Crafting recipe for Directional Windows (#5338)
* new/changed files * fixes no more bugs (hopefully)
This commit is contained in:
@@ -59,6 +59,9 @@
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- type: Icon
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- type: Icon
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sprite: Structures/Windows/directional.rsi
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sprite: Structures/Windows/directional.rsi
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state: plasma_window
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state: plasma_window
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- type: Construction
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graph: windowDirectional
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node: plasmaWindowDirectional
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- type: Destructible
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- type: Destructible
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thresholds:
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thresholds:
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- trigger:
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- trigger:
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@@ -59,6 +59,9 @@
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- type: Icon
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- type: Icon
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sprite: Structures/Windows/directional.rsi
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sprite: Structures/Windows/directional.rsi
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state: reinforced_window
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state: reinforced_window
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- type: Construction
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graph: windowDirectional
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node: windowReinforcedDirectional
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- type: Destructible
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- type: Destructible
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thresholds:
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thresholds:
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- trigger:
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- trigger:
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@@ -62,6 +62,9 @@
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- type: Icon
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- type: Icon
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sprite: Structures/Windows/directional.rsi
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sprite: Structures/Windows/directional.rsi
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state: plasma_reinforced_window
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state: plasma_reinforced_window
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- type: Construction
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graph: windowDirectional
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node: plasmaReinforcedWindowDirectional
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- type: Destructible
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- type: Destructible
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thresholds:
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thresholds:
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- trigger:
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- trigger:
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@@ -122,6 +122,9 @@
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airBlockedDirection:
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airBlockedDirection:
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- South
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- South
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- type: Window
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- type: Window
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- type: Construction
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graph: windowDirectional
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node: windowDirectional
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- type: entity
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- type: entity
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id: WindowTintedDirectional
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id: WindowTintedDirectional
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@@ -0,0 +1,101 @@
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- type: constructionGraph
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id: windowDirectional
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start: start
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graph:
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- node: start
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edges:
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- to: plasmaWindowDirectional
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steps:
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- material: PlasmaGlass
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amount: 1
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doAfter: 2
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- to: windowReinforcedDirectional
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steps:
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- material: ReinforcedGlass
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amount: 1
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doAfter: 2
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- to: plasmaReinforcedWindowDirectional
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steps:
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- material: ReinforcedPlasmaGlass
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amount: 1
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doAfter: 3
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- to: windowDirectional
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steps:
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- material: Glass
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amount: 1
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doAfter: 3
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- node: windowDirectional
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entity: WindowDirectional
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edges:
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- to: start
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completed:
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- !type:SpawnPrototype
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prototype: SheetGlass1
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amount: 1
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- !type:DeleteEntity {}
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steps:
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- tool: Screwing
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doAfter: 1
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- tool: Anchoring
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doAfter: 2
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- node: windowReinforcedDirectional
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entity: WindowReinforcedDirectional
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edges:
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- to: start
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completed:
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- !type:SpawnPrototype
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prototype: SheetRGlass1
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amount: 1
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- !type:DeleteEntity {}
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steps:
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- tool: Screwing
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doAfter: 1
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- tool: Prying
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doAfter: 2
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- tool: Screwing
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doAfter: 1
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- tool: Anchoring
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doAfter: 2
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- node: plasmaWindowDirectional
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entity: PlasmaWindowDirectional
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edges:
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- to: start
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completed:
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- !type:SpawnPrototype
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prototype: SheetPGlass1
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amount: 1
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- !type:DeleteEntity {}
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steps:
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- tool: Screwing
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doAfter: 2
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- tool: Prying
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doAfter: 3
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- tool: Screwing
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doAfter: 2
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- tool: Anchoring
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doAfter: 3
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- node: plasmaReinforcedWindowDirectional
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entity: PlasmaReinforcedWindowDirectional
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edges:
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- to: start
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completed:
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- !type:SpawnPrototype
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prototype: SheetRPGlass1
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amount: 1
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- !type:DeleteEntity {}
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steps:
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- tool: Screwing
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doAfter: 2
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- tool: Prying
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doAfter: 3
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- tool: Screwing
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doAfter: 2
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- tool: Anchoring
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doAfter: 3
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@@ -145,6 +145,78 @@
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placementMode: SnapgridCenter
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placementMode: SnapgridCenter
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canRotate: false
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canRotate: false
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- type: construction
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name: directional window
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id: WindowDirectional
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graph: windowDirectional
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startNode: start
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targetNode: windowDirectional
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category: Structures
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description: Clear.
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canBuildInImpassable: true
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conditions:
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- !type:EmptyOrWindowValidInTile {}
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- !type:NoWindowsInTile {}
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icon:
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sprite: Structures/Windows/directional.rsi
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state: window
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objectType: Structure
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placementMode: SnapgridCenter
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- type: construction
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name: directional reinforced window
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id: WindowReinforcedDirectional
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graph: windowDirectional
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startNode: start
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targetNode: windowReinforcedDirectional
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category: Structures
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description: Clear but tough.
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canBuildInImpassable: true
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conditions:
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- !type:EmptyOrWindowValidInTile {}
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- !type:NoWindowsInTile {}
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icon:
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sprite: Structures/Windows/directional.rsi
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state: reinforced_window
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objectType: Structure
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placementMode: SnapgridCenter
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- type: construction
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name: directional plasma window
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id: PlasmaWindowDirectional
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graph: windowDirectional
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startNode: start
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targetNode: plasmaWindowDirectional
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category: Structures
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canBuildInImpassable: true
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description: Clear and even tougher, with a purple tint.
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conditions:
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- !type:EmptyOrWindowValidInTile {}
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- !type:NoWindowsInTile {}
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icon:
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sprite: Structures/Windows/directional.rsi
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state: plasma_window
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objectType: Structure
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placementMode: SnapgridCenter
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- type: construction
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name: directional reinforced plasma window
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id: PlasmaReinforcedWindowDirectional
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graph: windowDirectional
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startNode: start
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targetNode: plasmaReinforcedWindowDirectional
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category: Structures
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canBuildInImpassable: true
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description: Fire resistant and even tougher, with a purple tint.
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conditions:
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- !type:EmptyOrWindowValidInTile {}
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- !type:NoWindowsInTile {}
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icon:
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sprite: Structures/Windows/directional.rsi
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state: plasma_reinforced_window
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objectType: Structure
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placementMode: SnapgridCenter
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- type: construction
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- type: construction
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name: firelock
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name: firelock
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id: Firelock
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id: Firelock
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