Mortician's Menagerie (#2391)
* Body bags! * Morgue Trays and the Crematorium! Reorganised body bags to be under Morgue, not Medical * Fix. Things outside of EntityStorageComponents now use the Try*Storage() not just *Storage() methods - Allows mobs to be trapped in a morgue/crematorium whose tray can't open. * Fix tests. Modernise component dependency and nullability. * Update Content.Server/GameObjects/Components/Morgue/MorgueTrayComponent.cs Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
@@ -22,7 +22,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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public override string Name => "CursedEntityStorage";
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public override void CloseStorage()
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protected override void CloseStorage()
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{
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base.CloseStorage();
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@@ -41,7 +41,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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var locker = lockerEnt.GetComponent<EntityStorageComponent>();
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if(locker.Open)
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locker.CloseStorage();
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locker.TryCloseStorage(Owner);
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foreach (var entity in Contents.ContainedEntities.ToArray())
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{
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@@ -47,11 +47,15 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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[ViewVariables]
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private bool _isCollidableWhenOpen;
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[ViewVariables]
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private IEntityQuery _entityQuery;
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protected IEntityQuery EntityQuery;
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private bool _showContents;
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private bool _occludesLight;
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private bool _open;
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private bool _canWeldShut;
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private bool _isWeldedShut;
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private string _closeSound = "/Audio/Machines/closetclose.ogg";
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private string _openSound = "/Audio/Machines/closetopen.ogg";
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[ViewVariables]
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protected Container Contents;
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@@ -104,14 +108,24 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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}
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[ViewVariables(VVAccess.ReadWrite)]
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public bool CanWeldShut { get; set; }
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public bool CanWeldShut {
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get => _canWeldShut;
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set
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{
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_canWeldShut = value;
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if (Owner.TryGetComponent(out AppearanceComponent appearance))
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{
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appearance.SetData(StorageVisuals.CanWeld, value);
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}
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}
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}
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/// <inheritdoc />
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public override void Initialize()
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{
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base.Initialize();
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Contents = ContainerManagerComponent.Ensure<Container>(nameof(EntityStorageComponent), Owner);
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_entityQuery = new IntersectingEntityQuery(Owner);
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EntityQuery = new IntersectingEntityQuery(Owner);
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Contents.ShowContents = _showContents;
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Contents.OccludesLight = _occludesLight;
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@@ -134,6 +148,8 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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serializer.DataField(ref _open, "open", false);
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serializer.DataField(this, a => a.IsWeldedShut, "IsWeldedShut", false);
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serializer.DataField(this, a => a.CanWeldShut, "CanWeldShut", true);
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serializer.DataField(this, x => _closeSound, "closeSound", "/Audio/Machines/closetclose.ogg");
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serializer.DataField(this, x => _openSound, "openSound", "/Audio/Machines/closetopen.ogg");
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}
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public virtual void Activate(ActivateEventArgs eventArgs)
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@@ -141,17 +157,26 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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ToggleOpen(eventArgs.User);
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}
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private void ToggleOpen(IEntity user)
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public virtual bool CanOpen(IEntity user, bool silent = false)
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{
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if (IsWeldedShut)
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{
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Owner.PopupMessage(user, Loc.GetString("It's welded completely shut!"));
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return;
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if(!silent) Owner.PopupMessage(user, Loc.GetString("It's welded completely shut!"));
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return false;
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}
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return true;
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}
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public virtual bool CanClose(IEntity user, bool silent = false)
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{
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return true;
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}
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private void ToggleOpen(IEntity user)
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{
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if (Open)
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{
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CloseStorage();
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TryCloseStorage(user);
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}
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else
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{
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@@ -159,10 +184,10 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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}
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}
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public virtual void CloseStorage()
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protected virtual void CloseStorage()
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{
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Open = false;
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var entities = Owner.EntityManager.GetEntities(_entityQuery);
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var entities = Owner.EntityManager.GetEntities(EntityQuery);
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var count = 0;
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foreach (var entity in entities)
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{
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@@ -187,16 +212,16 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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}
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ModifyComponents();
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/closetclose.ogg", Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(_closeSound, Owner);
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_lastInternalOpenAttempt = default;
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}
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private void OpenStorage()
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protected virtual void OpenStorage()
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{
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Open = true;
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EmptyContents();
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ModifyComponents();
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/closetopen.ogg", Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(_openSound, Owner);
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}
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private void ModifyComponents()
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@@ -224,8 +249,9 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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}
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}
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private bool AddToContents(IEntity entity)
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protected virtual bool AddToContents(IEntity entity)
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{
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if (entity == Owner) return false;
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if (entity.TryGetComponent(out IPhysicsComponent entityPhysicsComponent))
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{
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if(MaxSize < entityPhysicsComponent.WorldAABB.Size.X
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@@ -247,12 +273,18 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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return false;
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}
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public virtual Vector2 ContentsDumpPosition()
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{
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return Owner.Transform.WorldPosition;
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}
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private void EmptyContents()
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{
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foreach (var contained in Contents.ContainedEntities.ToArray())
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{
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if(Contents.Remove(contained))
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{
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contained.Transform.WorldPosition = ContentsDumpPosition();
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if (contained.TryGetComponent<IPhysicsComponent>(out var physics))
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{
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physics.CanCollide = true;
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@@ -284,14 +316,18 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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}
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}
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protected virtual void TryOpenStorage(IEntity user)
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public virtual bool TryOpenStorage(IEntity user)
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{
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if (IsWeldedShut)
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{
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Owner.PopupMessage(user, Loc.GetString("It's welded completely shut!"));
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return;
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}
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if (!CanOpen(user)) return false;
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OpenStorage();
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return true;
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}
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public virtual bool TryCloseStorage(IEntity user)
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{
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if (!CanClose(user)) return false;
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CloseStorage();
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return true;
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}
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/// <inheritdoc />
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@@ -69,15 +69,14 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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base.Activate(eventArgs);
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}
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protected override void TryOpenStorage(IEntity user)
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public override bool CanOpen(IEntity user, bool silent = false)
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{
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if (Locked)
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{
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Owner.PopupMessage(user, "It's locked!");
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return;
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return false;
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}
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base.TryOpenStorage(user);
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return base.CanOpen(user, silent);
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}
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protected override void OpenVerbGetData(IEntity user, EntityStorageComponent component, VerbData data)
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@@ -0,0 +1,123 @@
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#nullable enable
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using Content.Server.GameObjects.Components.GUI;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.GameObjects.Components.Paper;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.Interfaces.GameObjects.Components.Items;
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using Content.Shared.GameObjects.Components.Body;
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using Content.Shared.GameObjects.Components.Morgue;
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using Content.Shared.GameObjects.EntitySystems;
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using Content.Shared.GameObjects.Verbs;
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using Content.Shared.Interfaces;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.Components.Container;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.ComponentDependencies;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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using System.Threading.Tasks;
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namespace Content.Server.GameObjects.Components.Morgue
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{
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[RegisterComponent]
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[ComponentReference(typeof(EntityStorageComponent))]
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[ComponentReference(typeof(IActivate))]
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[ComponentReference(typeof(IStorageComponent))]
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public class BodyBagEntityStorageComponent : EntityStorageComponent, IExamine, IInteractUsing
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{
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public override string Name => "BodyBagEntityStorage";
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[ViewVariables]
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[ComponentDependency] private AppearanceComponent? _appearance = null;
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[ViewVariables] public ContainerSlot? LabelContainer { get; private set; }
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public override void Initialize()
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{
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base.Initialize();
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_appearance?.SetData(BodyBagVisuals.Label, false);
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LabelContainer = ContainerManagerComponent.Ensure<ContainerSlot>("body_bag_label", Owner, out _);
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}
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protected override bool AddToContents(IEntity entity)
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{
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if (entity.HasComponent<IBody>() && !EntitySystem.Get<StandingStateSystem>().IsDown(entity)) return false;
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return base.AddToContents(entity);
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}
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void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
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{
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if (inDetailsRange)
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{
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if (LabelContainer?.ContainedEntity != null && LabelContainer.ContainedEntity.TryGetComponent<PaperComponent>(out var paper))
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{
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message.AddText(Loc.GetString("The label reads: {0}", paper.Content));
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}
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}
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (LabelContainer == null) return false;
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if (LabelContainer.ContainedEntity != null)
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{
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Owner.PopupMessage(eventArgs.User, Loc.GetString("There's already a label attached."));
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return false;
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}
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var handsComponent = eventArgs.User.GetComponent<IHandsComponent>();
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if (!handsComponent.Drop(eventArgs.Using, LabelContainer))
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{
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return false;
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}
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_appearance?.SetData(BodyBagVisuals.Label, true);
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Owner.PopupMessage(eventArgs.User, Loc.GetString("You attach {0:theName} to the body bag.", eventArgs.Using));
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return true;
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}
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public void RemoveLabel(IEntity user)
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{
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if (LabelContainer == null) return;
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if (user.TryGetComponent(out HandsComponent? hands))
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{
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hands.PutInHandOrDrop(LabelContainer.ContainedEntity.GetComponent<ItemComponent>());
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_appearance?.SetData(BodyBagVisuals.Label, false);
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}
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else if (LabelContainer.Remove(LabelContainer.ContainedEntity))
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{
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LabelContainer.ContainedEntity.Transform.Coordinates = Owner.Transform.Coordinates;
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_appearance?.SetData(BodyBagVisuals.Label, false);
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}
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}
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[Verb]
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private sealed class RemoveLabelVerb : Verb<BodyBagEntityStorageComponent>
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{
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protected override void GetData(IEntity user, BodyBagEntityStorageComponent component, VerbData data)
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{
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if (!ActionBlockerSystem.CanInteract(user) || component.LabelContainer?.ContainedEntity == null)
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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}
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data.Text = Loc.GetString("Remove label");
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}
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/// <inheritdoc />
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protected override void Activate(IEntity user, BodyBagEntityStorageComponent component)
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{
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component.RemoveLabel(user);
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}
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}
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}
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}
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@@ -0,0 +1,104 @@
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#nullable enable
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Shared.GameObjects.Components.Morgue;
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using Content.Shared.GameObjects.EntitySystems;
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using Content.Shared.GameObjects.Verbs;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Timers;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Morgue
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{
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[RegisterComponent]
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[ComponentReference(typeof(MorgueEntityStorageComponent))]
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[ComponentReference(typeof(EntityStorageComponent))]
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[ComponentReference(typeof(IActivate))]
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[ComponentReference(typeof(IStorageComponent))]
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public class CrematoriumEntityStorageComponent : MorgueEntityStorageComponent, IExamine
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{
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public override string Name => "CrematoriumEntityStorage";
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[ViewVariables]
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public bool Cooking { get; private set; }
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[ViewVariables(VVAccess.ReadWrite)]
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private int _burnMilis = 3000;
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void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
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{
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if (Appearance == null) return;
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if (inDetailsRange)
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{
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if (Appearance.TryGetData(CrematoriumVisuals.Burning, out bool isBurning) && isBurning)
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{
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message.AddMarkup(Loc.GetString("The {0:theName} is [color=red]active[/color]!\n", Owner));
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}
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if (Appearance.TryGetData(MorgueVisuals.HasContents, out bool hasContents) && hasContents)
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{
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message.AddMarkup(Loc.GetString("The content light is [color=green]on[/color], there's something in here."));
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}
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else
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{
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message.AddText(Loc.GetString("The content light is off, there's nothing in here."));
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}
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}
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}
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public void Cremate()
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{
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if (Cooking) return;
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Appearance?.SetData(CrematoriumVisuals.Burning, true);
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Cooking = true;
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Timer.Spawn(_burnMilis, () =>
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{
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Appearance?.SetData(CrematoriumVisuals.Burning, false);
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Cooking = false;
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for (var i = Contents.ContainedEntities.Count - 1; i >= 0; i--)
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{
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var item = Contents.ContainedEntities[i];
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Contents.Remove(item);
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item.Delete();
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}
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var ash = Owner.EntityManager.SpawnEntity("Ash", Owner.Transform.Coordinates);
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Contents.Insert(ash);
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TryOpenStorage(Owner);
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/ding.ogg", Owner);
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});
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}
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[Verb]
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private sealed class CremateVerb : Verb<CrematoriumEntityStorageComponent>
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{
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protected override void GetData(IEntity user, CrematoriumEntityStorageComponent component, VerbData data)
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{
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if (!ActionBlockerSystem.CanInteract(user) || component.Cooking)
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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}
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data.Text = Loc.GetString("Cremate");
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}
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/// <inheritdoc />
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protected override void Activate(IEntity user, CrematoriumEntityStorageComponent component)
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{
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component.Cremate();
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}
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}
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}
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}
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@@ -0,0 +1,178 @@
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#nullable enable
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.GameObjects.Components.Body;
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using Content.Shared.GameObjects.Components.Morgue;
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using Content.Shared.GameObjects.EntitySystems;
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using Content.Shared.Interfaces;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Content.Shared.Physics;
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using Content.Shared.Utility;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.Components.Container;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
|
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using Robust.Shared.GameObjects.ComponentDependencies;
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using Robust.Shared.GameObjects.Systems;
|
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Localization;
|
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
|
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|
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namespace Content.Server.GameObjects.Components.Morgue
|
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{
|
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[RegisterComponent]
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[ComponentReference(typeof(EntityStorageComponent))]
|
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[ComponentReference(typeof(IActivate))]
|
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[ComponentReference(typeof(IStorageComponent))]
|
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public class MorgueEntityStorageComponent : EntityStorageComponent, IExamine
|
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{
|
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public override string Name => "MorgueEntityStorage";
|
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|
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[ViewVariables(VVAccess.ReadWrite)]
|
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private string? _trayPrototypeId;
|
||||
|
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[ViewVariables]
|
||||
private IEntity? _tray;
|
||||
|
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[ViewVariables]
|
||||
public ContainerSlot? TrayContainer { get; private set; }
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool DoSoulBeep = true;
|
||||
|
||||
[ViewVariables]
|
||||
[ComponentDependency] protected readonly AppearanceComponent? Appearance = null;
|
||||
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
Appearance?.SetData(MorgueVisuals.Open, false);
|
||||
TrayContainer = ContainerManagerComponent.Ensure<ContainerSlot>("morgue_tray", Owner, out _);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ExposeData(ObjectSerializer serializer)
|
||||
{
|
||||
base.ExposeData(serializer);
|
||||
serializer.DataField(ref _trayPrototypeId, "trayPrototype", "");
|
||||
serializer.DataField(ref DoSoulBeep, "doSoulBeep", true);
|
||||
}
|
||||
|
||||
public override Vector2 ContentsDumpPosition()
|
||||
{
|
||||
if (_tray != null) return _tray.Transform.WorldPosition;
|
||||
return base.ContentsDumpPosition();
|
||||
}
|
||||
|
||||
protected override bool AddToContents(IEntity entity)
|
||||
{
|
||||
if (entity.HasComponent<IBody>() && !EntitySystem.Get<StandingStateSystem>().IsDown(entity)) return false;
|
||||
return base.AddToContents(entity);
|
||||
}
|
||||
|
||||
public override bool CanOpen(IEntity user, bool silent = false)
|
||||
{
|
||||
if (!Owner.InRangeUnobstructed(
|
||||
Owner.Transform.Coordinates.Offset(Owner.Transform.LocalRotation.GetCardinalDir()),
|
||||
collisionMask: CollisionGroup.Impassable | CollisionGroup.VaultImpassable
|
||||
))
|
||||
{
|
||||
if(!silent) Owner.PopupMessage(user, Loc.GetString("There's no room for the tray to extend!"));
|
||||
return false;
|
||||
}
|
||||
|
||||
return base.CanOpen(user, silent);
|
||||
}
|
||||
|
||||
protected override void OpenStorage()
|
||||
{
|
||||
Appearance?.SetData(MorgueVisuals.Open, true);
|
||||
Appearance?.SetData(MorgueVisuals.HasContents, false);
|
||||
Appearance?.SetData(MorgueVisuals.HasMob, false);
|
||||
Appearance?.SetData(MorgueVisuals.HasSoul, false);
|
||||
|
||||
if (_tray == null)
|
||||
{
|
||||
_tray = Owner.EntityManager.SpawnEntity(_trayPrototypeId, Owner.Transform.Coordinates);
|
||||
var trayComp = _tray.EnsureComponent<MorgueTrayComponent>();
|
||||
trayComp.Morgue = Owner;
|
||||
EntityQuery = new IntersectingEntityQuery(_tray);
|
||||
}
|
||||
else
|
||||
{
|
||||
TrayContainer?.Remove(_tray);
|
||||
}
|
||||
|
||||
_tray.Transform.WorldPosition = Owner.Transform.WorldPosition + Owner.Transform.LocalRotation.GetCardinalDir().ToVec();
|
||||
_tray.Transform.AttachParent(Owner);
|
||||
|
||||
base.OpenStorage();
|
||||
}
|
||||
|
||||
private void CheckContents()
|
||||
{
|
||||
var count = 0;
|
||||
var hasMob = false;
|
||||
var hasSoul = false;
|
||||
foreach (var entity in Contents.ContainedEntities)
|
||||
{
|
||||
count++;
|
||||
if (!hasMob && entity.HasComponent<IBody>()) hasMob = true;
|
||||
if (!hasSoul && entity.TryGetComponent<BasicActorComponent>(out var actor) && actor.playerSession != null) hasSoul = true;
|
||||
}
|
||||
Appearance?.SetData(MorgueVisuals.HasContents, count > 0);
|
||||
Appearance?.SetData(MorgueVisuals.HasMob, hasMob);
|
||||
Appearance?.SetData(MorgueVisuals.HasSoul, hasSoul);
|
||||
}
|
||||
|
||||
protected override void CloseStorage()
|
||||
{
|
||||
base.CloseStorage();
|
||||
|
||||
Appearance?.SetData(MorgueVisuals.Open, false);
|
||||
CheckContents();
|
||||
|
||||
if (_tray != null)
|
||||
{
|
||||
TrayContainer?.Insert(_tray);
|
||||
}
|
||||
}
|
||||
|
||||
//Called every 10 seconds
|
||||
public void Update()
|
||||
{
|
||||
CheckContents();
|
||||
|
||||
if(DoSoulBeep && Appearance !=null && Appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Weapons/Guns/EmptyAlarm/smg_empty_alarm.ogg", Owner);
|
||||
}
|
||||
|
||||
void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
|
||||
{
|
||||
if (Appearance == null) return;
|
||||
|
||||
if (inDetailsRange)
|
||||
{
|
||||
if (Appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
|
||||
{
|
||||
message.AddMarkup(Loc.GetString("The content light is [color=green]green[/color], this body might still be saved!"));
|
||||
}
|
||||
else if (Appearance.TryGetData(MorgueVisuals.HasMob, out bool hasMob) && hasMob)
|
||||
{
|
||||
message.AddMarkup(Loc.GetString("The content light is [color=red]red[/color], there's a dead body in here! Oh wait..."));
|
||||
}
|
||||
else if (Appearance.TryGetData(MorgueVisuals.HasContents, out bool hasContents) && hasContents)
|
||||
{
|
||||
message.AddMarkup(Loc.GetString("The content light is [color=yellow]yellow[/color], there's something in here."));
|
||||
} else
|
||||
{
|
||||
message.AddMarkup(Loc.GetString("The content light is off, there's nothing in here."));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
using Content.Shared.Interfaces.GameObjects.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.Morgue
|
||||
{
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IActivate))]
|
||||
public class MorgueTrayComponent : Component, IActivate
|
||||
{
|
||||
public override string Name => "MorgueTray";
|
||||
|
||||
[ViewVariables]
|
||||
public IEntity Morgue { get; set; }
|
||||
|
||||
void IActivate.Activate(ActivateEventArgs eventArgs)
|
||||
{
|
||||
if(Morgue != null && !Morgue.Deleted && Morgue.TryGetComponent<MorgueEntityStorageComponent>(out var comp))
|
||||
{
|
||||
comp.Activate(new ActivateEventArgs()
|
||||
{
|
||||
User = eventArgs.User,
|
||||
Target = Morgue
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,8 +16,8 @@ namespace Content.Server.GameObjects.Components.Paper
|
||||
[RegisterComponent]
|
||||
public class PaperComponent : SharedPaperComponent, IExamine, IInteractUsing, IUse
|
||||
{
|
||||
private string _content = "";
|
||||
private PaperAction _mode;
|
||||
public string Content { get; private set; } = "";
|
||||
|
||||
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(PaperUiKey.Key);
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace Content.Server.GameObjects.Components.Paper
|
||||
}
|
||||
private void UpdateUserInterface()
|
||||
{
|
||||
UserInterface?.SetState(new PaperBoundUserInterfaceState(_content, _mode));
|
||||
UserInterface?.SetState(new PaperBoundUserInterfaceState(Content, _mode));
|
||||
}
|
||||
|
||||
public void Examine(FormattedMessage message, bool inDetailsRange)
|
||||
@@ -43,7 +43,7 @@ namespace Content.Server.GameObjects.Components.Paper
|
||||
if (!inDetailsRange)
|
||||
return;
|
||||
|
||||
message.AddMarkup(_content);
|
||||
message.AddMarkup(Content);
|
||||
}
|
||||
|
||||
public bool UseEntity(UseEntityEventArgs eventArgs)
|
||||
@@ -63,7 +63,7 @@ namespace Content.Server.GameObjects.Components.Paper
|
||||
if (string.IsNullOrEmpty(msg.Text))
|
||||
return;
|
||||
|
||||
_content += msg.Text + '\n';
|
||||
Content += msg.Text + '\n';
|
||||
|
||||
if (Owner.TryGetComponent(out SpriteComponent? sprite))
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user