Improves bartending with some tweaks. (#14169)

* Improves bartending with some tweaks.
- Glasses got resprited and now support fill levels.
-

* New glass type and improve shotglass visuals.

* oobsy

* fixes

* get flasked

* flask

* flask

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
This commit is contained in:
Moony
2023-02-18 19:00:31 -06:00
committed by GitHub
parent e29a3874b8
commit cc0c516e02
61 changed files with 799 additions and 533 deletions

View File

@@ -102,6 +102,15 @@ public sealed partial class SolutionContainerSystem : EntitySystem
_appearance.SetData(uid, SolutionContainerVisuals.FillFraction, solution.FillFraction, appearanceComponent);
_appearance.SetData(uid, SolutionContainerVisuals.Color, solution.GetColor(_prototypeManager), appearanceComponent);
if (solution.GetPrimaryReagentId() is { } reagent)
{
_appearance.SetData(uid, SolutionContainerVisuals.BaseOverride, reagent, appearanceComponent);
}
else
{
_appearance.SetData(uid, SolutionContainerVisuals.BaseOverride, string.Empty, appearanceComponent);
}
}
/// <summary>