Add tile entity occlusion (#14626)

This commit is contained in:
metalgearsloth
2023-08-30 12:32:35 +10:00
committed by GitHub
parent 1416942bea
commit cae574cbda
9 changed files with 168 additions and 3 deletions

View File

@@ -0,0 +1,12 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Movement.Components;
/// <summary>
/// Applies floor occlusion to any <see cref="FloorOcclusionComponent"/> that intersect us.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class FloorOccluderComponent : Component
{
}