/// <see cref="VerbUtility.InteractionRange"/> meters from the entity on which this verb resides.
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/// </summary>
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public virtual bool RequireInteractionRange => true;
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/// <summary>
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/// Gets the text string that will be shown to <paramref name="user"/> in the right click menu.
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/// Gets the visible verb data for the user.
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/// </summary>
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/// <remarks>
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/// Implementations should write into <paramref name="data"/> to return their data.
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/// </remarks>
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/// <param name="user">The entity of the user opening this menu.</param>
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/// <param name="component">The component instance for which this verb is being loaded.</param>
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/// <returns>The text string that is shown in the right click menu for this verb.</returns>
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public abstract string GetText(IEntity user, IComponent component);
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/// <summary>
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/// Gets the category of this verb.
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/// </summary>
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/// <param name="user">The entity of the user opening this menu.</param>
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/// <param name="component">The component instance for which this verb is being loaded.</param>
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/// <returns>The category of this verb.</returns>
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public virtual string GetCategory(IEntity user, IComponent component) => "";
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/// <summary>
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/// Gets the visibility level of this verb in the right click menu.
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/// </summary>
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/// <param name="user">The entity of the user opening this menu.</param>
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/// <param name="component">The component instance for which this verb is being loaded.</param>
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/// <returns>The visibility level of the verb in the client's right click menu.</returns>
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public abstract VerbVisibility GetVisibility(IEntity user, IComponent component);
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/// <param name="data">The data that must be filled into.</param>
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protected abstract void GetData(IEntity user, IComponent component, VerbData data);
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/// <summary>
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/// Invoked when this verb is activated from the right click menu.
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@@ -53,6 +40,13 @@ namespace Content.Shared.GameObjects
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/// <param name="user">The entity of the user opening this menu.</param>
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/// <param name="component">The component instance for which this verb is being loaded.</param>
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public abstract void Activate(IEntity user, IComponent component);
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public VerbData GetData(IEntity user, IComponent component)
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{
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var data = new VerbData();
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GetData(user, component, data);
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return data;
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}
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}
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/// <inheritdoc />
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@@ -64,28 +58,15 @@ namespace Content.Shared.GameObjects
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public abstract class Verb<T> : Verb where T : IComponent
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{
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/// <summary>
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/// Gets the text string that will be shown to <paramref name="user"/> in the right click menu.
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/// Gets the visible verb data for the user.
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/// </summary>
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/// <remarks>
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/// Implementations should write into <paramref name="data"/> to return their data.
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/// </remarks>
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/// <param name="user">The entity of the user opening this menu.</param>
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/// <param name="component">The component instance for which this verb is being loaded.</param>
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/// <returns>The text string that is shown in the right click menu for this verb.</returns>
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protected abstract string GetText(IEntity user, T component);
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/// <summary>
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/// Gets the category of this verb.
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/// </summary>
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/// <param name="user">The entity of the user opening this menu.</param>
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/// <param name="component">The component instance for which this verb is being loaded.</param>
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/// <returns>The category of this verb.</returns>
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protected virtual string GetCategory(IEntity user, T component) => "";
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/// <summary>
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/// Gets the visibility level of this verb in the right click menu.
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/// </summary>
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/// <param name="user">The entity of the user opening this menu.</param>
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/// <param name="component">The component instance for which this verb is being loaded.</param>
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/// <returns>The visibility level of the verb in the client's right click menu.</returns>
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protected abstract VerbVisibility GetVisibility(IEntity user, T component);
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/// <param name="data">The data that must be filled into.</param>
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protected abstract void GetData(IEntity user, T component, VerbData data);
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/// <summary>
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/// Invoked when this verb is activated from the right click menu.
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@@ -94,22 +75,9 @@ namespace Content.Shared.GameObjects
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/// <param name="component">The component instance for which this verb is being loaded.</param>
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protected abstract void Activate(IEntity user, T component);
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/// <inheritdoc />
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public sealed override string GetText(IEntity user, IComponent component)
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protected sealed override void GetData(IEntity user, IComponent component, VerbData data)
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{
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return GetText(user, (T) component);
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}
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/// <inheritdoc />
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public sealed override string GetCategory(IEntity user, IComponent component)
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{
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return GetCategory(user, (T) component);
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}
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/// <inheritdoc />
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public sealed override VerbVisibility GetVisibility(IEntity user, IComponent component)
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{
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return GetVisibility(user, (T) component);
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GetData(user, (T) component, data);
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}
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/// <inheritdoc />
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@@ -128,25 +96,4 @@ namespace Content.Shared.GameObjects
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public sealed class VerbAttribute : Attribute
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{
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}
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/// <summary>
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/// Possible states of visibility for the verb in the right click menu.
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/// </summary>
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public enum VerbVisibility
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{
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/// <summary>
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/// The verb will be listed in the right click menu.
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/// </summary>
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Visible,
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/// <summary>
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/// The verb will be listed, but it will be grayed out and unable to be clicked on.
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/// </summary>
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Disabled,
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/// <summary>
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/// The verb will not be listed in the right click menu.
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/// </summary>
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Invisible
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}
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}
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